82 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Absorb | ![]() |
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25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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| Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| Block | ![]() |
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5 | — | — | Prevents the target from leaving battle. |
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| Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| Bullet Seed | ![]() |
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30 | 25 | 100% | Hits 2-5 times in one turn. |
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| Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |
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| Cotton Spore | ![]() |
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40 | — | 100% | Lowers the target's Speed by two stages. |
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| Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| Destiny Bond | ![]() |
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5 | — | — | If the user faints this turn, the target automatically will, too. |
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| Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| Drain Punch | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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| Dynamic Punch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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| Embargo | ![]() |
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15 | — | 100% | Target cannot use held items. |
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| Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
| Energy Ball | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| Feint Attack | ![]() |
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20 | 60 | — | Never misses. |
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| Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
| Foul Play | ![]() |
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15 | 95 | 100% | Calculates damage with the target's attacking stat. |
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| Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| Fury Cutter | ![]() |
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20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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| Giga Drain | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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| Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| Growth | ![]() |
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20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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| Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| Ingrain | ![]() |
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20 | — | — | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
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| Leech Seed | ![]() |
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10 | — | 90% | Seeds the target, stealing HP from it every turn. |
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| Leer | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| Low Kick | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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| Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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| Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| Nature Power | ![]() |
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20 | — | — | Uses a move which depends upon the terrain. |
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| Needle Arm | ![]() |
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15 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| Pin Missile | ![]() |
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20 | 25 | 95% | Hits 2-5 times in one turn. |
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| Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| Poison Sting | ![]() |
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35 | 15 | 100% | Has a 30% chance to poison the target. |
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| Power-Up Punch | ![]() |
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20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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| Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| Retaliate | ![]() |
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5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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| Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| Revenge | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
| Role Play | ![]() |
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10 | — | — | Copies the target's ability. |
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| Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| Sand Attack | ![]() |
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15 | — | 100% | Lowers the target's accuracy by one stage. |
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| Sandstorm | ![]() |
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10 | — | — | Changes the weather to a sandstorm for five turns. |
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| Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| Seed Bomb | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
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| Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| Solar Beam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| Spikes | ![]() |
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20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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| Spiky Shield | ![]() |
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10 | — | — | 4 | Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP. |
| Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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| Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| Sucker Punch | ![]() |
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5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
| Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| Superpower | ![]() |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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| Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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| Synthesis | ![]() |
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5 | — | — | Heals the user by half its max HP. Affected by weather. |
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| Thunder Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| Venoshock | ![]() |
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10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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| Worry Seed | ![]() |
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10 | — | 100% | Changes the target's ability to Insomnia. |















