Main Pokédex page | Flavor text and images
General
Abilities
- Natural Cure
- This Pokémon's status returns to normal when it leaves battle.
Dex Numbers
- Generation
DP
Kanto- 492
Johto- n/a
Hoenn- n/a
Sinnoh- n/a
Names
- Japanese
- シェイミ
- Romaji
- Sheimi
Flavor
- Height
- 7.9" or 0.2 m
- Weight
- 4.6 lb or 2.1 kg
- Species
- Gratitude
- Color
- green
- Cry
- mp3 here
Habitat- n/a
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
No gender (code: 255 or 0xff)- Breeding groups
- 15: No Eggs
- Steps to hatch
- 30,720
- Compatible with
- Cannot breed
In the Wild
- Base EXP
- 64 or 0x40
- Capture rate
- 45 or 0x2d
- Base happiness
- 100 or 0x64
- Growth rate
- poly
- Effort points
- 3 HP
- Wild held items
- Lum Berry (100%)
Evolution Chain
Comparison of this evolution chain
| Basic |
|---|
![]() |
Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 207 | 404 | 88.4 | |
| Attack | 152 | 299 | 80.1 | |
| Defense | 152 | 299 | 82.8 | |
| Special Attack | 152 | 299 | 83.8 | |
| Special Defense | 152 | 299 | 85 | |
| Speed | 152 | 299 | 87.4 | |
| Average | - | - | 94.3 | |
Flavor
All versions' flavor text and sprites
It lives in flower patches and avoids detection by curling up to look like a flowering plant.
It can dissolve toxins in the air to instantly transform ruined land into a lush field of flowers.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|
Move List
Shaymin gets the STAB from
moves.
![]() |
Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|
| -- | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||
| 10 | Magical Leaf | ![]() |
|
20 | 60 | 100% | Never misses. | ||
| 19 | Leech Seed | ![]() |
|
10 | -- | 90% | Seeds the target, stealing HP from it every turn. | ||
| 28 | Synthesis | ![]() |
|
5 | -- | 100% | Heals the user by half its max HP at the right time of day, or 1/4 otherwise. | ||
| 37 | Sweet Scent | ![]() |
|
20 | -- | 100% | Lowers the target's Evasion. | ||
| 46 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||
| 55 | Worry Seed | ![]() |
|
10 | -- | 100% | Changes the target's ability to Insomnia. | ||
| 64 | Aromatherapy | ![]() |
|
5 | -- | 100% | Cures the user and the user's ally, if any, of major status effects. | ||
| 73 | Energy Ball | ![]() |
|
10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense. | ||
| 82 | GrassWhistle | ![]() |
|
15 | -- | 55% | Puts the target to Sleep. | ||
| 91 | Lucky Chant | ![]() |
|
30 | -- | 0% | Prevents the target from inflicting critical hits for five turns. | ||
| 100 | Seed Flare | ![]() |
|
5 | 120 | 85% | Lowers the target's Special Defense. | ||
![]() | TMs and HMs | ||||||||
![]() |
09 | Bullet Seed | ![]() |
|
30 | 10 | 100% | Hits 2-5 times in one turn. | |
![]() |
32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
![]() |
58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. |
![]() |
53 | Energy Ball | ![]() |
|
10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense. | |
![]() |
42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
![]() |
70 | Flash | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
![]() |
21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
![]() |
19 | Giga Drain | ![]() |
|
10 | 60 | 100% | Heals the user by half the damage the target receives. | |
![]() |
68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
![]() |
86 | Grass Knot | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
![]() |
10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
![]() |
15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
![]() |
83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |
![]() |
17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
![]() |
77 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |
![]() |
29 | Psychic | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |
![]() |
44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
![]() |
27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
![]() |
20 | Safeguard | ![]() |
|
25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | |
![]() |
43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
![]() |
82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |
![]() |
22 | SolarBeam | ![]() |
|
10 | 120 | 100% | Requires a turn to charge before attacking. | |
![]() |
90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
![]() |
11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
![]() |
87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |
![]() |
75 | Swords Dance | ![]() |
|
30 | -- | 100% | Raises the user's Attack by two levels. | |
![]() |
06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
![[logo]](/images/veehead.png)


















