41 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Bind | ![]() |
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20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Chatter | ![]() |
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20 | 65 | 100% | Has a higher chance to confuse the target when the recorded sound is louder. |
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| Clamp | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Confuse Ray | ![]() |
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10 | — | 100% | Confuses the target. |
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| Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| Dark Void | ![]() |
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10 | — | 50% | Puts the target to sleep. |
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| Disable | ![]() |
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20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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| Dizzy Punch | ![]() |
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10 | 70 | 100% | Has a 20% chance to confuse the target. |
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| Dynamic Punch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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| Embargo | ![]() |
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15 | — | 100% | Target cannot use held items. |
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| Fire Spin | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Flatter | ![]() |
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15 | — | 100% | Raises the target's Special Attack by one stage and confuses the target. |
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| Grass Whistle | ![]() |
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15 | — | 55% | Puts the target to sleep. |
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| Heal Block | ![]() |
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15 | — | 100% | Prevents target from restoring its HP for five turns. |
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| Hurricane | ![]() |
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10 | 110 | 70% | Has a 30% chance to confuse the target. |
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| Hypnosis | ![]() |
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20 | — | 60% | Puts the target to sleep. |
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| Infestation | ![]() |
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20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Lovely Kiss | ![]() |
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10 | — | 75% | Puts the target to sleep. |
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| Magma Storm | ![]() |
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5 | 100 | 75% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Magnet Rise | ![]() |
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10 | — | — | User is immune to Ground moves and effects for five turns. |
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| Perish Song | ![]() |
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5 | — | — | User and target both faint after three turns. |
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| Poison Fang | ![]() |
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15 | 50 | 100% | Has a 50% chance to badly poison the target. |
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| Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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| Relic Song | ![]() |
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10 | 75 | 100% | Has a 10% chance to put the target to sleep. |
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| Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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| Sand Tomb | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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| Sing | ![]() |
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15 | — | 55% | Puts the target to sleep. |
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| Sleep Powder | ![]() |
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15 | — | 75% | Puts the target to sleep. |
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| Spore | ![]() |
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15 | — | 100% | Puts the target to sleep. |
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| Supersonic | ![]() |
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20 | — | 55% | Confuses the target. |
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| Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| Sweet Kiss | ![]() |
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10 | — | 75% | Confuses the target. |
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| Teeter Dance | ![]() |
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20 | — | 100% | Confuses the target. |
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| Telekinesis | ![]() |
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15 | — | — | Moves have 100% accuracy against the target for three turns. |
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| Throat Chop | ![]() |
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15 | 80 | 100% | Prevents the target from using sound-based moves for two turns. |
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| Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| Whirlpool | ![]() |
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15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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| Wrap | ![]() |
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20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Yawn | ![]() |
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10 | — | — | Target sleeps at the end of the next turn. |

















