Essentials

Pheromosa

Lissome Pokémon

Pheromosa

Bug Fighting

Abilities

Beast Boost

Raises this Pokémon's highest stat by one stage when it faints another Pokémon.

Damage Taken

  • Bug ½
  • Dark ½
  • Dragon 1
  • Electric 1
  • Fairy 2
  • Fighting ½
  • Fire 2
  • Flying 4
  • Ghost 1
  • Grass ½
  • Ground ½
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 2
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 7

Names

Japanese
フェローチェ (ferooche)
フェローチェ
Korean
페로코체
Chinese
費洛美螂
费洛美螂
French
Cancrelove
German
Schabelle
Spanish
Pheromosa
Italian
Pheromosa

Breeding

Gender
genderless Search:
Egg groups
  • Undiscovered
Hatch counter
120 Search:
Steps to hatch
30855 / 15555

Compatibility

Pheromosa cannot breed.

Training

Base EXP
257 Search:
Effort points
  • 3 Speed
Capture rate
45 Search:
Base happiness
0 Search:
Growth rate
slow Search:

Wild held items

Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Pheromosa

Stats

Pctile Min IVs Max IVs
HP
71
60.3 315 346
Attack
137
95.1 342 373
Defense
37
7.0 142 173
Special Attack
137
95.7 342 373
Special Defense
37
7.6 142 173
Speed
151
99.7 370 401
Total
570
85.7

Flavor

Flavor Text

Generation 7
Moon

One of the Ultra Beasts. It refuses to touch anything, perhaps because it senses some uncleanness in this world.

Ultra Sun

A life-form that lives in another world, its body is thin and supple, but it also possesses great power.

Sprites

Pheromosa Pheromosa

Miscellany

Species
Lissome Pokémon Search:
Color
White Search:
Cry
Shape
Anthropomorphic Search:

Height

Trainer dude

Pheromosa
18

5'10.9"
1.8 m

Weight

Trainer dudette

Pheromosa
250

55.1 lb
25.0 kg

Locations

Moves

Bug and Fighting moves get STAB, and have their type highlighted in green.

Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Quiver Dance Bug status 20

Raises the user's Special Attack, Special Defense, and Speed by one stage each.

Quick Guard Fighting status 15 3

Prevents any priority moves from hitting friendly Pokémon this turn.

Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Rapid Spin Normal physical 40 20 100%

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Leer Normal status 30 100%

Lowers the target's Defense by one stage.

Double Kick Fighting physical 30 30 100%

Hits twice in one turn.

7 Swift Normal special 20 60

Never misses.

13 Stomp Normal physical 20 65 100%

Has a 30% chance to make the target flinch.

19 Feint Normal physical 10 30 100% 2

Hits through Protect and Detect.

23 Silver Wind Bug special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

29 Bounce Flying physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

31 Jump Kick Fighting physical 10 100 95%

If the user misses, it takes half the damage it would have inflicted in recoil.

37 Agility Psychic status 30

Raises the user's Speed by two stages.

43 Triple Kick Fighting physical 10 10 90%

Hits three times, increasing power by 100% with each successful hit.

47 Lunge Bug physical 15 80 100%

Lowers the target's Attack by one stage after inflicting damage.

53 Bug Buzz Bug special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

59 Me First Normal status 20

Uses the target's move against it before it attacks, with power increased by half.

67 High Jump Kick Fighting physical 10 130 90%

If the user misses, it takes half the damage it would have inflicted in recoil.

73 Speed Swap Psychic status 10

Exchanges the user's Speed with the target's.

Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 Roost Flying status 10

Heals the user by half its max HP.

21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 Double Team Normal status 15

Raises the user's evasion by one stage.

41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

47 Low Sweep Fighting physical 20 65 100%

Lowers the target's Speed by one stage.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

54 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links