Essentials

Shaymin

Land Forme

Land Shaymin

Grass

Abilities

Natural Cure

Cures any major status ailment upon switching out.

Damage Taken

  • Bug 2
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fairy 1
  • Fighting 1
  • Fire 2
  • Flying 2
  • Ghost 1
  • Grass ½
  • Ground ½
  • Ice 2
  • Normal 1
  • Poison 2
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 4
National
492

Names

Japanese
シェイミ (sheimi)
Official roomaji
Shaymin
Korean
쉐이미
Chinese
潔咪
French
Shaymin
German
Shaymin
Spanish
Shaymin
Italian
Shaymin

Breeding

Gender
genderless Search:
Egg groups
  • Undiscovered
Hatch counter
120 Search:
Steps to hatch
30855 / 15555

Compatibility

Land Shaymin cannot breed.

Training

Base EXP
270 Search:
Effort points
  • 3 HP
Capture rate
45 Search:
Base happiness
100 Search:
Growth rate
medium slow Search:

Wild held items

Generation 4 100% Lum Berry Lum Berry
Generation 5 100% Lum Berry Lum Berry
Generation 6 100% Lum Berry Lum Berry

Evolution

Baby Basic Stage 1 Stage 2
Shaymin

Shaymin Forms

  • Land Shaymin
  • Sky Shaymin

Forms have different stats and can learn different moves. Moves are retained through form changes. Shaymin transforms into Sky Forme with the use of a Gracidea. It is limited to Land Forme at night, when frozen, and in the storage system boxes; under these conditions, Sky Shaymin reverts to Land Forme, and the Gracidea has no effect. The Gracidea must be used again to return to Sky Forme.

In Generation IV, Shaymin is also limited to Land Forme in the Wi-Fi Club and the Union Room.

A Gracidea may be received by showing a Shaymin met in a fateful encounter to a certain NPC, depending on the game:

Stats

Pctile Min IVs Max IVs
HP
100
89.9 373 404
Attack
100
77.9 268 299
Defense
100
83.6 268 299
Special Attack
100
81.4 268 299
Special Defense
100
86.2 268 299
Speed
100
85.8 268 299
Total
600
92.9

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★★★✯☆
Power
★✯☆☆
Skill
★✯☆
Stamina
★✯✯☆
Jump
★★✯
Total
8/14/19

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

The flowers all over its body burst into bloom if it is lovingly hugged and senses gratitude.

Generation 6
X

It can dissolve toxins in the air to instantly transform ruined land into a lush field of flowers.

Y

The blooming of Gracidea flowers confers the power of flight upon it. Feelings of gratitude are the message it delivers.

Sprites

Land Shaymin Land Shaymin Land Shaymin Land Shaymin

Miscellany

Species
Gratitude Search:
Color
Green Search:
Cry
Footprint
Shaymin
Shape
Mensal Search:

Height

Trainer dude

Land Shaymin
2

0'7.9"
0.2 m

Weight

Trainer dudette

Land Shaymin
21

4.6 lb
2.1 kg

Locations

Pal Park

Area
Field
Score
100
Rate
1

Moves

Grass moves get STAB, and have their type highlighted in green.

Diamond, Pearl Platinum
HeartGold, SoulSilver
Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

Defense Curl Normal status 40

Raises user's Defense by one stage.

10 10 10 10 Magical Leaf Grass special 20 60

Never misses.

19 19 19 19 Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

28 28 28 28 Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

37 37 37 37 Sweet Scent Normal status 20 100%

Lowers the target's evasion by one stage.

46 46 46 46 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

55 55 55 55 Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

64 64 64 64 Aromatherapy Grass status 5

Cures the entire party of major status effects.

73 73 73 73 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

82 82 82 Sweet Kiss Fairy status 10 75%

Confuses the target.

91 91 91 Healing Wish Psychic status 10

User faints. Its replacement has its HP fully restored and any major status effect removed.

82 Grass Whistle Grass status 15 55%

Puts the target to sleep.

91 Lucky Chant Normal status 30

Prevents the target from scoring critical hits for five turns.

100 100 100 100 Seed Flare Grass special 5 120 85%

Has a 40% chance to lower the target's Special Defense by two stages.

Diamond, Pearl Platinum
HeartGold, SoulSilver
Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum HeartGold, SoulSilver Black 2, White 2 Covet Normal physical 25 60 100%

Takes the target's item.

Platinum HeartGold, SoulSilver Black 2, White 2 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Platinum HeartGold, SoulSilver Black 2, White 2 Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Platinum HeartGold, SoulSilver Black 2, White 2 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Platinum HeartGold, SoulSilver Black 2, White 2 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Platinum HeartGold, SoulSilver Black 2, White 2 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Platinum HeartGold, SoulSilver Black 2, White 2 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Platinum HeartGold, SoulSilver Black 2, White 2 Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Platinum HeartGold, SoulSilver Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Black 2, White 2 Swift Normal special 20 60

Never misses.

Platinum HeartGold, SoulSilver Black 2, White 2 Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Platinum HeartGold, SoulSilver Black 2, White 2 Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Platinum HeartGold, SoulSilver Black 2, White 2 Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Diamond, Pearl Platinum
HeartGold, SoulSilver
Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

20 20 20 20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

53 53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

75 75 75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

77 77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

99 Dazzling Gleam Fairy special 10 80 100%

Inflicts regular damage with no additional effect.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links