Essentials

Dialga

Dialga

steel dragon

Abilities

Pressure
Opposing Pokemon must use 2 PP per move.

Damage Taken

  • bug ½
  • dark ½
  • dragon 1
  • electric ½
  • fighting 2
  • fire 1
  • flying ½
  • ghost ½
  • grass ¼
  • ground 2
  • ice 1
  • normal ½
  • poison 0
  • psychic ½
  • rock ½
  • steel ½
  • water ½
  • ??? 1

Pokédex Numbers

Introduced in
Generation 4
National
483
Sinnoh Generation 4
149

Names

Japanese
ディアルガ (diaruga)
Official Roomaji
Dialga
Korean
디아루가
Chinese
帝牙盧卡
French
Dialga
German
Dialga

Breeding

Gender
genderless
Egg groups
  • No Eggs
Steps to hatch
30720

Compatibility

Dialga cannot breed.

Training

Base EXP
220
3142 EXP at level
Effort points
  • 3 Special Attack
Capture rate
30
Base happiness
0
Growth rate
slow
Wild held items

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
Dialga Dialga

Stats

Pctile Min IVs Max IVs
HP
100
90.4 373 404
Attack
120
92.3 308 339
Defense
120
93.7 308 339
Special Attack
150
99.1 368 399
Special Defense
100
85.9 268 299
Speed
90
79.0 248 279
Total
680
99.0

Flavor

Flavor Text

Diamond
It has the power to control time. It appears in Sinnoh-region myths as an ancient deity.
Pearl
A Pokémon spoken of in legend. It is said that time began moving when DIALGA was born.
Platinum
A legendary Pokémon of Sinnoh. It is said that time flows when DIALGA’s heart beats.
Heart Gold
This Pokémon completely controls the flow of time. It uses its power to travel at will through the past and future.
Soul Silver
This Pokémon completely controls the flow of time. It uses its power to travel at will through the past and future.

Sprites

Dialga Dialga Dialga Dialga

Miscellany

Species
Temporal
Color
white
Cry
download mp3
Pawprint
Dialga
Shape
Mensal

Height

Trainer dude

Dialga
54

17'8.6"
5.4 m

Weight

Trainer dudette

Dialga
6830

1505.8 lb
683.0 kg

Locations

Moves

DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
DragonBreath dragon Special 20 60 100%

Has a 30% chance to paralyze the target.

Scary Face normal None 10 0 90%

Lowers the target's Speed by two levels.

10 6 Metal Claw steel Physical 35 50 95%

Has a 10% chance to raise the user's Attack by one level.

20 10 AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

15 Slash normal Physical 20 70 100%

Has an increased chance for a critical hit.

19 Power Gem rock Special 20 70 100%

Inflicts regular damage with no additional effect.

24 Metal Burst steel Physical 10 1 100%

Strikes back at the last Pokémon to hit the user this turn with double the damage.

30 28 Dragon Claw dragon Physical 15 80 100%

Inflicts regular damage with no additional effect.

33 Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

37 Aura Sphere fighting Special 20 90 0%

Never misses.

42 Flash Cannon steel Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

40 46 Roar Of Time dragon Special 5 150 90%

User foregoes its next turn to recharge.

50 Heal Block psychic None 15 0 100%

Prevents target from restoring its HP for five turns.

60 Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

70 Slash normal Physical 20 70 100%

Has an increased chance for a critical hit.

80 Flash Cannon steel Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

90 Aura Sphere fighting Special 20 90 0%

Never misses.

DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
DiamondPearl Platinum Heart GoldSoul Silver AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

DiamondPearl Platinum Heart GoldSoul Silver Draco Meteor dragon Special 5 140 90%

Lowers the user's Special Attack by two levels after inflicting damage.

DiamondPearl Platinum Heart GoldSoul Silver Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

DiamondPearl Platinum Heart GoldSoul Silver Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

DiamondPearl Platinum Heart GoldSoul Silver Gravity psychic None 5 0 0%

Disables moves and immunities that involve flying or levitating for five turns.

DiamondPearl Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

DiamondPearl Platinum Heart GoldSoul Silver Iron Defense steel None 15 0 100%

Raises the user's Defense by two levels.

DiamondPearl Platinum Heart GoldSoul Silver Iron Head steel Physical 15 80 100%

Has a 30% chance to make the target flinch.

DiamondPearl Platinum Heart GoldSoul Silver Magnet Rise electric None 10 0 0%

User is immune to Ground moves and effects for five turns.

DiamondPearl Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

DiamondPearl Platinum Heart GoldSoul Silver Outrage dragon Physical 15 120 100%

Hits every turn for 2-3 turns, then confuses the user.

DiamondPearl Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

DiamondPearl Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

DiamondPearl Platinum Heart GoldSoul Silver Twister dragon Special 20 40 100%

Has chance to make the target flinch.

DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 02 Dragon Claw dragon Physical 15 80 100%

Inflicts regular damage with no additional effect.

05 05 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

08 08 Bulk Up fighting None 20 0 100%

Raises the user's Attack and Defense by one level.

10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

14 14 Blizzard ice Special 5 120 70%

Has a 10% chance to freeze the target.

15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 20 Safeguard normal None 25 0 100%

Protects the user's field from major status ailments and confusion for five turns.

21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

24 24 Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

25 25 Thunder electric Special 10 120 70%

Has a 30% chance to paralyze the target.

26 26 Earthquake ground Physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

31 31 Brick Break fighting Physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 34 Shock Wave electric Special 20 60 100%

Never misses.

35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

37 37 Sandstorm rock None 10 0 100%

Changes the weather to a sandstorm for five turns.

38 38 Fire Blast fire Special 5 120 85%

Has a 10% chance to burn the target.

39 39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

50 50 Overheat fire Special 5 140 90%

Lowers the user's Special Attack by two levels after inflicting damage.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

59 59 Dragon Pulse dragon Special 10 90 100%

Inflicts regular damage with no additional effect.

65 65 Shadow Claw ghost Physical 15 70 100%

Has an increased chance for a critical hit.

68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

70 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

71 71 Stone Edge rock Physical 5 100 80%

Has an increased chance for a critical hit.

73 73 Thunder Wave electric None 20 0 100%

Paralyzes the target.

76 76 Stealth Rock rock None 20 0 0%

Causes damage when opposing Pokémon switch in.

77 77 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

80 80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91 91 Flash Cannon steel Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

92 92 Trick Room psychic None 5 0 0% -7

For five turns, slower Pokémon will act before faster Pokemon.

H1 H1 Cut normal Physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

External Links