Essentials
Pokédex Numbers
- Introduced in
- National
- 433
- Original Sinnoh
- 82
- Extended Sinnoh
- 82
- Coastal Kalos
- 111
- New Hoenn
- 157
Names
- Japanese
- リーシャン (riishan)
- リーシャン
- Official roomaji
- Lisyan
- Korean
- 랑딸랑
- Chinese
- 鈴鐺響
- 铃铛响
- French
- Korillon
- German
- Klingplim
- Spanish
- Chingling
- Italian
- Chingling
Breeding
Compatibility
Chingling cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Chingling Either parent must hold Pure Incense | Chimecho Level up, during the night, with at least 220 happiness |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 15.8 | 263 | 294 | |
Attack | 4.1 | 128 | 159 | |
Defense | 23.1 | 168 | 199 | |
Special Attack | 49.0 | 198 | 229 | |
Special Defense | 22.7 | 168 | 199 | |
Speed | 23.7 | 158 | 189 | |
Total | 9.3 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/13/18
Flavor
Flavor Text
-
There is an orb inside its mouth. When it hops, the orb bounces all over and makes a ringing sound.
-
Each time it hops, it makes a ringing sound. It deafens foes by emitting high-frequency cries.
There is an orb inside its mouth. When it hops, the orb bounces all over and makes a ringing sound.
Each time it hops, it makes a ringing sound. It deafens foes by emitting high-frequency cries.
There is an orb inside its mouth. When it hops, the orb bounces all over and makes a ringing sound.
Sprites
Height
0'7.9"
0.2 m
Weight
1.3 lb
0.6 kg
Locations
- Diamond
-
- Lake Acuity
- Lake Valor
- Mt. Coronet, 2F
- Mt. Coronet, 3F
- Mt. Coronet, 4F
- Mt. Coronet, 5F
- Mt. Coronet, B1F
- Mt. Coronet, Route 207
- Mt. Coronet, Route 211
- Mt. Coronet, Route 216
- Mt. Coronet, blizzard
- Mt. Coronet, cave
- Mt. Coronet, snowfall
- Route 211, east, towards Celestic Town
- Route 211, west, towards Eterna City
- Pearl
-
- Lake Acuity
- Lake Valor
- Mt. Coronet, 2F
- Mt. Coronet, 3F
- Mt. Coronet, 4F
- Mt. Coronet, 5F
- Mt. Coronet, B1F
- Mt. Coronet, Route 207
- Mt. Coronet, Route 211
- Mt. Coronet, Route 216
- Mt. Coronet, blizzard
- Mt. Coronet, cave
- Mt. Coronet, snowfall
- Route 211, east, towards Celestic Town
- Route 211, west, towards Eterna City
- Platinum
-
- Mt. Coronet, 2F
- Mt. Coronet, 3F
- Mt. Coronet, 4F
- Mt. Coronet, 5F
- Mt. Coronet, 6F
- Mt. Coronet, B1F
- Mt. Coronet, Route 207
- Mt. Coronet, Route 211
- Mt. Coronet, Route 216
- Mt. Coronet, blizzard
- Mt. Coronet, cave
- Mt. Coronet, snowfall
- Route 211, east, towards Celestic Town
- Route 211, west, towards Eterna City
- Sendoff Spring
- Turnback Cave, before pillar 1
- Turnback Cave, between pillars 1 and 2
- Turnback Cave, pillar 1
- HeartGold
-
- Cerulean Cave, 1F
- Cerulean Cave, 2F
- Cerulean Cave, B1F
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Diglett's Cave
- Ice Path, 1F
- Ice Path, B1F
- Ice Path, B2F
- Ice Path, B3F
- Mt. Moon, 1F
- Mt. Moon, 2F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Mt. Mortar, Upper Cave
- Mt. Silver, 1F
- Mt. Silver, 1F top
- Mt. Silver, 2F
- Mt. Silver, 3F
- Mt. Silver, 4F
- Mt. Silver, mountainside
- Mt. Silver, top
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Route 47, inside cave
- Seafoam Islands, 1F
- Seafoam Islands, B1F
- Seafoam Islands, B2F
- Seafoam Islands, B3F
- Seafoam Islands, B4F
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Victory Road, 1F
- Victory Road, 2F
- Victory Road, 3F
- Whirl Islands, 1F
- Whirl Islands, B1F
- Whirl Islands, B2F
- Whirl Islands, B3F
- SoulSilver
-
- Cerulean Cave, 1F
- Cerulean Cave, 2F
- Cerulean Cave, B1F
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Diglett's Cave
- Ice Path, 1F
- Ice Path, B1F
- Ice Path, B2F
- Ice Path, B3F
- Mt. Moon, 1F
- Mt. Moon, 2F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Mt. Mortar, Upper Cave
- Mt. Silver, 1F
- Mt. Silver, 1F top
- Mt. Silver, 2F
- Mt. Silver, 3F
- Mt. Silver, 4F
- Mt. Silver, mountainside
- Mt. Silver, top
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Route 47, inside cave
- Seafoam Islands, 1F
- Seafoam Islands, B1F
- Seafoam Islands, B2F
- Seafoam Islands, B3F
- Seafoam Islands, B4F
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Victory Road, 1F
- Victory Road, 2F
- Victory Road, 3F
- Whirl Islands, 1F
- Whirl Islands, B1F
- Whirl Islands, B2F
- Whirl Islands, B3F
- X
- Y
Pal Park
- Area
- Field
- Score
- 70
- Rate
- 20
Moves
Psychic moves get STAB, and have their type highlighted in green.
