Essentials
Abilities
- Download
- When this Pokemon enters battle, it raises one level in the Attack stat corresponding to its opponent's weaker Defense stat.
- Adaptability
- Moves with the same type as this Pokemon become more powerful.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 474
- Sinnoh

- 194

Names
- Japanese

- ポリゴンZ (porigonZ)
- Official Roomaji

- PorygonZ
- Korean

- 폴리곤Z
- Chinese

- 3D龍Z
- French

- Porygon-Z
- German

- Porygon-Z
Training
- Base EXP
-
185
2642 EXP at level - Effort points
-
- 3 Special Attack
- Capture rate
- 30
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 79.3 | 343 | 374 | ||
| Attack | 59.6 | 228 | 259 | ||
| Defense | 55.7 | 208 | 239 | ||
| Special Attack | 98.3 | 338 | 369 | ||
| Special Defense | 61.0 | 218 | 249 | ||
| Speed | 79.0 | 248 | 279 | ||
| Total | 88.6 | ||||
Flavor
Flavor Text

- Additional software was installed to make it a better Pokémon. It began acting oddly, however.

- Additional software was installed to make it a better Pokémon. It began acting oddly, however.

- Its programming was modified to enable work in alien dimensions. It did not work as planned.

- Its programming was modified to enable it to travel through alien dimensions. Seems there might have been an error...

- Its programming was modified to enable it to travel through alien dimensions. Seems there might have been an error...
Sprites
Miscellany
- Species
- Virtual
- Color
- red
- Cry
- download mp3
- Pawprint

- Shape
-
Brachial
Height
2'11.4"
0.9 m
Weight
75.0 lb
34.0 kg
Locations
Moves
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Trick Room |
|
|
5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokemon. |
| — | Conversion2 |
|
|
30 | 0 | 100% | Changes the user's type to a random type either resistant or immune to the last move used against it. |
|
| — | Tackle |
|
|
35 | 35 | 95% | Inflicts regular damage with no additional effect. |
|
| — | Conversion |
|
|
30 | 0 | 100% | User's type changes to the type of one of its moves at random. |
|
| — | Nasty Plot |
|
|
20 | 0 | 0% | Raises the user's Special Attack by two levels. |
|
| 7 | Psybeam |
|
|
20 | 65 | 100% | Has a 10% chance to confuse the target. |
|
| 12 | Agility |
|
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30 | 0 | 100% | Raises the user's Speed by two levels. |
|
| 18 | Recover |
|
|
10 | 0 | 100% | Heals the user by half its max HP. |
|
| 23 | Magnet Rise |
|
|
10 | 0 | 0% | User is immune to Ground moves and effects for five turns. |
|
| 29 | Signal Beam |
|
|
15 | 75 | 100% | Has a 10% chance to confuse the target. |
|
| 34 | Embargo |
|
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15 | 0 | 100% | Target cannot use held items. |
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| 40 | Discharge |
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15 | 80 | 100% | Has a 30% chance to paralyze the target. |
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| 45 | Lock-On |
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5 | 0 | 100% | Ensures that the user's next move will hit the target. |
|
| 51 | Tri Attack |
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10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
|
| 56 | Magic Coat |
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15 | 0 | 100% | 4 | Reflects back the first effect move used on the user this turn. |
| 62 | Zap Cannon |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
|
| 67 | Hyper Beam |
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|
5 | 150 | 90% | User foregoes its next turn to recharge. |
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|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||
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|
Gravity |
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5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
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Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
|
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|
Last Resort |
|
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
|
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Pain Split |
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|
20 | 0 | 0% | Sets the user's and targets's HP to the average of their current HP. |
|
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Role Play |
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|
10 | 0 | 100% | Copies the target's ability. |
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Signal Beam |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
|
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Swift |
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20 | 60 | 100% | Never misses. |
|
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Trick |
|
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10 | 0 | 100% | User and target swap items. |
|
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Uproar |
|
|
10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|
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|
Zen Headbutt |
|
|
15 | 80 | 90% | Has a 20% chance to make the target flinch. |
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 10 | Hidden Power |
|
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| 11 | Sunny Day |
|
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
|
| 13 | Ice Beam |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | Blizzard |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 15 | Hyper Beam |
|
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| 17 | Protect |
|
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance |
|
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| 22 | SolarBeam |
|
|
10 | 120 | 100% | Requires a turn to charge before attacking. |
|
| 23 | Iron Tail |
|
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
|
| 24 | Thunderbolt |
|
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | Thunder |
|
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
|
| 27 | Return |
|
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
|
| 29 | Psychic |
|
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
|
| 30 | Shadow Ball |
|
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
|
| 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 34 | Shock Wave |
|
|
20 | 60 | 100% | Never misses. |
|
| 40 | Aerial Ace |
|
|
20 | 60 | 100% | Never misses. |
|
| 42 | Facade |
|
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|
| 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 46 | Thief |
|
|
10 | 40 | 100% | Takes the target's item. |
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| 57 | Charge Beam |
|
|
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
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| 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 63 | Embargo |
|
|
15 | 0 | 100% | Target cannot use held items. |
|
| 67 | Recycle |
|
|
10 | 0 | 100% | User recovers the item it last used up. |
|
| 68 | Giga Impact |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| 70 | Flash |
|
|
20 | 0 | 100% | Lowers the target's Accuracy by one level. |
|
| 73 | Thunder Wave |
|
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20 | 0 | 100% | Paralyzes the target. |
|
| 77 | Psych Up |
|
|
10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
|
| 79 | Dark Pulse |
|
|
15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|
| 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|
| 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
|
| 85 | Dream Eater |
|
|
15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
|
| 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|
| 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|
| 92 | Trick Room |
|
|
5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokemon. |



















genderless