Essentials

Icicle Crash

Ice physical

Generation 5

Summary

Has a 30% chance to make the target flinch.

Damage Dealt

  • Bug 1
  • Dark 1
  • Dragon 2
  • Electric 1
  • Fairy 1
  • Fighting 1
  • Fire ½
  • Flying 2
  • Ghost 1
  • Grass 2
  • Ground 2
  • Ice ½
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel ½
  • Water ½

Stats

Power
85; percentile 68.5
Accuracy
90% ≈ 76.5 power
PP
10, up to 16 with PP Up PP Up
Target
Selected Pokémon
Effect chance
30
Priority
0 (normal)

Machines

Generation 5
Not a TM
Generation 6
Not a TM

Effect

Inflicts regular damage. Has a 30% chance to make the target flinch.

Meta

This reflects how the games treat moves and may be somewhat idealistic.

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.

Generation 6
X, Y

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Foreign Names

Japanese
つららおとし (tsuraraotoshi)
Korean
고드름떨구기
French
Chute Glace
German
Eiszapfhagel
Spanish
Chuzos
Italian
Scagliagelo

Similar moves

These moves all have the same effect as Icicle Crash.

Move Type Class PP Power Acc Pri Effect
Rolling Kick Fighting physical 15 60 85%

Has a 30% chance to make the target flinch.

Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

Bone Club Ground physical 20 65 85%

Has a 10% chance to make the target flinch.

Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Hyper Fang Normal physical 15 80 90%

Has a 10% chance to make the target flinch.

Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

Needle Arm Grass physical 15 60 100%

Has a 30% chance to make the target flinch.

Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

Extrasensory Psychic special 20 80 100%

Has a 10% chance to make the target flinch.

Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

Air Slash Flying special 15 75 95%

Has a 30% chance to make the target flinch.

Dragon Rush Dragon physical 10 100 75%

Has a 20% chance to make the target flinch.

Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Heart Stamp Psychic physical 25 60 100%

Has a 30% chance to make the target flinch.

Pokémon

Ice Pokémon get STAB, and have their types highlighted in green.

Pokémon with higher Attack are more suited to Icicle Crash's physical damage, and have the stat highlighted in green.

Generation 5 Generation 6 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Level up: Learned when a Pokémon reaches a certain level.
52 50 Cloyster Water Ice Shell Armor
Skill Link
Overcoat
½ male, ½ female Water 3 50 95 180 85 45 70 525
37 37 Beartic Ice Snow Cloak
Swift Swim
½ male, ½ female Field 95 110 80 70 80 50 485
Generation 5 Generation 6 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• Sneasel Dark Ice Inner Focus
Keen Eye
Pickpocket
½ male, ½ female Field 55 95 55 35 75 115 430
• • Swinub Ice Ground Oblivious
Snow Cloak
Thick Fat
½ male, ½ female Field 50 50 40 30 30 50 250

External Links