41 results
Name | Type | Class | PP | Power | Acc | Pri | Effect |
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Bind | ![]() |
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20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Chatter | ![]() |
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20 | 65 | 100% | Has a higher chance to confuse the target when the recorded sound is louder. |
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Clamp | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Confuse Ray | ![]() |
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10 | — | 100% | Confuses the target. |
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Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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Dark Void | ![]() |
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10 | — | 50% | Puts the target to sleep. |
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Disable | ![]() |
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20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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Dizzy Punch | ![]() |
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10 | 70 | 100% | Has a 20% chance to confuse the target. |
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Dynamic Punch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Embargo | ![]() |
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15 | — | 100% | Target cannot use held items. |
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Fire Spin | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Flatter | ![]() |
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15 | — | 100% | Raises the target's Special Attack by one stage and confuses the target. |
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Grass Whistle | ![]() |
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15 | — | 55% | Puts the target to sleep. |
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Heal Block | ![]() |
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15 | — | 100% | Prevents target from restoring its HP for five turns. |
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Hurricane | ![]() |
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10 | 110 | 70% | Has a 30% chance to confuse the target. |
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Hypnosis | ![]() |
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20 | — | 60% | Puts the target to sleep. |
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Infestation | ![]() |
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20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Lovely Kiss | ![]() |
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10 | — | 75% | Puts the target to sleep. |
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Magma Storm | ![]() |
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5 | 100 | 75% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Magnet Rise | ![]() |
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10 | — | — | User is immune to Ground moves and effects for five turns. |
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Perish Song | ![]() |
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5 | — | — | User and target both faint after three turns. |
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Poison Fang | ![]() |
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15 | 50 | 100% | Has a 50% chance to badly poison the target. |
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Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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Relic Song | ![]() |
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10 | 75 | 100% | Has a 10% chance to put the target to sleep. |
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Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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Sand Tomb | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sing | ![]() |
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15 | — | 55% | Puts the target to sleep. |
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Sleep Powder | ![]() |
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15 | — | 75% | Puts the target to sleep. |
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Spore | ![]() |
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15 | — | 100% | Puts the target to sleep. |
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Supersonic | ![]() |
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20 | — | 55% | Confuses the target. |
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Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Sweet Kiss | ![]() |
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10 | — | 75% | Confuses the target. |
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Teeter Dance | ![]() |
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20 | — | 100% | Confuses the target. |
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Telekinesis | ![]() |
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15 | — | — | Moves have 100% accuracy against the target for three turns. |
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Throat Chop | ![]() |
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15 | 80 | 100% | Prevents the target from using sound-based moves for two turns. |
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Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Whirlpool | ![]() |
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15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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Wrap | ![]() |
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20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Yawn | ![]() |
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10 | — | — | Target sleeps at the end of the next turn. |