Essentials

Naganadel

Poison Pin Pokémon

Naganadel

Poison Dragon

Abilities

Beast Boost

Raises this Pokémon's highest stat by one stage when it faints another Pokémon.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 2
  • Electric ½
  • Fairy 1
  • Fighting ½
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass ¼
  • Ground 2
  • Ice 2
  • Normal 1
  • Poison ½
  • Psychic 2
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 7

Names

Japanese
アーゴヨン (aagoyon)
アーゴヨン
Korean
아고용
Chinese
四顎針龍
四颚针龙
French
Mandrillon
German
Agoyon
Spanish
Naganadel
Italian
Naganadel

Breeding

Gender
genderless Search:
Egg groups
  • Undiscovered
Hatch counter
120 Search:
Steps to hatch
30855 / 15555

Compatibility

Naganadel cannot breed.

Training

Base EXP
243 Search:
Effort points
  • 3 Special Attack
Capture rate
45 Search:
Base happiness
0 Search:
Growth rate
slow Search:

Wild held items

Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Poipole Naganadel Level up, knowing Dragon Pulse

Stats

Pctile Min IVs Max IVs
HP
73
61.7 319 350
Attack
73
46.3 214 245
Defense
73
55.0 214 245
Special Attack
127
92.6 322 353
Special Defense
73
54.8 214 245
Speed
121
96.1 310 341
Total
540
83.3

Flavor

Flavor Text

Generation 7
Ultra Sun

It stores hundreds of liters of poisonous liquid inside its body. It is one of the organisms known as UBs.

Sprites

Naganadel Naganadel

Miscellany

Species
Poison Pin Pokémon Search:
Color
Purple Search:
Cry
Shape
Alar Search:

Height

Trainer dude

Naganadel
36

11'9.7"
3.6 m

Weight

Trainer dudette

Naganadel
1500

330.7 lb
150.0 kg

Locations

Moves

Poison and Dragon moves get STAB, and have their type highlighted in green.

Special moves better suit Naganadel's higher Special Attack, and have their class highlighted in green.

Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
0 Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Acid Poison special 30 40 100%

Has a 10% chance to lower the target's Special Defense by one stage.

7 Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

13 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

19 Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

23 Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

31 Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

37 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

41 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

47 Fell Stinger Bug physical 25 50 100%

Raises the user's Attack by two stages if it KOs the target.

53 Air Slash Flying special 15 75 95%

Has a 30% chance to make the target flinch.

61 Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Ultra Sun, Ultra Moon Draco Meteor Dragon special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 Leech Life Bug physical 10 80 100%

Drains half the damage inflicted to heal the user.

32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

38 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

40 Aerial Ace Flying physical 20 60

Never misses.

42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

46 Thief Dark physical 25 60 100%

Takes the target's item.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

58 Sky Drop Flying physical 10 60 100%

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

62 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

67 Smart Strike Steel physical 10 70

Never misses.

76 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

81 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

82 Dragon Tail Dragon physical 10 60 90% -6

Ends wild battles. Forces trainers to switch Pokémon.

84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95 Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

97 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links