Essentials
Abilities
- Swift Swim
Doubles Speed during rain.
- Water Veil
Prevents burns.
Dream Ability
- Lightningrod
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 119
- Kanto
-
119




- Original Johto
-
79


- Hoenn
-
51


- Original Sinnoh
-
79

- Extended Sinnoh
-
79
- Updated Johto
-
79

Names
- German

- Golking
- French

- Poissoroy
- Korean

- 왕콘치
- Chinese

- 金魚王
- Japanese

- アズマオウ (azumaou)
- Official Roomaji

- Azumao
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Goldeen | Seaking Level up, starting at level 33 |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 74.6 | 333 | 364 | |
| Attack | 73.5 | 252 | 283 | |
| Defense | 47.2 | 198 | 229 | |
| Special Attack | 50.9 | 198 | 229 | |
| Special Defense | 69.1 | 228 | 259 | |
| Speed | 54.9 | 204 | 235 | |
| Total | 54.7 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed




- Power




- Skill



- Stamina



- Jump



- Total
- 8/12/17
Flavor
Flavor Text

-

It makes its nest by hollowing out boulders in streams with its horn. It defends its eggs with its life.

To protect its family, it will fight with its drill-sharp horn. It lives in hollowed rocks in streams.

In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.

During spawning season, SEAKING gather from all over, causing rivers to appear a brilliant red.

Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.

-


In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.
Sprites
Height
4'3.2"
1.3 m
Weight
86.0 lb
39.0 kg
Locations
- Red

- Blue

- Yellow

- Ruby

- Sapphire

- Emerald

- FireRed

- LeafGreen

- Diamond

- Pearl

- Platinum

-
- Celestic Town
- Lake Acuity
- Lake Valor
- Lake Verity, after Galactic intervention
- Lake Verity, before Galactic intervention
- Route 203
- Route 204, north, towards Floaroma Town
- Route 204, south, towards Jubilife City
- Route 208
- Route 209
- Route 212, north, towards Hearthome City
- Route 214
- Route 229
- Sendoff Spring
- Twinleaf Town
- HeartGold

-
- Cerulean City
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Upper Cave
- Mt. Silver, 1F
- Mt. Silver, 1F top
- Mt. Silver, 2F
- Mt. Silver, 4F
- Mt. Silver, top
- Route 10
- Route 24
- Route 25
- Route 4
- Route 42
- Route 9
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- SoulSilver

-
- Cerulean City
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Upper Cave
- Mt. Silver, 1F
- Mt. Silver, 1F top
- Mt. Silver, 2F
- Mt. Silver, 4F
- Mt. Silver, top
- Route 10
- Route 24
- Route 25
- Route 4
- Route 42
- Route 9
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
Moves
Water moves get STAB, and have their type highlighted in green.
Physical moves better suit Seaking's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
| — | — | — | — | Peck | ![]() |
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35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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| — | — | — | — | Tail Whip | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| — | — | Water Sport | ![]() |
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15 | — | — | Halves all Fire-type damage. |
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| — | — | — | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| — | — | — | Peck | ![]() |
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35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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| — | — | — | Tail Whip | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| — | — | — | Water Sport | ![]() |
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15 | — | — | Halves all Fire-type damage. |
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| — | 10 | — | — | — | — | — | Supersonic | ![]() |
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20 | — | 55% | Confuses the target. |
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| 19 | 10 | 10 | 7 | 7 | 7 | Supersonic | ![]() |
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20 | — | 55% | Confuses the target. |
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| 24 | 15 | 15 | 15 | 11 | 11 | 11 | Horn Attack | ![]() |
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25 | 65 | 100% | Inflicts regular damage with no additional effect. |
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| 17 | 17 | 17 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 24 | 24 | 24 | 21 | 21 | 21 | Flail | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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| 27 | 27 | 27 | Aqua Ring | ![]() |
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20 | — | — | Restores 1/16 of the user's max HP each turn. |
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| 30 | 29 | 29 | 29 | 31 | 31 | 31 | Fury Attack | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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| 39 | 41 | 41 | 41 | 40 | 40 | 40 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 48 | 49 | 49 | 49 | 47 | 47 | 47 | Horn Drill | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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| 54 | 61 | 61 | 61 | 56 | 56 | 56 | Agility | ![]() |
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30 | — | — | Raises the user's Speed by two stages. |
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| 63 | Soak | ![]() |
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20 | — | 100% | Changes the target's type to Water. |
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| 69 | 63 | 63 | 72 | Megahorn | ![]() |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
| Egg, learned by Goldeen but not Seaking | ||||||||||||||
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Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Haze | ![]() |
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30 | — | — | Resets all Pokémon's stats, accuracy, and evasion. |
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Hydro Pump | ![]() |
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5 | 120 | 80% | Inflicts regular damage with no additional effect. |
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Mud Shot | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Mud Sport | ![]() |
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15 | — | — | Halves all Electric-type damage. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||||
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Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fury Cutter | ![]() |
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20 | 20 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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Swift | ![]() |
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20 | 60 | — | Never misses. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
| 03 | 03 | 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 03 | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 07 | 07 | 07 | 07 | 07 | Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| 07 | Horn Drill | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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| 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 11 | BubbleBeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| 12 | Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | 14 | 14 | 14 | 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 20 | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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| 31 | Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| 16 | Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| 17 | 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 20 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 27 | 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 42 | 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 34 | Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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| 39 | 39 | Swift | ![]() |
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20 | 60 | — | Never misses. |
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| 40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 55 | Scald | ![]() |
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15 | 80 | 100% | Has a 30% chance to burn the target. |
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| 68 | 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 78 | 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 84 | 84 | 84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 50 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H3 | H3 | H3 | H3 | H3 | H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage and can hit Dive users. |
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| H7 | H7 | H7 | H7 | H5 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| H8 | H8 | H6 | Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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| H5 | Whirlpool | ![]() |
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15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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| H7 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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½ male, ½ female
water's edge

Ichthyic



