15 results
Name | Type | Class | PP | Power | Acc | Pri | Effect |
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Chatter | 20 | 65 | 100% | Has a higher chance to confuse the target when the recorded sound is louder. |
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Confuse Ray | 10 | — | 100% | Confuses the target. |
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Confusion | 25 | 50 | 100% | Has a 10% chance to confuse the target. |
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Dizzy Punch | 10 | 70 | 100% | Has a 20% chance to confuse the target. |
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Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Flatter | 15 | — | 100% | Raises the target's Special Attack by one stage and confuses the target. |
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Hurricane | 10 | 110 | 70% | Has a 30% chance to confuse the target. |
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Psybeam | 20 | 65 | 100% | Has a 10% chance to confuse the target. |
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Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |
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Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Supersonic | 20 | — | 55% | Confuses the target. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Sweet Kiss | 10 | — | 75% | Confuses the target. |
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Teeter Dance | 20 | — | 100% | Confuses the target. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |