Essentials

Vital Throw

Fighting physical

Generation 2

Summary

Never misses.

Damage Dealt

  • Bug ½
  • Dark 2
  • Dragon 1
  • Electric 1
  • Fairy ½
  • Fighting 1
  • Fire 1
  • Flying ½
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 2
  • Normal 2
  • Poison ½
  • Psychic ½
  • Rock 2
  • Steel 2
  • Water 1

Stats

Power
70; percentile 48.9
Accuracy
— (cannot miss)
PP
10, up to 16 with PP Up PP Up
Target
Selected Pokémon
Effect chance
n/a
Priority
-1 (slow)

Flags

Machines

Generation 2
Not a TM
Generation 3
Not a TM
Generation 4
Not a TM
Generation 5
Not a TM
Generation 6
Not a TM

Effect

Inflicts regular damage. Ignores accuracy and evasion modifiers.

Meta

This reflects how the games treat moves and may be somewhat idealistic.

Flavor

Flavor Text

Generation 2
Gold, Silver, Crystal

A 2nd-strike move that never misses.

Generation 3
Ruby, Sapphire, Emerald

Makes the user’s move last, but it never misses.

FireRed, LeafGreen

Makes the user attack after the foe. In return, it will not miss.

Generation 4
Diamond, Pearl, Platinum, HeartGold, SoulSilver

The user allows the foe to attack first. In return, this throw move is guaranteed not to miss.

Generation 5
Black, White, Black 2, White 2

The user attacks last. In return, this throw move is guaranteed not to miss.

Generation 6
X, Y

The user attacks last. In return, this throw move never misses.

Foreign Names

Italian
Vitaltiro
German
Überwurf
Czech
Osudný vrh
French
Corps Perdu
Spanish
Tiro Vital
Japanese
あてみなげ (ateminage)

Contests

Generation 3 Contest

Type
Cool
Appeal
♡♡♡
Jam
Flavor text
The next appeal can be made later next turn.
Use after
Use before
None

Generation 4 Super Contest

Type
Cool
Appeal
♡♡
Flavor text
Enables the user to perform last in the next turn.
Use after
None
Use before
None

Similar moves

No other moves have the same effect as Vital Throw.

Pokémon

Fighting Pokémon get STAB, and have their types highlighted in green.

Pokémon with higher Attack are more suited to Vital Throw's physical damage, and have the stat highlighted in green.

Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 Generation 6 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Level up: Learned when a Pokémon reaches a certain level.
31 31 25 31 31 31 Machop Fighting Guts
No Guard
Steadfast
¾ male, ¼ female Human-Like 70 80 50 35 35 35 305
34 33 25 32 32 32 Machoke Fighting Guts
No Guard
Steadfast
¾ male, ¼ female Human-Like 80 100 70 50 60 45 405
34 33 25 32 32 32 Machamp Fighting Guts
No Guard
Steadfast
¾ male, ¼ female Human-Like 90 130 80 65 85 55 505
25 25 22 22 Pinsir Bug Hyper Cutter
Mold Breaker
Moxie
½ male, ½ female Bug 65 125 100 55 70 85 500
22 Pinsir Mega Pinsir Bug Flying Aerilate ½ male, ½ female Bug 65 155 120 65 90 105 600
13 10 10 10 10 Makuhita Fighting Thick Fat
Guts
Sheer Force
¾ male, ¼ female Human-Like 72 60 30 20 30 25 237
13 10 10 10 10 Hariyama Fighting Thick Fat
Guts
Sheer Force
¾ male, ¼ female Human-Like 144 120 60 40 60 50 474
17 17 17 Throh Fighting Guts
Inner Focus
Mold Breaker
always male Human-Like 120 100 85 30 85 45 465
27 Pancham Fighting Iron Fist
Mold Breaker
Scrappy
½ male, ½ female Field
Human-Like
67 82 62 46 48 43 348
27 Pangoro Fighting Dark Iron Fist
Mold Breaker
Scrappy
½ male, ½ female Field
Human-Like
95 124 78 69 71 58 495
Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 Generation 6 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • Mienfoo Fighting Inner Focus
Regenerator
Reckless
½ male, ½ female Field
Human-Like
45 85 50 55 50 65 350

External Links