Looking for HG/SS? Have an unnatural hatred for brown? Enjoy cool new things? You probably want the beta Pokédex.
Main Pokédex page | Flavor text and images
General
Abilities
- Swift Swim
- This Pokémon's Speed doubles during Rain Dance.
- Water Veil
- This Pokémon cannot become Burned.
Dex Numbers
- Generation
RBY
Kanto- 119
Johto- 79
Hoenn- 51
Sinnoh- 79
Names
- Japanese
- アズマオウ
- Romaji
- Azumaou
Flavor
- Height
- 4'3.2" or 1.3 m
- Weight
- 86 lb or 39 kg
- Species
- Goldfish
- Color
- red
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 158 or 0x9e
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 12: Water 2
- Steps to hatch
- 5,120
- Compatible with
- 11 families; 19 total Pokémon
In the Wild
- Base EXP
- 170 or 0xaa
- Capture rate
- 60 or 0x3c
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 2 Attack
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 187 | 364 | 71.8 | |
| Attack | 144 | 283 | 75.7 | |
| Defense | 117 | 229 | 46.9 | |
| Special Attack | 117 | 229 | 48.7 | |
| Special Defense | 132 | 259 | 65.7 | |
| Speed | 120 | 235 | 55 | |
| Average | - | - | 56.2 | |
Flavor
All versions' flavor text and sprites
It makes its nest by hollowing out boulders in streams with its horn. It defends its eggs with its life.
To protect its family, it will fight with its drill-sharp horn. It lives in hollowed rocks in streams.
Locations
Twinleaf Town
Resort Area
Route 203
Route 204
Route 204
Route 209
Route 212
Route 214
Lake Acuity
Lake Valor
Lake Verity
Lake Verity
Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)
| Area | Section | Level | Method |
|---|---|---|---|
| Twinleaf Town | 20 - 50 | 35%
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| Resort Area | 20 - 50 | 35%
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| Route 203 | 20 - 50 | 35%
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| Route 204 | Floaroma City side | 20 - 50 | 35%
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| Route 204 | Jubilife City side | 20 - 50 | 35%
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| Route 209 | 20 - 50 | 35%
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| Route 212 | Hearthome City side | 20 - 50 | 35%
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| Route 214 | 20 - 50 | 35%
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| Lake Acuity | 20 - 50 | 35%
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| Spring Path | 20 - 50 | 35%
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| Lake Valor | 20 - 50 | 35%
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| Lake Verity | after | 20 - 50 | 35%
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| Lake Verity | before | 20 - 50 | 35%
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Move List
Seaking's Attack is higher, so it will inflict more damage with physical (
) moves.
Seaking gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | -- | -- | -- | Peck | ![]() |
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35 | 35 | 100% | Inflicts regular damage. | ||
| -- | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to Poison the target. | ||||||
| -- | -- | -- | -- | -- | Tail Whip | ![]() |
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30 | -- | 100% | Lowers the target's Defense. | ||
| -- | -- | -- | Water Sport | ![]() |
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15 | -- | 100% | All damage from Fire moves is halved until the end of the battle. | ||||
| -- | -- | -- | Supersonic | ![]() |
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20 | -- | 55% | Confuses the target. | ||||
| -- | -- | 10 | 10 | 7 | Supersonic | ![]() |
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20 | -- | 55% | Confuses the target. | ||
| -- | -- | 15 | 15 | 11 | Horn Attack | ![]() |
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25 | 65 | 100% | Inflicts regular damage. | ||
| 17 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to Confuse the target. | ||||||
| -- | 24 | 24 | 21 | Flail | ![]() |
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15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |||
| 27 | Aqua Ring | ![]() |
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20 | -- | 0% | Restores 1/16 of the user's max HP every turn. | ||||||
| 30 | -- | 29 | 29 | 31 | Fury Attack | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. | ||
| 39 | 41 | 41 | 41 | 40 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target Flinch. | ||
| 48 | 49 | 49 | 49 | 47 | Horn Drill | ![]() |
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5 | varies | 30% | Causes a one-hit KO. | ||
| 54 | 61 | 61 | 61 | 56 | Agility | ![]() |
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30 | -- | 100% | Raises the user's Speed by two levels. | ||
| 69 | 63 | Megahorn | ![]() |
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10 | 120 | 85% | Inflicts regular damage. | |||||
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![]() | Tutored moves | ||||||||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
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Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to Freeze the target. | ||||||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | |||||
| Swift | ![]() |
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20 | 60 | 100% | Never misses. | ||||||
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Swift | ![]() |
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20 | 60 | 100% | Never misses. | ||||||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
| Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||||
| Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | ||||||
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | ||||||
| Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |||||
| Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||||||
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Fury Cutter | ![]() |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | ||||||
| Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||||||
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Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. | ||||||
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Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. | ||||||
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Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | ||||||
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Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage. | ||||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | 45 | Attract | ![]() |
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15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
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34 | Bide | ![]() |
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10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | ||||
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14 | 14 | 14 | 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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11 | BubbleBeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed. | |||||
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |||||
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03 | Curse | ![]() |
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10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||||
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H8 | H8 | Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. | ||||
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32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
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20 | 58 | Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |||
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42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |||
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21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | ||
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68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. | |||||
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07 | 07 | 07 | Hail | ![]() |
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10 | -- | 100% | Changes the weather to a hailstorm for five turns. | |||
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10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
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07 | Horn Drill | ![]() |
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5 | varies | 30% | Causes a one-hit KO. | |||||
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15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | 13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to Freeze the target. | ||
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16 | Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||||
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31 | Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | |||||
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83 | Natural Gift | ![]() |
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15 | varies | 100% | Power and type depend on the held berry. | |||||
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84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to Poison the target. | |||||
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17 | 17 | 17 | 17 | Protect | ![]() |
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10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
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20 | Rage | ![]() |
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20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | |||||
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18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | -- | 0% | Changes the weather to rain for five turns. | ||
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44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | 27 | Return | ![]() |
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20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
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43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
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40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | |||||
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35 | 82 | Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||||
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13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
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50 | 90 | Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
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H3 | H3 | H3 | H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage. | |
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34 | 87 | Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||||
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39 | 39 | Swift | ![]() |
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20 | 60 | 100% | Never misses. | ||||
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09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | |||||
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06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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12 | Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage. | |||||
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03 | 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to Confuse the target. | |||
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H7 | H7 | H7 | H7 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target Flinch. | ||
![[logo]](/images/veehead.png)




















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