Essentials
Abilities
- Beast Boost
Raises this Pokémon's highest stat by one stage when it faints another Pokémon.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 793
- Original Alola
- 293
- Updated Alola
- 391
Names
- Japanese
- ウツロイド (utsuroido)
- ウツロイド
- Korean
- 텅비드
- Chinese
- 虛吾伊德
- 虛吾伊德
- French
- Zéroïd
- German
- Anego
- Spanish
- Nihilego
- Italian
- Nihilego
Breeding
Compatibility
Nihilego cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Nihilego |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 95.0 | 391 | 422 | |
Attack | 20.4 | 174 | 205 | |
Defense | 18.6 | 162 | 193 | |
Special Attack | 92.6 | 322 | 353 | |
Special Defense | 97.3 | 330 | 361 | |
Speed | 86.9 | 274 | 305 | |
Total | 85.7 |
Flavor
Flavor Text
-
One of several mysterious Ultra Beasts. People on the street report observing those infested by it suddenly becoming violent.
One of the Ultra Beasts. It’s unclear whether or not this Pokémon is sentient, but sometimes it can be observed behaving like a young girl.
A life-form from another world, it was dubbed a UB and is thought to produce a strong neurotoxin.
It appeared in this world from an Ultra Wormhole. Nihilego appears to be a parasite that lives by feeding on people and Pokémon.
Sprites
Height
3'11.2"
1.2 m
Weight
122.4 lb
55.5 kg
Locations
Moves
Rock and Poison moves get STAB, and have their type highlighted in green.
Special moves better suit Nihilego's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Power Split | 10 | — | — | Averages Attack and Special Attack with the target. |
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— | Guard Split | 10 | — | — | Averages Defense and Special Defense with the target. |
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— | Tickle | 20 | — | 100% | Lowers the target's Attack and Defense by one stage. |
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— | Acid | 30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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— | Constrict | 35 | 10 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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— | Pound | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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7 | Clear Smog | 15 | 50 | — | Removes all of the target's stat modifiers. |
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13 | Psywave | 15 | * | 100% | Inflicts damage between 50% and 150% of the user's level. |
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19 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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23 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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29 | Toxic Spikes | 20 | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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31 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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37 | Power Gem | 20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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43 | Mirror Coat | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last special hit it took. |
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47 | Acid Spray | 20 | 40 | 100% | Lowers the target's Special Defense by two stages. |
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53 | Venom Drench | 20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
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59 | Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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67 | Wonder Room | 10 | — | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
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73 | Head Smash | 5 | 150 | 80% | User receives 1/2 the damage inflicted in recoil. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Psyshock | 10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
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06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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25 | Thunder | 10 | 110 | 70% | Has a 30% chance to paralyze the target. |
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27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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34 | Sludge Wave | 10 | 95 | 100% | Has a 10% chance to poison the target. |
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36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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57 | Charge Beam | 10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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59 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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73 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
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84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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92 | Trick Room | 5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
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99 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |