Essentials

Lunala

Moone Pokémon

Lunala

Psychic Ghost

Abilities

Shadow Shield

When this Pokémon has full HP, regular damage from moves is halved.

Damage Taken

  • Bug 1
  • Dark 4
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 0
  • Fire 1
  • Flying 1
  • Ghost 4
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 0
  • Poison ½
  • Psychic ½
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 7

Names

Japanese
ルナアーラ (runaaara)
ルナアーラ
Korean
루나아라
Chinese
露奈雅拉
露奈雅拉
French
Lunala
German
Lunala
Spanish
Lunala
Italian
Lunala

Breeding

Gender
genderless Search:
Egg groups
  • Undiscovered
Hatch counter
120 Search:
Steps to hatch
30855 / 15555

Compatibility

Lunala cannot breed.

Training

Base EXP
306 Search:
Effort points
  • 3 Special Attack
Capture rate
45 Search:
Base happiness
0 Search:
Growth rate
slow Search:

Wild held items

Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Cosmog Cosmoem Level up, starting at level 43 Solgaleo Level up, starting at level 53
Lunala Level up, starting at level 53

Stats

Pctile Min IVs Max IVs
HP
137
98.4 447 478
Attack
113
84.4 294 325
Defense
89
71.2 246 277
Special Attack
137
95.7 342 373
Special Defense
107
89.8 282 313
Speed
97
81.5 262 293
Total
680
97.4

Flavor

Flavor Text

Generation 7
Moon

Said to live in another world, this Pokémon devours light, drawing the moonless dark veil of night over the brightness of day.

Ultra Sun

Records of it exist in writings from long, long ago, where it was known by the name “the beast that calls the moon.”

Sprites

Lunala Lunala

Miscellany

Species
Moone Pokémon Search:
Color
Purple Search:
Cry
Shape
Alar Search:

Height

Trainer dude

Lunala
40

13'1.5"
4.0 m

Weight

Trainer dudette

Lunala
1200

264.6 lb
120.0 kg

Locations

Moves

Psychic and Ghost moves get STAB, and have their type highlighted in green.

Special moves better suit Lunala's higher Special Attack, and have their class highlighted in green.

Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
0 Moongeist Beam Ghost special 5 100 100%

Cannot be disrupted by abilities.

Moongeist Beam Ghost special 5 100 100%

Cannot be disrupted by abilities.

Cosmic Power Psychic status 20

Raises the user's Defense and Special Defense by one stage.

Hypnosis Psychic status 20 60%

Puts the target to sleep.

Teleport Psychic status 20

Immediately ends wild battles. No effect otherwise.

Confusion Psychic special 25 50 100%

Has a 10% chance to confuse the target.

7 Night Shade Ghost special 15 * 100%

Inflicts damage equal to the user's level.

13 Confuse Ray Ghost status 10 100%

Confuses the target.

19 Air Slash Flying special 15 75 95%

Has a 30% chance to make the target flinch.

23 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

31 Moonlight Fairy status 5

Heals the user by half its max HP. Affected by weather.

37 Night Daze Dark special 10 85 95%

Has a 40% chance to lower the target's accuracy by one stage.

43 Magic Coat Psychic status 15 4

Reflects back the first effect move used on the user this turn.

47 Moonblast Fairy special 15 95 100%

Has a 30% chance to lower the target's Special Attack by one stage.

59 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

61 Phantom Force Ghost physical 10 90 100%

User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.

67 Wide Guard Rock status 10 3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

73 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

Level up, learned by Cosmog but not Lunala
Splash Normal status 40

Does nothing.

Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

03 Psyshock Psychic special 10 80 100%

Inflicts damage based on the target's Defense, not Special Defense.

04 Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

16 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 Roost Flying status 10

Heals the user by half its max HP.

20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 Double Team Normal status 15

Raises the user's evasion by one stage.

33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

40 Aerial Ace Flying physical 20 60

Never misses.

42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

57 Charge Beam Electric special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one stage.

58 Sky Drop Flying physical 10 60 100%

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

61 Will-O-Wisp Fire status 15 85%

Burns the target.

62 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

73 Thunder Wave Electric status 20 90%

Paralyzes the target.

76 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92 Trick Room Psychic status 5 -7

For five turns, slower Pokémon will act before faster Pokémon.

99 Dazzling Gleam Fairy special 10 80 100%

Inflicts regular damage with no additional effect.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links