Main Pokédex page | Flavor text and images
General
Abilities
- Hydration
- This Pokémon is cured of any major status effects during Rain Dance.
Dex Numbers
- Generation
DP
Kanto- 490
Johto- n/a
Hoenn- n/a
Sinnoh- 151
Names
- Japanese
- マナフィ
- Romaji
- Manafi
Flavor
- Height
- 11.8" or 0.3 m
- Weight
- 3.1 lb or 1.4 kg
- Species
- Seafaring
- Color
- blue
- Cry
- mp3 here
Habitat- n/a
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
No gender (code: 255 or 0xff)- Breeding groups
-
2: Water 1
6: Fairy - Steps to hatch
- 10,240
- Compatible with
- Genderless; can only breed with Ditto
In the Wild
- Base EXP
- 215 or 0xd7
- Capture rate
- 3 or 0x03
- Base happiness
- 70 or 0x46
- Growth rate
- slow
- Effort points
- 3 HP
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 207 | 404 | 88.4 | |
| Attack | 152 | 299 | 80.1 | |
| Defense | 152 | 299 | 82.8 | |
| Special Attack | 152 | 299 | 83.8 | |
| Special Defense | 152 | 299 | 85 | |
| Speed | 152 | 299 | 87.4 | |
| Average | - | - | 94.3 | |
Flavor
All versions' flavor text and sprites
Born on a cold seafloor, it will swim great distances to return to its birthplace.
Water makes up 80% of its body. This Pokémon is easily affected by its environment.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|
Move List
Manaphy gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|
| -- | Bubble | ![]() |
|
30 | 20 | 100% | Has a 10% chance to lower the target's Speed. | ||
| -- | Tail Glow | ![]() |
|
20 | -- | 100% | Raises the user's Special Attack by two levels. | ||
| -- | Water Sport | ![]() |
|
15 | -- | 100% | All damage from Fire moves is halved until the end of the battle. | ||
| 9 | Charm | ![]() |
|
20 | -- | 100% | Lowers the target's Attack by two levels. | ||
| 16 | Supersonic | ![]() |
|
20 | -- | 55% | Confuses the target. | ||
| 24 | BubbleBeam | ![]() |
|
20 | 65 | 100% | Has a 10% chance to lower the target's Speed. | ||
| 31 | Acid Armor | ![]() |
|
40 | -- | 100% | Raises the user's Defense by two levels. | ||
| 39 | Whirlpool | ![]() |
|
15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | ||
| 46 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | ||
| 54 | Aqua Ring | ![]() |
|
20 | -- | 0% | Restores 1/16 of the user's max HP every turn. | ||
| 61 | Dive | ![]() |
|
10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. | ||
| 69 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | ||
| 76 | Heart Swap | ![]() |
|
10 | -- | 0% | User and target swap stat changes. | ||
![]() | TMs and HMs | ||||||||
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14 | Blizzard | ![]() |
|
5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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55 | Brine | ![]() |
|
10 | 65 | 100% | Inflicts double damage against Pokemon that have less than half their max HP remaining. | |
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04 | Calm Mind | ![]() |
|
20 | -- | 100% | Raises the user's Special Attack and Special Defense. | |
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32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. |
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53 | Energy Ball | ![]() |
|
10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense. | |
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42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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70 | Flash | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | |
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21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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86 | Grass Knot | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
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07 | Hail | ![]() |
|
10 | -- | 100% | Changes the weather to a hailstorm for five turns. | |
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10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | Ice Beam | ![]() |
|
10 | 95 | 100% | Has a 10% chance to Freeze the target. | |
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16 | Light Screen | ![]() |
|
30 | -- | 100% | Reduces damage from special attacks by 50% for five turns.. | |
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |
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17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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77 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |
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29 | Psychic | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |
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18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
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33 | Reflect | ![]() |
|
20 | -- | 100% | Reduces damage from physical attacks by 50%. | |
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44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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20 | Safeguard | ![]() |
|
25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | |
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43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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48 | Skill Swap | ![]() |
|
10 | -- | 100% | User and target swap abilities. | |
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82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
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H3 | Surf | ![]() |
|
15 | 95 | 100% | Inflicts regular damage. | |
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87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |
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06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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89 | U-Turn | ![]() |
|
20 | 70 | 100% | User must switch out after attacking. | |
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03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | |
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H7 | Waterfall | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | |
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