Essentials
Abilities
- Hydration
- This Pokemon is cured of any major status effects during Rain Dance.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 489
Names
- Japanese

- フィオネ (fione)
- Official Roomaji

- Phione
- Korean

- 피오네
- Chinese

- 霏歐納
- French

- Phione
- German

- Phione
Training
- Base EXP
-
165
2357 EXP at level - Effort points
-
- 1 HP
- Capture rate
- 30
- Base happiness
- 70
- Growth rate
- slow
- Wild held items
-

None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 74.8 | 333 | 364 | ||
| Attack | 59.6 | 228 | 259 | ||
| Defense | 67.7 | 228 | 259 | ||
| Special Attack | 66.4 | 228 | 259 | ||
| Special Defense | 67.6 | 228 | 259 | ||
| Speed | 66.4 | 228 | 259 | ||
| Total | 67.1 | ||||
Flavor
Flavor Text

- A Pokémon that lives in warm seas. It inflates the flotation sac on its head to drift and search for food.

- A Pokémon that lives in warm seas. It inflates the flotation sac on its head to drift and search for food.

- It drifts in warm seas. It always returns to where it was born, no matter how far it may have drifted.

- When the water warms, they inflate the flotation sac on their heads and drift languidly on the sea in packs.

- When the water warms, they inflate the flotation sac on their heads and drift languidly on the sea in packs.
Sprites
Miscellany
- Species
- Sea Drifter
- Color
- blue
- Cry
- download mp3
- Pawprint

- Shape
-
Brachial
Height
1'3.7"
0.4 m
Weight
6.8 lb
3.1 kg
Locations
Moves
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Bubble |
|
|
30 | 20 | 100% | Has a 10% chance to lower the target's Speed by one level. |
|
| — | — | Water Sport |
|
|
15 | 0 | 100% | All damage from Fire moves is halved until the end of the battle. |
|
| 9 | 9 | Charm |
|
|
20 | 0 | 100% | Lowers the target's Attack by two levels. |
|
| 16 | 16 | Supersonic |
|
|
20 | 0 | 55% | Confuses the target. |
|
| 24 | 24 | BubbleBeam |
|
|
20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one level. |
|
| 31 | 31 | Acid Armor |
|
|
40 | 0 | 100% | Raises the user's Defense by two levels. |
|
| 39 | 39 | Whirlpool |
|
|
15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
|
| 46 | 46 | Water Pulse |
|
|
20 | 60 | 100% | Has a 20% chance to confuse the target. |
|
| 54 | 54 | Aqua Ring |
|
|
20 | 0 | 0% | Restores 1/16 of the user's max HP each turn. |
|
| 61 | 61 | Dive |
|
|
10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
|
| 69 | 69 | Rain Dance |
|
|
5 | 0 | 0% | Changes the weather to rain for five turns. |
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
|
![]()
|
AncientPower |
|
|
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
|
|
![]()
|
Bounce |
|
|
5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
|
|
![]()
|
Dive |
|
|
10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
|
|
![]()
|
Heal Bell |
|
|
5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
|
|
![]()
|
Helping Hand |
|
|
20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
|
![]()
|
Icy Wind |
|
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
|
|
![]()
|
Knock Off |
|
|
20 | 20 | 100% | Target drops its held item. |
|
|
![]()
|
Last Resort |
|
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
|
|
![]()
|
Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
|
|
![]()
|
Signal Beam |
|
|
15 | 75 | 100% | Has a 10% chance to confuse the target. |
|
|
![]()
|
Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|
|
![]()
|
Swift |
|
|
20 | 60 | 100% | Never misses. |
|
|
![]()
|
Uproar |
|
|
10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 03 | 03 | Water Pulse |
|
|
20 | 60 | 100% | Has a 20% chance to confuse the target. |
|
| 06 | 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 07 | 07 | Hail |
|
|
10 | 0 | 100% | Changes the weather to a hailstorm for five turns. |
|
| 10 | 10 | Hidden Power |
|
|
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| 13 | 13 | Ice Beam |
|
|
10 | 95 | 100% | Has a 10% chance to freeze the target. |
|
| 14 | 14 | Blizzard |
|
|
5 | 120 | 70% | Has a 10% chance to freeze the target. |
|
| 17 | 17 | Protect |
|
|
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance |
|
|
5 | 0 | 0% | Changes the weather to rain for five turns. |
|
| 20 | 20 | Safeguard |
|
|
25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
|
| 21 | 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| 27 | 27 | Return |
|
|
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
|
| 32 | 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 42 | 42 | Facade |
|
|
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|
| 43 | 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|
| 44 | 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 55 | 55 | Brine |
|
|
10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
|
| 56 | 56 | Fling |
|
|
10 | 1 | 100% | Throws held item at the target; power depends on the item. |
|
| 58 | 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 77 | 77 | Psych Up |
|
|
10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
|
| 82 | 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|
| 83 | 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
|
| 86 | 86 | Grass Knot |
|
|
20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|
| 87 | 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|
| 89 | 89 | U-Turn |
|
|
20 | 70 | 100% | User must switch out after attacking. |
|
| 90 | 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|
| H3 | H3 | Surf |
|
|
15 | 95 | 100% | Inflicts regular damage and can hit Dive users. |
|
| H5 | Whirlpool |
|
|
15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
||
| H7 | H7 | Waterfall |
|
|
15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|



















genderless