Essentials
Abilities
- Illuminate
Increases the wild encounter rate.
- Natural Cure
Cures any major status ailment upon switching out.
Dream Ability
- Analytic
Strengthens moves when moving last.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 120
- Kanto
-
120




- Original Johto
-
167


- Hoenn
-
143


- Updated Johto
-
169

Names
- French

- Stari
- Chinese

- 海星星
- German

- Sterndu
- Korean

- 별가사리
- Japanese

- ヒトデマン (hitodeman)
- Official Roomaji

- Hitodeman
Breeding
Compatibility
Training
- Base EXP
-
106
1514 EXP at level - Effort points
-
- 1 Speed
- Capture rate
-
225
- Base happiness
-
70
- Growth rate
-
slow
Wild held items
|
50% | Stardust |
| 5% | Star Piece |
|
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50% | Stardust |
| 5% | Star Piece |
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50% | Stardust |
| 5% | Star Piece |
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Staryu | Starmie Use a Water Stone |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 2.6 | 233 | 264 | |
| Attack | 14.5 | 158 | 189 | |
| Defense | 32.8 | 178 | 209 | |
| Special Attack | 56.7 | 208 | 239 | |
| Special Defense | 33.6 | 178 | 209 | |
| Speed | 72.3 | 238 | 269 | |
| Total | 30.7 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed





- Power



- Skill



- Stamina



- Jump



- Total
- 8/13/17
Flavor
Flavor Text

-



If its body is torn, it can grow back if the red core remains. The core flashes at midnight.

At night, the middle of its body slowly flickers with the same rhythm as a human heartbeat.

Even if its body is torn, it can regenerate as long as the glowing central core remains intact.

-


If its body is torn, it can grow back if the red core remains. The core flashes at midnight.
Sprites
Height
2'7.5"
0.8 m
Weight
76.1 lb
34.5 kg
Locations
- Red

- Blue

-
- Yellow

-
- Ruby

- Sapphire

- Emerald

- LeafGreen

- Diamond

- Pearl

- Platinum

- HeartGold

- SoulSilver

Moves
Water moves get STAB, and have their type highlighted in green.
Special moves better suit Staryu's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
| — | — | — | — | — | — | — | Tackle | ![]() |
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35 | 50 | 100% | Inflicts regular damage with no additional effect. |
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| — | — | — | — | — | — | Harden | ![]() |
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30 | — | — | Raises the user's Defense by one stage. |
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| 17 | 7 | 7 | 6 | 6 | 6 | 6 | Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| 22 | Harden | ![]() |
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30 | — | — | Raises the user's Defense by one stage. |
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| 13 | 13 | 10 | 10 | 10 | 10 | Rapid Spin | ![]() |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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| 27 | 19 | 19 | 15 | 15 | 15 | 15 | Recover | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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| 19 | 19 | 19 | 19 | Camouflage | ![]() |
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20 | — | — | User's type changes to match the terrain. |
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| 32 | 25 | 25 | 24 | 24 | 24 | 24 | Swift | ![]() |
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20 | 60 | — | Never misses. |
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| 31 | 31 | 28 | 28 | 28 | 28 | BubbleBeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| 37 | 37 | 37 | 33 | 33 | 33 | 33 | Minimize | ![]() |
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20 | — | — | Raises the user's evasion by two stages. |
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| 37 | 37 | 37 | Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| 42 | 43 | 43 | 37 | 42 | 42 | 42 | Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns.. |
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| 46 | Reflect Type | ![]() |
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15 | — | — | User becomes the target's type. |
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| 46 | 46 | 51 | Power Gem | ![]() |
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20 | 70 | 100% | Inflicts regular damage with no additional effect. |
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| 42 | 51 | 51 | 55 | Cosmic Power | ![]() |
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20 | — | — | Raises the user's Defense and Special Defense by one stage. |
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| 47 | 50 | 50 | 46 | 55 | 55 | 60 | Hydro Pump | ![]() |
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5 | 120 | 80% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
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Aurora Beam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Attack by one stage. |
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Barrier | ![]() |
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30 | — | — | Raises the user's Defense by two stages. |
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Supersonic | ![]() |
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20 | — | 55% | Confuses the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||||
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Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Gravity | ![]() |
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5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Pain Split | ![]() |
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20 | — | — | Sets the user's and targets's HP to the average of their current HP. |
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Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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Role Play | ![]() |
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10 | — | — | Copies the target's ability. |
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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Swift | ![]() |
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20 | 60 | — | Never misses. |
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Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
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Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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Twister | ![]() |
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20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
| 03 | 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 03 | 03 | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 11 | BubbleBeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| 12 | Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| 07 | 07 | 07 | 07 | Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| 07 | 07 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 09 | 09 | Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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| 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 13 | 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 13 | 13 | 13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | 14 | 14 | 14 | 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 20 | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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| 16 | 16 | 16 | 16 | Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns.. |
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| 16 | 16 | Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| 17 | 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 20 | 20 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 24 | 24 | 24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | 25 | 25 | 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 27 | 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | 29 | 29 | 29 | 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 30 | Teleport | ![]() |
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20 | — | — | Immediately ends wild battles. No effect otherwise. |
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| 31 | Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 34 | 34 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 35 | 35 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 33 | 33 | 33 | 33 | 33 | Reflect | ![]() |
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20 | — | — | Reduces damage from physical attacks by half. |
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| 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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| 39 | 39 | 39 | Swift | ![]() |
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20 | 60 | — | Never misses. |
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| 40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 55 | 55 | Brine | ![]() |
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10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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| 58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 67 | 67 | Recycle | ![]() |
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10 | — | — | User recovers the item it last used up. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 55 | Scald | ![]() |
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15 | 80 | 100% | Has a 30% chance to burn the target. |
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| 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 70 | 70 | 70 | Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| 45 | 73 | 73 | 73 | Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
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| 74 | 74 | 74 | Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| 77 | 77 | 77 | Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 46 | Psywave | ![]() |
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15 | * | 80% | Inflicts damage between 50% and 150% of the user's level. |
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| 49 | Tri Attack | ![]() |
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10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
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| 50 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 91 | 91 | 91 | Flash Cannon | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| H3 | H3 | H3 | H3 | H3 | H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage and can hit Dive users. |
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| H7 | H5 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| H5 | H5 | H5 | H5 | Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| H6 | H6 | H5 | Whirlpool | ![]() |
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15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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| H7 | H7 | H7 | H7 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| H8 | H6 | Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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genderless
Stardust
Star Piece
sea

Alvine



