Essentials
Abilities
- Steadfast
Raises Speed one stage upon flinching.
- Inner Focus
Prevents flinching.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 447
- Original Sinnoh
-
115

- Extended Sinnoh
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115
Names
- Japanese

- リオル (rioru)
- Official Roomaji

- Riolu
- Korean

- 리오르
- Chinese

- 利歐路
- French

- Riolu
- German

- Riolu
Breeding
Compatibility
Riolu cannot breed.
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 11.9 | 253 | 284 | |
| Attack | 47.2 | 208 | 239 | |
| Defense | 13.4 | 148 | 179 | |
| Special Attack | 10.9 | 138 | 169 | |
| Special Defense | 12.5 | 148 | 179 | |
| Speed | 44.5 | 188 | 219 | |
| Total | 12.4 |
Flavor
Flavor Text

-

The aura that emanates from its body intensifies to alert others if it is afraid or sad.

Its body is lithe yet powerful. It can crest three mountains and cross two canyons in one night.

It has the peculiar power of being able to see emotions such as joy and rage in the form of waves.


They communicate with one another using their auras. They are able to run all through the night.
Sprites
Miscellany
- Species
-
Emanation
- Color
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blue
- Cry
- download mp3
- Pawprint

- Shape
-
Sciurine
Height
2'3.6"
0.7 m
Weight
44.5 lb
20.2 kg
Locations
Moves
Fighting moves get STAB, and have their type highlighted in green.
Physical moves better suit Riolu's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Quick Attack | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| — | — | Foresight | ![]() |
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40 | 0 | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| — | — | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 6 | 6 | Counter | ![]() |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| 11 | 11 | Force Palm | ![]() |
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10 | 60 | 100% | Has a 30% chance to paralyze the target. |
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| 15 | 15 | Feint | ![]() |
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10 | 50 | 100% | 2 | Only works if the target uses Protect or Detect on this turn. |
| 19 | 19 | Reversal | ![]() |
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15 | 1 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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| 24 | 24 | Screech | ![]() |
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40 | 0 | 85% | Lowers the target's Defense by two levels. |
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| 29 | 29 | Copycat | ![]() |
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20 | 0 | 0% | Uses the target's last used move. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||
| Agility | ![]() |
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30 | 0 | 100% | Raises the user's Speed by two levels. |
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| Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| Blaze Kick | ![]() |
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10 | 85 | 90% | Has an increased chance for a critical hit and a 10% chance to burn the target. |
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| Bullet Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| Cross Chop | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one level. |
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| Detect | ![]() |
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5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
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| Follow Me | ![]() |
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20 | 0 | 100% | 3 | Redirects the target's single-target effects to the user for this turn. |
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| Hi Jump Kick | ![]() |
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20 | 100 | 90% | If the user misses, it takes half the damage it would have inflicted in recoil. |
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| Iron Defense | ![]() |
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15 | 0 | 100% | Raises the user's Defense by two levels. |
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| Low Kick | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| Mind Reader | ![]() |
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40 | 0 | 100% | Ensures that the user's next move will hit the target. |
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| Sky Uppercut | ![]() |
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15 | 85 | 90% | Inflicts regular damage and can hit Bounce and Fly users. |
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| Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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Fury Cutter | ![]() |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Helping Hand | ![]() |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Iron Defense | ![]() |
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15 | 0 | 100% | Raises the user's Defense by two levels. |
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Low Kick | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Magic Coat | ![]() |
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15 | 0 | 100% | 4 | Reflects back the first effect move used on the user this turn. |
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Magnet Rise | ![]() |
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10 | 0 | 0% | User is immune to Ground moves and effects for five turns. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Swift | ![]() |
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20 | 60 | 100% | Never misses. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
| 05 | 05 | Roar | ![]() |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | 08 | Bulk Up | ![]() |
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20 | 0 | 100% | Raises the user's Attack and Defense by one level. |
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| 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day | ![]() |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance | ![]() |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | Attract | ![]() |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 52 | 52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 56 | 56 | Fling | ![]() |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 58 | 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 60 | 60 | Drain Punch | ![]() |
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5 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 65 | 65 | Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 75 | 75 | Swords Dance | ![]() |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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| 78 | 78 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 80 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 84 | 84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| 87 | 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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⅞ male, ⅛ female


