Essentials
Abilities
- Oblivious
Prevents infatuation and protects against Captivate.
- Forewarn
Reveals the opponents' strongest move upon entering battle.
Hidden Ability
- Hydration
Cures any major status ailment after each turn during rain.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 238
- Original Johto
- 152
- Updated Johto
- 154
- Mountain Kalos
- 83
- Updated Alola
- 109
- Updated Melemele
- 109
Names
- Japanese
- ムチュール (muchuuru)
- ムチュール
- Official roomaji
- Muchul
- Korean
- 뽀뽀라
- Chinese
- 迷唇娃
- 迷唇娃
- French
- Lippouti
- German
- Kussilla
- Spanish
- Smoochum
- Italian
- Smoochum
Breeding
Compatibility
Smoochum cannot breed.
Training
Wild held items
100% | Aspear Berry | |
nothing | ||
100% | Aspear Berry | |
100% | Aspear Berry | |
nothing | ||
nothing |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Smoochum | Jynx Level up, starting at level 30 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 15.8 | 263 | 294 | |
Attack | 4.1 | 128 | 159 | |
Defense | 0.5 | 98 | 129 | |
Special Attack | 67.3 | 238 | 269 | |
Special Defense | 44.2 | 198 | 229 | |
Speed | 47.9 | 198 | 229 | |
Total | 16.0 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 6/12/16
Flavor
Flavor Text
-
It tests everything by touching with its lips, which remember what it likes and dislikes.
-
Its lips are the most sensitive part of its body. It always uses its lips first to examine things.
It tests everything by touching with its lips, which remember what it likes and dislikes.
Smoochum actively runs about, but also falls quite often. Whenever the chance arrives, it will look for its reflection to make sure its face hasn’t become dirty.
-
When it examines things, before touching them with its hands, it makes lip contact and then diligently licks all the dirt off its lips.
Highly perceptive sensors, Smoochum’s lips are kept moist by its daily application of tree sap.
Sprites
Height
1'3.7"
0.4 m
Weight
13.2 lb
6.0 kg
Locations
- Crystal
- Diamond
- Pearl
- Platinum
Pal Park
- Area
- Field
- Score
- 80
- Rate
- 10
Moves
Ice and Psychic moves get STAB, and have their type highlighted in green.
Special moves better suit Smoochum's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||
— | — | — | — | — | — | — | — | — | Pound | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | 5 | 5 | 5 | 5 | 5 | 5 | Lick | 30 | 30 | 100% | Has a 30% chance to paralyze the target. |
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9 | 9 | 9 | 8 | 8 | 8 | 8 | 8 | 8 | Sweet Kiss | 10 | — | 75% | Confuses the target. |
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13 | 13 | 13 | 11 | 11 | 11 | 11 | 11 | 11 | Powder Snow | 25 | 40 | 100% | Has a 10% chance to freeze the target. |
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21 | 21 | 21 | 15 | 15 | 15 | 15 | 15 | 15 | Confusion | 25 | 50 | 100% | Has a 10% chance to confuse the target. |
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25 | 25 | 25 | 18 | 18 | 18 | 18 | 18 | 18 | Sing | 15 | — | 55% | Puts the target to sleep. |
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21 | 21 | 21 | 21 | Heart Stamp | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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33 | 33 | 33 | 21 | 21 | 25 | 25 | 25 | 25 | Mean Look | 5 | — | — | Prevents the target from leaving battle. |
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37 | 25 | 25 | 28 | 28 | 28 | 28 | Fake Tears | 20 | — | 100% | Lowers the target's Special Defense by two stages. |
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28 | 28 | 31 | 31 | 31 | 31 | Lucky Chant | 30 | — | — | Prevents the target from scoring critical hits for five turns. |
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31 | 31 | 35 | 35 | 35 | 35 | Avalanche | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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37 | 37 | 45 | 35 | 35 | 38 | 38 | 38 | 38 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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38 | 38 | 41 | 41 | 41 | 41 | Copycat | 20 | — | — | Uses the target's last used move. |
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45 | 45 | 49 | 41 | 41 | 45 | 45 | 45 | 45 | Perish Song | 5 | — | — | User and target both faint after three turns. |
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49 | 49 | 57 | 45 | 45 | 48 | 48 | 48 | 48 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||
Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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Fake Out | 10 | 40 | 100% | 3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
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Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Lovely Kiss | 10 | — | 75% | Puts the target to sleep. |
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Meditate | 40 | — | — | Raises the user's Attack by one stage. |
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Miracle Eye | 40 | — | — | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark. |
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Nasty Plot | 20 | — | — | Raises the user's Special Attack by two stages. |
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Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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Wake-Up Slap | 10 | 70 | 100% | If the target is asleep, has double power and wakes it up. |
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Wish | 10 | — | — | User will recover half its max HP at the end of the next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Covet | 25 | 60 | 100% | Takes the target's item. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Heal Bell | 5 | — | — | Cures the entire party of major status effects. |
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Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Magic Coat | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Magic Room | 10 | — | — | Negates held items for five turns. |
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Mega Kick | 5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Metronome | 10 | — | — | Randomly selects and uses any move in the game. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Nightmare | 15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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Recycle | 10 | — | — | User recovers the item it last used up. |
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Role Play | 10 | — | — | Copies the target's ability. |
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Seismic Toss | 20 | * | 100% | Inflicts damage equal to the user's level. |
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Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Skill Swap | 10 | — | — | User and target swap abilities. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Trick | 10 | — | 100% | User and target swap items. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||
03 | 03 | 03 | 03 | Psyshock | 10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
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03 | 03 | 03 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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04 | 04 | 04 | 04 | 04 | 04 | 04 | Calm Mind | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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01 | 01 | Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
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03 | 03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | 09 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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07 | 07 | 07 | 07 | 07 | 07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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13 | 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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12 | 12 | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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13 | 13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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14 | 14 | 14 | 14 | 14 | 14 | 14 | 14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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16 | 16 | 16 | 16 | 16 | 16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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16 | 16 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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20 | 20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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31 | 31 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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33 | 33 | 33 | 33 | 33 | 33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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33 | 33 | Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
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34 | 34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | 35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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42 | 42 | Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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50 | 50 | Nightmare | 15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | 49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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48 | 48 | 48 | Skill Swap | 10 | — | — | User and target swap abilities. |
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56 | 56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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66 | 66 | 66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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70 | Aurora Veil | 20 | — | — | Reduces damage five turns, but must be used during hail. |
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67 | 67 | Recycle | 10 | — | — | User recovers the item it last used up. |
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H5 | 70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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72 | 72 | Avalanche | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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77 | 77 | 77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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79 | 79 | 79 | 79 | Frost Breath | 10 | 60 | 90% | Always scores a critical hit. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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85 | 85 | 85 | 85 | 85 | 85 | Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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92 | 92 | 92 | 92 | 92 | 92 | Trick Room | 5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |