Essentials

Jirachi

Wish Pokémon

Jirachi

Steel Psychic

Abilities

Serene Grace

Doubles the chance of moves' extra effects occurring.

Damage Taken

  • Bug 1
  • Dark 2
  • Dragon ½
  • Electric 1
  • Fairy ½
  • Fighting 1
  • Fire 2
  • Flying ½
  • Ghost 2
  • Grass ½
  • Ground 2
  • Ice ½
  • Normal ½
  • Poison 0
  • Psychic ¼
  • Rock ½
  • Steel ½
  • Water 1

Pokédex Numbers

Introduced in
Generation 3
National
385
Original Hoenn
201 Ruby, Sapphire, Emerald
New Hoenn
210 Omega Ruby, Alpha Sapphire

Names

Japanese
ジラーチ (jiraachi)
ジラーチ
Official roomaji
Jirachi
Korean
지라치
Chinese
基拉祈
基拉祈
French
Jirachi
German
Jirachi
Spanish
Jirachi
Italian
Jirachi

Breeding

Gender
genderless Search:
Egg groups
  • Undiscovered
Hatch counter
120 Search:
Steps to hatch
30855 / 15555

Compatibility

Jirachi cannot breed.

Training

Base EXP
270 Search:
Effort points
  • 3 HP
Capture rate
3 Search:
Base happiness
100 Search:
Growth rate
slow Search:

Wild held items

Ruby, Sapphire, Emerald, FireRed, LeafGreen 100% Star Piece Star Piece
Colosseum, XD nothing
Generation 4 100% Star Piece Star Piece
Generation 5 100% Star Piece Star Piece
X, Y 100% Star Piece Star Piece
Omega Ruby, Alpha Sapphire nothing
Generation 7 5% Star Piece Star Piece

Evolution

Baby Basic Stage 1 Stage 2
Jirachi

Stats

Pctile Min IVs Max IVs
HP
100
90.4 373 404
Attack
100
75.0 268 299
Defense
100
82.1 268 299
Special Attack
100
80.1 268 299
Special Defense
100
84.4 268 299
Speed
100
84.3 268 299
Total
600
91.8

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯☆☆
Power
★✯✯
Skill
★✯✯✯☆
Stamina
★✯✯☆
Jump
★★✯✯☆
Total
6/17/22

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

It is said to have the ability to grant any wish for just one week every thousand years.

Generation 6
X

Generations have believed that any wish written on a note on its head will come true when it awakens.

Y

It is said to have the ability to grant any wish for just one week every thousand years.

Omega Ruby

A legend states that Jirachi will make true any wish that is written on notes attached to its head when it awakens. If this Pokémon senses danger, it will fight without awakening.

Alpha Sapphire

Jirachi will awaken from its sleep of a thousand years if you sing to it in a voice of purity. It is said to make true any wish that people desire.

Sprites

Jirachi Jirachi

Miscellany

Species
Wish Pokémon Search:
Color
Yellow Search:
Cry
Habitat FireRed, LeafGreen
mountain Search:
Footprint
Jirachi
Shape
Anthropomorphic Search:

Height

Trainer dude

Jirachi
3

0'11.8"
0.3 m

Weight

Trainer dudette

Jirachi
11

2.4 lb
1.1 kg

Locations

Pal Park

Area
Mountain
Score
100
Rate
1

Moves

Steel and Psychic moves get STAB, and have their type highlighted in green.

Generation 3 Generation 4 Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Wish Normal status 10

User will recover half its max HP at the end of the next turn.

Confusion Psychic special 25 50 100%

Has a 10% chance to confuse the target.

5 5 5 5 5 5 5 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

10 10 10 10 10 10 10 Swift Normal special 20 60

Never misses.

15 15 15 15 15 15 15 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

20 20 20 20 20 20 20 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

25 25 25 25 25 25 25 Refresh Normal status 20

Cleanses the user of a burn, paralysis, or poison.

30 Lucky Chant Normal status 30

Prevents the target from scoring critical hits for five turns.

30 30 30 30 30 30 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

35 35 35 35 35 35 Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

35 40 40 40 40 40 40 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

45 45 45 45 45 45 Gravity Psychic status 5

Disables moves and immunities that involve flying or levitating for five turns.

50 50 50 50 50 50 Healing Wish Psychic status 10

User faints. Its replacement has its HP fully restored and any major status effect removed.

40 55 55 55 55 55 55 Future Sight Psychic special 10 120 100%

Hits the target two turns later.

45 60 60 60 60 60 60 Cosmic Power Psychic status 20

Raises the user's Defense and Special Defense by one stage.

65 65 65 65 65 65 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

50 70 70 70 70 70 70 Doom Desire Steel special 5 140 100%

Hits the target two turns later.

Generation 3 Generation 4 Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Defense Curl Normal status 40

Raises user's Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Drain Punch Fighting physical 10 75 100%

Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Gravity Psychic status 5

Disables moves and immunities that involve flying or levitating for five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Iron Defense Steel status 15

Raises the user's Defense by two stages.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Magic Coat Psychic status 15 4

Reflects back the first effect move used on the user this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Magic Room Psychic status 10

Negates held items for five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Metronome Normal status 10

Randomly selects and uses any move in the game.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Nightmare Ghost status 15 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Recycle Normal status 10

User recovers the item it last used up.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Shock Wave Electric special 20 60

Never misses.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Skill Swap Psychic status 10

User and target swap abilities.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swift Normal special 20 60

Never misses.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Thunder Wave Electric status 20 90%

Paralyzes the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Trick Psychic status 10 100%

User and target swap items.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 3 Generation 4 Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 03 03 Psyshock Psychic special 10 80 100%

Inflicts damage based on the target's Defense, not Special Defense.

03 03 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

04 04 04 04 04 04 04 Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

16 16 16 16 16 16 16 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

19 Telekinesis Psychic status 15

Moves have 100% accuracy against the target for three turns.

20 20 20 20 20 20 20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 24 24 24 24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 25 25 25 25 25 25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

33 33 33 33 33 33 33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

34 34 Shock Wave Electric special 20 60

Never misses.

37 37 37 37 37 37 37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

40 40 40 40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

48 48 Skill Swap Psychic status 10

User and target swap abilities.

53 53 53 53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

57 57 57 57 57 57 Charge Beam Electric special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one stage.

58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

60 Drain Punch Fighting physical 10 75 100%

Drains half the damage inflicted to heal the user.

67 Recycle Normal status 10

User recovers the item it last used up.

68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

H5 70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

73 73 73 73 73 73 Thunder Wave Electric status 20 90%

Paralyzes the target.

76 Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

77 77 77 77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

85 85 85 85 85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86 86 86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89 89 89 89 89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91 91 91 91 91 91 Flash Cannon Steel special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

92 92 92 92 92 92 Trick Room Psychic status 5 -7

For five turns, slower Pokémon will act before faster Pokémon.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

98 98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

99 99 99 99 Dazzling Gleam Fairy special 10 80 100%

Inflicts regular damage with no additional effect.

100 100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links