Essentials
Abilities
- Beast Boost
Raises this Pokémon's highest stat by one stage when it faints another Pokémon.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 794
- Original Alola
- 294
- Updated Alola
- 394
Names
- Japanese
- マッシブーン (masshibuun)
- マッシブーン
- Korean
- 매시붕
- Chinese
- 爆肌蚊
- 爆肌蚊
- French
- Mouscoto
- German
- Masskito
- Spanish
- Buzzwole
- Italian
- Buzzwole
Breeding
Compatibility
Buzzwole cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Buzzwole |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 94.3 | 387 | 418 | |
Attack | 95.3 | 346 | 377 | |
Defense | 96.7 | 346 | 377 | |
Special Attack | 31.1 | 174 | 205 | |
Special Defense | 27.1 | 174 | 205 | |
Speed | 61.4 | 226 | 257 | |
Total | 85.7 |
Flavor
Flavor Text
-
This Ultra Beast appeared from another world. It shows off its body, but whether that display is a boast or a threat remains unclear.
A mysterious life-form called an Ultra Beast. Witnesses saw it pulverize a dump truck with a single punch.
Although it’s alien to this world and a danger here, it’s apparently a common organism in the world where it normally lives.
Buzzwole goes around showing off its abnormally swollen muscles. It is one kind of Ultra Beast.
Sprites
Height
7'10.5"
2.4 m
Weight
735.5 lb
333.6 kg
Locations
Moves
Bug and Fighting moves get STAB, and have their type highlighted in green.
Physical moves better suit Buzzwole's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Fell Stinger | 25 | 50 | 100% | Raises the user's Attack by two stages if it KOs the target. |
|||
— | Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
|||
— | Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
|||
— | Reversal | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
|||
— | Harden | 30 | — | — | Raises the user's Defense by one stage. |
|||
— | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
|||
— | Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
|||
7 | Comet Punch | 15 | 18 | 85% | Hits 2-5 times in one turn. |
|||
13 | Bulk Up | 20 | — | — | Raises the user's Attack and Defense by one stage. |
|||
19 | Vital Throw | 10 | 70 | — | -1 | Never misses. |
||
23 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||
29 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
|||
31 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
|||
37 | Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
|||
43 | Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
||
47 | Hammer Arm | 10 | 100 | 90% | Lowers user's Speed by one stage. |
|||
53 | Lunge | 15 | 80 | 100% | Lowers the target's Attack by one stage after inflicting damage. |
|||
59 | Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
|||
67 | Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
|||
73 | Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
||
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
|||
06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
08 | Bulk Up | 20 | — | — | Raises the user's Attack and Defense by one stage. |
|||
10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
|||
17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
19 | Roost | 10 | — | — | Heals the user by half its max HP. |
|||
21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
23 | Smack Down | 15 | 50 | 100% | Removes any immunity to Ground damage. |
|||
26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
|||
27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
28 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
|||
31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
|||
32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|||
42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
47 | Low Sweep | 20 | 65 | 100% | Lowers the target's Speed by one stage. |
|||
48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||
54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
|||
56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
|||
66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|||
68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
|||
74 | Gyro Ball | 5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
|||
78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
|||
80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|||
84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
|||
87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||
88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |