Essentials
Abilities
- Fairy Aura
Strengthens Fairy moves to 1.33× their power for all friendly and opposing Pokémon.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 716
- Mountain Kalos
- 148
Names
- Japanese
- ゼルネアス (zeruneasu)
- ゼルネアス
- Korean
- 제르네아스
- Chinese
- 哲爾尼亞斯
- 哲尔尼亚斯
- French
- Xerneas
- German
- Xerneas
- Spanish
- Xerneas
- Italian
- Xerneas
Breeding
Compatibility
Xerneas cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Xerneas |
Xerneas Forms
Forms only differ in appearance. Xerneas is always in Neutral Mode outside of battle, and Active Mode in battle.
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 97.8 | 425 | 456 | |
Attack | 93.7 | 330 | 361 | |
Defense | 77.9 | 258 | 289 | |
Special Attack | 94.6 | 330 | 361 | |
Special Defense | 82.1 | 264 | 295 | |
Speed | 82.5 | 266 | 297 | |
Total | 97.4 |
Flavor
Flavor Text
-
Legends say it can share eternal life. It slept for a thousand years in the form of a tree before its revival.
When the horns on its head shine in seven colors, it is said to be sharing everlasting life.
Legends say it can share eternal life. It slept for a thousand years in the form of a tree before its revival.
When the horns on its head shine in seven colors, it is said to be sharing everlasting life.
Sprites
Height
9'10.1"
3.0 m
Weight
474.0 lb
215.0 kg
Locations
Moves
Fairy moves get STAB, and have their type highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
— | — | — | Heal Pulse | 10 | — | — | Heals the target for half its max HP. |
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— | — | — | Aromatherapy | 5 | — | — | Cures the entire party of major status effects. |
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— | — | — | Ingrain | 20 | — | — | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
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— | — | — | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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5 | 5 | 5 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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10 | 10 | 10 | Aurora Beam | 20 | 65 | 100% | Has a 10% chance to lower the target's Attack by one stage. |
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18 | 18 | 18 | Gravity | 5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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26 | 26 | 26 | Geomancy | 10 | — | — | Takes one turn to charge, then raises the user's Special Attack, Special Defense, and Speed by two stages. |
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35 | 35 | 35 | Moonblast | 15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
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44 | 44 | 44 | Megahorn | 10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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51 | 51 | 51 | Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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55 | 55 | 55 | Horn Leech | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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59 | 59 | 59 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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63 | 63 | 63 | Misty Terrain | 10 | — | — | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. |
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72 | 72 | 72 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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80 | 80 | 80 | Close Combat | 5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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88 | 88 | 88 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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93 | 93 | 93 | Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Tutor: Can be taught at any time by an NPC. | ||||||||||
Block | 5 | — | — | Prevents the target from leaving battle. |
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Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Gravity | 5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Wonder Room | 10 | — | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
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Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||
03 | 03 | 03 | Psyshock | 10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
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04 | 04 | 04 | Calm Mind | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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07 | 07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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16 | 16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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24 | 24 | 24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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25 | 25 | 25 | Thunder | 10 | 110 | 70% | Has a 30% chance to paralyze the target. |
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27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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33 | 33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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73 | 73 | 73 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
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77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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91 | 91 | 91 | Flash Cannon | 10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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99 | 99 | 99 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |