Essentials
Abilities
- Beast Boost
Raises this Pokémon's highest stat by one stage when it faints another Pokémon.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 804
- Updated Alola
- 262
Names
- Japanese
- アーゴヨン (aagoyon)
- アーゴヨン
- Korean
- 아고용
- Chinese
- 四顎針龍
- 四颚针龙
- French
- Mandrillon
- German
- Agoyon
- Spanish
- Naganadel
- Italian
- Naganadel
Breeding
Compatibility
Naganadel cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Poipole | Naganadel Level up, knowing Dragon Pulse |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 61.7 | 319 | 350 | |
Attack | 46.3 | 214 | 245 | |
Defense | 55.0 | 214 | 245 | |
Special Attack | 92.6 | 322 | 353 | |
Special Defense | 54.8 | 214 | 245 | |
Speed | 96.1 | 310 | 341 | |
Total | 83.3 |
Flavor
Flavor Text
-
It stores hundreds of liters of poisonous liquid inside its body. It is one of the organisms known as UBs.
One kind of Ultra Beast, it fires a glowing, venomous liquid from its needles. This liquid is also immensely adhesive.
Sprites
Height
11'9.7"
3.6 m
Weight
330.7 lb
150.0 kg
Locations
Moves
Poison and Dragon moves get STAB, and have their type highlighted in green.
Special moves better suit Naganadel's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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— | Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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— | Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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— | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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— | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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— | Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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— | Acid | 30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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7 | Fury Attack | 20 | 15 | 85% | Hits 2-5 times in one turn. |
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13 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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19 | Charm | 20 | — | 100% | Lowers the target's Attack by two stages. |
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23 | Venom Drench | 20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
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31 | Nasty Plot | 20 | — | — | Raises the user's Special Attack by two stages. |
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37 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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41 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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47 | Fell Stinger | 25 | 50 | 100% | Raises the user's Attack by two stages if it KOs the target. |
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53 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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61 | Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
Draco Meteor | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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34 | Sludge Wave | 10 | 95 | 100% | Has a 10% chance to poison the target. |
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35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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58 | Sky Drop | 10 | 60 | 100% | Carries the target high into the air, dodging all attacks against either, and drops it next turn. |
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62 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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65 | Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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67 | Smart Strike | 10 | 70 | — | Never misses. |
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76 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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82 | Dragon Tail | 10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
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84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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95 | Snarl | 15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
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97 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |