Essentials
Abilities
- Pressure
Increases the PP cost of moves targetting the Pokémon by one.
Hidden Ability
- Flame Body
Has a 30% chance of burning attacking Pokémon on contact.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 146
- Kanto
- 146
- Original Johto
- 237
- Updated Johto
- 242
- Coastal Kalos
- 153
Names
- Japanese
- ファイヤー (faiyaa)
- ファイヤー
- Official roomaji
- Fire
- Korean
- 파이어
- Chinese
- 火焰鳥
- 火焰鸟
- French
- Sulfura
- German
- Lavados
- Spanish
- Moltres
- Italian
- Moltres
Breeding
Compatibility
Moltres cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Moltres |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 82.6 | 353 | 384 | |
Attack | 75.0 | 268 | 299 | |
Defense | 73.5 | 248 | 279 | |
Special Attack | 91.5 | 318 | 349 | |
Special Defense | 69.9 | 238 | 269 | |
Speed | 73.2 | 248 | 279 | |
Total | 87.8 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/19/24
Flavor
Flavor Text
-
One of the legendary bird Pokémon. It is said that its appearance indicates the coming of spring.
-
It is said to be the legendary bird Pokémon of fire. Every flap of its wings creates a dazzling flare of flames.
One of the legendary bird Pokémon. It is said that its appearance indicates the coming of spring.
Moltres is a legendary bird Pokémon that has the ability to control fire. If this Pokémon is injured, it is said to dip its body in the molten magma of a volcano to burn and heal itself.
Sprites
Height
6'6.7"
2.0 m
Weight
132.3 lb
60.0 kg
Locations
Pal Park
- Area
- Mountain
- Score
- 90
- Rate
- 3
Moves
Fire and Flying moves get STAB, and have their type highlighted in green.
Special moves better suit Moltres's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||||
— | — | — | — | — | — | — | Wing Attack | 35 | 60 | 100% | Inflicts regular damage with no additional effect. |
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— | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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— | — | Roost | 10 | — | — | Heals the user by half its max HP. |
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— | — | Hurricane | 10 | 110 | 70% | Has a 30% chance to confuse the target. |
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— | — | Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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— | — | Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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— | — | Wing Attack | 35 | 60 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | — | — | — | — | — | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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— | 13 | 13 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | Fire Spin | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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51 | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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55 | 25 | 25 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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37 | 37 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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29 | 29 | 29 | 29 | 29 | 29 | 29 | Ancient Power | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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49 | 49 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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61 | 61 | 43 | 43 | 43 | 43 | 43 | 43 | 43 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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50 | 50 | 50 | 50 | 50 | 50 | 50 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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57 | 57 | 57 | 57 | Roost | 10 | — | — | Heals the user by half its max HP. |
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57 | 57 | 57 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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73 | 64 | 64 | 64 | 64 | 64 | 64 | 64 | Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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71 | 71 | 71 | 71 | 71 | 71 | 71 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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60 | 73 | 85 | 78 | 78 | 78 | 78 | 78 | 78 | 78 | Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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85 | 85 | 85 | Roost | 10 | — | — | Heals the user by half its max HP. |
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85 | 85 | 85 | 85 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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92 | 92 | 92 | 92 | Hurricane | 10 | 110 | 70% | Has a 30% chance to confuse the target. |
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99 | Burn Up | 5 | 130 | 100% | Removes the user's Fire type after inflicting damage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||||
Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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Ancient Power | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||||
03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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02 | Razor Wind | 10 | 80 | 100% | Requires a turn to charge before attacking. |
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04 | Whirlwind | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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08 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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31 | Mimic | 10 | — | — | Copies the target's last used move. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
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20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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31 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | 43 | 43 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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39 | 39 | Swift | 20 | 60 | — | Never misses. |
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43 | Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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43 | Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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47 | 47 | 47 | 47 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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51 | 51 | 51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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51 | 51 | Roost | 10 | — | — | Heals the user by half its max HP. |
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58 | 58 | 58 | 58 | 58 | Sky Drop | 10 | 60 | 100% | Carries the target high into the air, dodging all attacks against either, and drops it next turn. |
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59 | 59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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61 | 61 | 61 | 61 | 61 | 61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
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68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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H2 | H2 | 76 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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88 | 88 | 88 | 88 | Pluck | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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89 | 89 | 89 | 89 | 89 | 89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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50 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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H6 | 94 | 94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H2 | H2 | H2 | H2 | H2 | H2 | H2 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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H5 | Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |