72 results

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Name Type Class PP Power Acc Pri Effect
Bind Normal physical 20 15 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Blaze Kick Fire physical 10 85 90%

Has an increased chance for a critical hit and a 10% chance to burn the target.

Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

Blue Flare Fire special 5 130 85%

Has a 20% chance to burn the target.

Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Bolt Strike Electric physical 5 130 85%

Has a 20% chance to paralyze the target.

Bounce Flying physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

Chatter Flying special 20 65 100%

Has a higher chance to confuse the target when the recorded sound is louder.

Clamp Water physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Confusion Psychic special 25 50 100%

Has a 10% chance to confuse the target.

Cross Poison Poison physical 20 70 100%

Has an increased chance for a critical hit and a 10% chance to poison the target.

Discharge Electric special 15 80 100%

Has a 30% chance to paralyze the target.

Dizzy Punch Normal physical 10 70 100%

Has a 20% chance to confuse the target.

Dragon Breath Dragon special 20 60 100%

Has a 30% chance to paralyze the target.

Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Fire Spin Fire special 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

Flame Wheel Fire physical 25 60 100%

Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.

Flare Blitz Fire physical 15 120 100%

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Force Palm Fighting physical 10 60 100%

Has a 30% chance to paralyze the target.

Freeze-Dry Ice special 20 70 100%

Super-effective against Water.

Freeze Shock Ice physical 5 140 90%

Requires a turn to charge before attacking. Has a 30% chance to paralyze the target.

Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

Hurricane Flying special 10 110 70%

Has a 30% chance to confuse the target.

Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

Ice Burn Ice special 5 140 90%

Requires a turn to charge before attacking. Has a 30% chance to burn the target.

Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Inferno Fire special 5 100 50%

Has a 100% chance to burn the target.

Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Lava Plume Fire special 15 80 100%

Has a 30% chance to burn the target.

Lick Ghost physical 30 30 100%

Has a 30% chance to paralyze the target.

Magma Storm Fire special 5 100 75%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Nuzzle Electric physical 20 20 100%

Has a 100% chance to paralyze the target.

Poison Fang Poison physical 15 50 100%

Has a 50% chance to badly poison the target.

Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

Poison Sting Poison physical 35 15 100%

Has a 30% chance to poison the target.

Poison Tail Poison physical 25 50 100%

Has an increased chance for a critical hit and a 10% chance to poison the target.

Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

Psybeam Psychic special 20 65 100%

Has a 10% chance to confuse the target.

Relic Song Normal special 10 75 100%

Has a 10% chance to put the target to sleep.

Rock Climb Normal physical 20 90 85%

Has a 20% chance to confuse the target.

Sacred Fire Fire physical 5 100 95%

Has a 50% chance to burn the target. Lets frozen Pokémon thaw themselves.

Sand Tomb Ground physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Scald Water special 15 80 100%

Has a 30% chance to burn the target.

Searing Shot Fire special 5 100 100%

Has a 30% chance to burn the target.

Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Sludge Poison special 20 65 100%

Has a 30% chance to poison the target.

Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

Smog Poison special 20 30 70%

Has a 40% chance to poison the target.

Spark Electric physical 20 65 100%

Has a 30% chance to paralyze the target.

Steam Eruption Water special 5 110 95%

Has a 30% chance to burn the target.

Stoked Sparksurfer Electric special 1 175

Has a 100% chance to paralyze the target.

Throat Chop Dark physical 15 80 100%

Prevents the target from using sound-based moves for two turns.

Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

Thunder Fang Electric physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Thunder Shock Electric special 30 40 100%

Has a 10% chance to paralyze the target.

Tri Attack Normal special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

Twineedle Bug physical 20 25 100%

Hits twice in the same turn. Has a 20% chance to poison the target.

Volt Tackle Electric physical 15 120 100%

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to paralyze the target.

Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Wrap Normal physical 20 15 90%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Zap Cannon Electric special 5 120 50%

Has a 100% chance to paralyze the target.

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  • Exact same effect as:

Category

Status ailment

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HP
Attack
Defense
Special Attack
Special Defense
Speed
accuracy
evasion

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Pokémon

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Formatting codes

e.g.: * $name ($type) becomes • Surf (water)

*
$id
57
$name
Surf
$type
Water
$damage_class
special
$pp
15
$power
90
$accuracy
100
$priority
0
$effect_chance
None
$effect
Inflicts regular damage and can hit Dive users.