Special moves better suit Chingling's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
— | — | — | — | — | Wrap | 20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|||
6 | 6 | 6 | 4 | 4 | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
|||
9 | 9 | 9 | 7 | 7 | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
|||
14 | 14 | 14 | 10 | 10 | Confusion | 25 | 50 | 100% | Has a 10% chance to confuse the target. |
|||
17 | 17 | 17 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|||||
13 | 13 | Yawn | 10 | — | — | Target sleeps at the end of the next turn. |
||||||
22 | 22 | 22 | 16 | 16 | Last Resort | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
|||
25 | 25 | 19 | 19 | Entrainment | 15 | — | 100% | Copies the user's ability onto the target. |
||||
32 | 32 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
||||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||
Cosmic Power | 20 | — | — | Raises the user's Defense and Special Defense by one stage. |
||||||||
Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
||||||||
Disable | 20 | — | 100% | Disables the target's last used move for 1-8 turns. |
||||||||
Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
||||||||
Future Sight | 10 | 120 | 100% | Hits the target two turns later. |
||||||||
Hypnosis | 20 | — | 60% | Puts the target to sleep. |
||||||||
Recover | 10 | — | — | Heals the user by half its max HP. |
||||||||
Skill Swap | 10 | — | — | User and target swap abilities. |
||||||||
Stored Power | 10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
||||||||
Wish | 10 | — | — | User will recover half its max HP at the end of the next turn. |
||||||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||
Bind | 20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
||||||||
Gravity | 5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
||||||||
Heal Bell | 5 | — | — | Cures the entire party of major status effects. |
||||||||
Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
|||||||
Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
||||||||
Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
||||||||
Knock Off | 20 | 65 | 100% | Target drops its held item. |
||||||||
Last Resort | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
||||||||
Magic Coat | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
|||||||
Recycle | 10 | — | — | User recovers the item it last used up. |
||||||||
Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
||||||||
Shock Wave | 20 | 60 | — | Never misses. |
||||||||
Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
||||||||
Skill Swap | 10 | — | — | User and target swap abilities. |
||||||||
Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||
Snatch | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
|||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||||||
Swift | 20 | 60 | — | Never misses. |
||||||||
Trick | 10 | — | 100% | User and target swap items. |
||||||||
Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
||||||||
Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
||||||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
03 | 03 | 03 | 03 | Psyshock | 10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
||||
04 | 04 | 04 | 04 | 04 | Calm Mind | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
|||
06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||
12 | 12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
|||
16 | 16 | 16 | 16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
|||
17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
|||
19 | Telekinesis | 15 | — | — | Moves have 100% accuracy against the target for three turns. |
|||||||
20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
|||
21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|||
30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|||
32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
33 | 33 | 33 | 33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
|||
34 | Shock Wave | 20 | 60 | — | Never misses. |
|||||||
41 | 41 | 41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
|||
42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||
44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||
48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
||||
49 | 49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
||||
48 | Skill Swap | 10 | — | — | User and target swap abilities. |
|||||||
49 | Snatch | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
||||||
57 | 57 | 57 | 57 | 57 | Charge Beam | 10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
|||
58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||
67 | Recycle | 10 | — | — | User recovers the item it last used up. |
|||||||
70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
||||
73 | 73 | 73 | 73 | 73 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
|||
77 | 77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
|||
78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
|||||||
82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||
83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
|||||||
85 | 85 | 85 | 85 | 85 | Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
|||
86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|||
87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||
88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||
90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
92 | 92 | 92 | 92 | 92 | Trick Room | 5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
||
94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||
99 | 99 | 99 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||||
100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |