Essentials
Abilities
- Beast Boost
Raises this Pokémon's highest stat by one stage when it faints another Pokémon.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 806
- Updated Alola
-
393
Names
- Japanese
- ズガドーン (zugadoon)
-
- ズガドーン
- Korean
- 두파팡
- Chinese
- 砰頭小丑
-
- 砰头小丑
- French
- Pierroteknik
- German
- Kopplosio
- Spanish
- Blacephalon
- Italian
- Blacephalon
Breeding
Compatibility
Blacephalon cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Blacephalon |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 26.8 | 279 | 310 | |
Attack | 91.5 | 322 | 353 | |
Defense | 27.0 | 174 | 205 | |
Special Attack | 98.0 | 370 | 401 | |
Special Defense | 60.8 | 226 | 257 | |
Speed | 88.8 | 282 | 313 | |
Total | 85.7 |
Flavor
Flavor Text
-
It slithers toward people. Then, without warning, it triggers the explosion of its own head. It’s apparently one kind of Ultra Beast.
A UB that appeared from an Ultra Wormhole, it causes explosions, then takes advantage of opponents’ surprise to rob them of their vitality.
Sprites
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Height
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5'10.9"
1.8 m
Weight
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28.7 lb
13.0 kg
Locations
Moves
Fire and Ghost moves get STAB, and have their type highlighted in green.
Special moves better suit Blacephalon's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Ember | ![]() |
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25 | 40 | 100% | Has a 10% chance to burn the target. |
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— | Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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7 | Magic Coat | ![]() |
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15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
13 | Stored Power | ![]() |
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10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
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17 | Flame Burst | ![]() |
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15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
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23 | Night Shade | ![]() |
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15 | * | 100% | Inflicts damage equal to the user's level. |
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29 | Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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31 | Calm Mind | ![]() |
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20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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37 | Fire Blast | ![]() |
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5 | 110 | 85% | Has a 10% chance to burn the target. |
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41 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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47 | Trick | ![]() |
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10 | — | 100% | User and target swap items. |
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59 | Mind Blown | ![]() |
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5 | 150 | 100% | XXX new effect for mind-blown |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Psyshock | ![]() |
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10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
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04 | Calm Mind | ![]() |
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20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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12 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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16 | Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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23 | Smack Down | ![]() |
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15 | 50 | 100% | Removes any immunity to Ground damage. |
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27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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35 | Flamethrower | ![]() |
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15 | 90 | 100% | Has a 10% chance to burn the target. |
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38 | Fire Blast | ![]() |
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5 | 110 | 85% | Has a 10% chance to burn the target. |
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41 | Torment | ![]() |
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15 | — | 100% | Prevents the target from using the same move twice in a row. |
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42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | Flame Charge | ![]() |
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20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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46 | Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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50 | Overheat | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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56 | Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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60 | Quash | ![]() |
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15 | — | 100% | Makes the target act last this turn. |
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61 | Will-O-Wisp | ![]() |
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15 | — | 85% | Burns the target. |
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64 | Explosion | ![]() |
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5 | 250 | 100% | User faints. |
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65 | Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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87 | Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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97 | Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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100 | Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |