Essentials
Abilities
- Cute Charm
- Enemy Pokemon have a 30% chance of becoming Attracted every time they touch this Pokemon.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 174
- Johto

- 43
- Hoenn

- 137
- Johto

- 43
Names
- Japanese

- ププリン (pupurin)
- Official Roomaji

- Pupurin
- Korean

- 푸푸린
- Chinese

- 寶寶丁
- French

- Toudoudou
- German

- Fluffeluff
Breeding
- Gender
¼ male, ¾ female- Egg groups
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- No Eggs
- Steps to hatch
- 2560
Compatibility
Igglybuff cannot breed.
Training
- Base EXP
-
39
557 EXP at level - Effort points
-
- 1 HP
- Capture rate
- 170
- Base happiness
- 70
- Growth rate
- fast
- Wild held items
-




None 

50%
Oran Berry

None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 82.9 | 353 | 384 | ||
| Attack | 5.9 | 128 | 159 | ||
| Defense | 1.0 | 98 | 129 | ||
| Special Attack | 16.9 | 148 | 179 | ||
| Special Defense | 0.6 | 108 | 139 | ||
| Speed | 1.5 | 98 | 129 | ||
| Total | 3.1 | ||||
Flavor
Flavor Text

- It has a soft and bouncy body. Once it starts bouncing, it becomes impossible to stop.

- It has a soft and bouncy body. Once it starts bouncing, it becomes impossible to stop.

- It has a soft and bouncy body. Once it starts bouncing, it becomes impossible to stop.

- It has a very soft body. If it starts to roll, it will bounce all over and be impossible to stop.

- Its extremely flexible and elastic body makes it bounce continuously--anytime, anywhere.
Sprites
Miscellany
- Species
- Balloon
- Color
- pink
- Cry
- download mp3
- Habitat

grassland- Pawprint

- Shape
-
Anthropomorphic
Height
0'11.8"
0.3 m
Weight
2.2 lb
1.0 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Sing |
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15 | 0 | 55% | Puts the target to sleep. |
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| — | — | — | Charm |
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20 | 0 | 100% | Lowers the target's Attack by two levels. |
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| 4 | 4 | 5 | Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 9 | 9 | 9 | Pound |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| 14 | 14 | 13 | Sweet Kiss |
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10 | 0 | 75% | Confuses the target. |
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| 17 | Copycat |
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20 | 0 | 0% | Uses the target's last used move. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
| Covet |
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40 | 40 | 100% | Takes the target's item. |
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| Faint Attack |
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20 | 60 | 100% | Never misses. |
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| Fake Tears |
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20 | 0 | 100% | Lowers the target's Special Defense by two levels. |
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| Gravity |
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5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
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| Last Resort |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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| Perish Song |
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5 | 0 | 100% | User and target both faint after three turns. |
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| Present |
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15 | 1 | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. |
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| Wish |
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10 | 0 | 100% | User will recover half its max HP at the end of the next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bounce |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Counter |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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Endeavor |
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5 | 1 | 100% | Lowers the target's HP to equal the user's. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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Gravity |
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5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heal Bell |
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5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
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Helping Hand |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Last Resort |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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Magic Coat |
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15 | 0 | 100% | 4 | Reflects back the first effect move used on the user this turn. |
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Mega Kick |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Pain Split |
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20 | 0 | 0% | Sets the user's and targets's HP to the average of their current HP. |
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Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Role Play |
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10 | 0 | 100% | Copies the target's ability. |
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Rollout |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Seismic Toss |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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Uproar |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 03 | 03 | Water Pulse |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 02 | Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 04 | Rollout |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 07 | Zap Cannon |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 09 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 16 | 16 | Light Screen |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 16 | Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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| 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 20 | 20 | Safeguard |
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25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
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| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | Dig |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 29 | 29 | 29 | Psychic |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 31 | Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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| 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 33 | 33 | Reflect |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 34 | 34 | Shock Wave |
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20 | 60 | 100% | Never misses. |
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| 35 | 35 | Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 38 | 38 | 38 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 40 | Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 42 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 43 | Detect |
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5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
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| 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 56 | Fling |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 67 | Recycle |
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10 | 0 | 100% | User recovers the item it last used up. |
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| H5 | 70 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 73 | Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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| 77 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 86 | Grass Knot |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 50 | Nightmare |
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15 | 0 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| H5 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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