Essentials
Abilities
- Pressure
- Opposing Pokemon must use 2 PP per move.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 483
- Sinnoh

- 149
Names
- Japanese

- ディアルガ (diaruga)
- Official Roomaji

- Dialga
- Korean

- 디아루가
- Chinese

- 帝牙盧卡
- French

- Dialga
- German

- Dialga
Breeding
- Gender
genderless- Egg groups
-
- No Eggs
- Steps to hatch
- 30720
Compatibility
Dialga cannot breed.
Training
- Base EXP
-
220
3142 EXP at level - Effort points
-
- 3 Special Attack
- Capture rate
- 30
- Base happiness
- 0
- Growth rate
- slow
- Wild held items
-

None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 90.4 | 373 | 404 | ||
| Attack | 92.3 | 308 | 339 | ||
| Defense | 93.7 | 308 | 339 | ||
| Special Attack | 99.1 | 368 | 399 | ||
| Special Defense | 85.9 | 268 | 299 | ||
| Speed | 79.0 | 248 | 279 | ||
| Total | 99.0 | ||||
Flavor
Flavor Text

- It has the power to control time. It appears in Sinnoh-region myths as an ancient deity.

- A Pokémon spoken of in legend. It is said that time began moving when DIALGA was born.

- A legendary Pokémon of Sinnoh. It is said that time flows when DIALGA’s heart beats.

- This Pokémon completely controls the flow of time. It uses its power to travel at will through the past and future.

- This Pokémon completely controls the flow of time. It uses its power to travel at will through the past and future.
Sprites
Miscellany
- Species
- Temporal
- Color
- white
- Cry
- download mp3
- Pawprint

- Shape
-
Mensal
Height
17'8.6"
5.4 m
Weight
1505.8 lb
683.0 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | DragonBreath |
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20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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| — | — | Scary Face |
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10 | 0 | 90% | Lowers the target's Speed by two levels. |
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| 10 | 6 | Metal Claw |
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35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one level. |
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| 20 | 10 | AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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| 15 | Slash |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
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| 19 | Power Gem |
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20 | 70 | 100% | Inflicts regular damage with no additional effect. |
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| 24 | Metal Burst |
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10 | 1 | 100% | Strikes back at the last Pokémon to hit the user this turn with double the damage. |
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| 30 | 28 | Dragon Claw |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 33 | Earth Power |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 37 | Aura Sphere |
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20 | 90 | 0% | Never misses. |
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| 42 | Flash Cannon |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 40 | 46 | Roar Of Time |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 50 | Heal Block |
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15 | 0 | 100% | Prevents target from restoring its HP for five turns. |
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| 60 | Earth Power |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 70 | Slash |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
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| 80 | Flash Cannon |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 90 | Aura Sphere |
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20 | 90 | 0% | Never misses. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Draco Meteor |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
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Earth Power |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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Fury Cutter |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Gravity |
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5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Defense |
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15 | 0 | 100% | Raises the user's Defense by two levels. |
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Iron Head |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Magnet Rise |
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10 | 0 | 0% | User is immune to Ground moves and effects for five turns. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Outrage |
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15 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Swift |
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20 | 60 | 100% | Never misses. |
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Twister |
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20 | 40 | 100% | Has chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 02 | 02 | Dragon Claw |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 05 | 05 | Roar |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | 08 | Bulk Up |
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20 | 0 | 100% | Raises the user's Attack and Defense by one level. |
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| 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | 13 | Ice Beam |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | Blizzard |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 20 | 20 | Safeguard |
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25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
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| 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 24 | 24 | Thunderbolt |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | Thunder |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 26 | 26 | Earthquake |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 31 | 31 | Brick Break |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | 34 | Shock Wave |
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20 | 60 | 100% | Never misses. |
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| 35 | 35 | Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 37 | 37 | Sandstorm |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 38 | 38 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 39 | 39 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 40 | 40 | Aerial Ace |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 50 | 50 | Overheat |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 59 | 59 | Dragon Pulse |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| 65 | 65 | Shadow Claw |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| 68 | 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 70 | 70 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 71 | 71 | Stone Edge |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 73 | 73 | Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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| 76 | 76 | Stealth Rock |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 77 | 77 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 80 | 80 | Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 91 | 91 | Flash Cannon |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 92 | 92 | Trick Room |
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5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokemon. |
| H1 | H1 | Cut |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H4 | H4 | Strength |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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