Essentials
Pokédex Numbers
- Introduced in
- National
- 433
- Original Sinnoh
-
82
- Extended Sinnoh
-
82
- Coastal Kalos
-
111
- New Hoenn
-
157
Names
- Japanese
- リーシャン (riishan)
-
- リーシャン
- Official roomaji
- Lisyan
- Korean
- 랑딸랑
- Chinese
- 鈴鐺響
-
- 铃铛响
- French
- Korillon
- German
- Klingplim
- Spanish
- Chingling
- Italian
- Chingling
Breeding
Compatibility
Chingling cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Chingling Either parent must hold Pure Incense | Chimecho Level up, during the night, with at least 220 happiness |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 15.8 | 263 | 294 | |
Attack | 4.1 | 128 | 159 | |
Defense | 23.1 | 168 | 199 | |
Special Attack | 49.0 | 198 | 229 | |
Special Defense | 22.7 | 168 | 199 | |
Speed | 23.7 | 158 | 189 | |
Total | 9.3 |
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Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/13/18
Flavor
Flavor Text
-
There is an orb inside its mouth. When it hops, the orb bounces all over and makes a ringing sound.
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Each time it hops, it makes a ringing sound. It deafens foes by emitting high-frequency cries.
There is an orb inside its mouth. When it hops, the orb bounces all over and makes a ringing sound.
Each time it hops, it makes a ringing sound. It deafens foes by emitting high-frequency cries.
There is an orb inside its mouth. When it hops, the orb bounces all over and makes a ringing sound.
Sprites

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Height
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
0'7.9"
0.2 m
Weight


1.3 lb
0.6 kg
Locations
- Diamond
-
- Lake Acuity
- Lake Valor
- Mt. Coronet, 2F
- Mt. Coronet, 3F
- Mt. Coronet, 4F
- Mt. Coronet, 5F
- Mt. Coronet, B1F
- Mt. Coronet, Route 207
- Mt. Coronet, Route 211
- Mt. Coronet, Route 216
- Mt. Coronet, blizzard
- Mt. Coronet, cave
- Mt. Coronet, snowfall
- Route 211, east, towards Celestic Town
- Route 211, west, towards Eterna City
- Pearl
-
- Lake Acuity
- Lake Valor
- Mt. Coronet, 2F
- Mt. Coronet, 3F
- Mt. Coronet, 4F
- Mt. Coronet, 5F
- Mt. Coronet, B1F
- Mt. Coronet, Route 207
- Mt. Coronet, Route 211
- Mt. Coronet, Route 216
- Mt. Coronet, blizzard
- Mt. Coronet, cave
- Mt. Coronet, snowfall
- Route 211, east, towards Celestic Town
- Route 211, west, towards Eterna City
- Platinum
-
- Mt. Coronet, 2F
- Mt. Coronet, 3F
- Mt. Coronet, 4F
- Mt. Coronet, 5F
- Mt. Coronet, 6F
- Mt. Coronet, B1F
- Mt. Coronet, Route 207
- Mt. Coronet, Route 211
- Mt. Coronet, Route 216
- Mt. Coronet, blizzard
- Mt. Coronet, cave
- Mt. Coronet, snowfall
- Route 211, east, towards Celestic Town
- Route 211, west, towards Eterna City
- Sendoff Spring
- Turnback Cave, before pillar 1
- Turnback Cave, between pillars 1 and 2
- Turnback Cave, pillar 1
- HeartGold
-
- Cerulean Cave, 1F
- Cerulean Cave, 2F
- Cerulean Cave, B1F
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Diglett's Cave
- Ice Path, 1F
- Ice Path, B1F
- Ice Path, B2F
- Ice Path, B3F
- Mt. Moon, 1F
- Mt. Moon, 2F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Mt. Mortar, Upper Cave
- Mt. Silver, 1F
- Mt. Silver, 1F top
- Mt. Silver, 2F
- Mt. Silver, 3F
- Mt. Silver, 4F
- Mt. Silver, mountainside
- Mt. Silver, top
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Route 47, inside cave
- Seafoam Islands, 1F
- Seafoam Islands, B1F
- Seafoam Islands, B2F
- Seafoam Islands, B3F
- Seafoam Islands, B4F
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Victory Road, 1F
- Victory Road, 2F
- Victory Road, 3F
- Whirl Islands, 1F
- Whirl Islands, B1F
- Whirl Islands, B2F
- Whirl Islands, B3F
- SoulSilver
-
- Cerulean Cave, 1F
- Cerulean Cave, 2F
- Cerulean Cave, B1F
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Diglett's Cave
- Ice Path, 1F
- Ice Path, B1F
- Ice Path, B2F
- Ice Path, B3F
- Mt. Moon, 1F
- Mt. Moon, 2F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Mt. Mortar, Upper Cave
- Mt. Silver, 1F
- Mt. Silver, 1F top
- Mt. Silver, 2F
- Mt. Silver, 3F
- Mt. Silver, 4F
- Mt. Silver, mountainside
- Mt. Silver, top
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Route 47, inside cave
- Seafoam Islands, 1F
- Seafoam Islands, B1F
- Seafoam Islands, B2F
- Seafoam Islands, B3F
- Seafoam Islands, B4F
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Victory Road, 1F
- Victory Road, 2F
- Victory Road, 3F
- Whirl Islands, 1F
- Whirl Islands, B1F
- Whirl Islands, B2F
- Whirl Islands, B3F
- X
- Y
Pal Park
- Area
- Field
- Score
- 70
- Rate
- 20
Moves
Psychic moves get STAB, and have their type highlighted in green.
Special moves better suit Chingling's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
— | — | — | — | — | Wrap | ![]() |
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20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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6 | 6 | 6 | 4 | 4 | Growl | ![]() |
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40 | — | 100% | Lowers the target's Attack by one stage. |
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9 | 9 | 9 | 7 | 7 | Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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14 | 14 | 14 | 10 | 10 | Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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17 | 17 | 17 | Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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13 | 13 | Yawn | ![]() |
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10 | — | — | Target sleeps at the end of the next turn. |
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22 | 22 | 22 | 16 | 16 | Last Resort | ![]() |
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5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
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25 | 25 | 19 | 19 | Entrainment | ![]() |
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15 | — | 100% | Copies the user's ability onto the target. |
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32 | 32 | Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||
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Cosmic Power | ![]() |
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20 | — | — | Raises the user's Defense and Special Defense by one stage. |
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Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Disable | ![]() |
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20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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Future Sight | ![]() |
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10 | 120 | 100% | Hits the target two turns later. |
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Hypnosis | ![]() |
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20 | — | 60% | Puts the target to sleep. |
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Recover | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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Skill Swap | ![]() |
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10 | — | — | User and target swap abilities. |
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Stored Power | ![]() |
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10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
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Wish | ![]() |
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10 | — | — | User will recover half its max HP at the end of the next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
Tutor: Can be taught at any time by an NPC. | ||||||||||||
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Bind | ![]() |
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20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Gravity | ![]() |
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5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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Heal Bell | ![]() |
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5 | — | — | Cures the entire party of major status effects. |
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Helping Hand | ![]() |
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20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Hyper Voice | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Knock Off | ![]() |
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20 | 65 | 100% | Target drops its held item. |
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Last Resort | ![]() |
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5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
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Magic Coat | ![]() |
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15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Recycle | ![]() |
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10 | — | — | User recovers the item it last used up. |
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Skill Swap | ![]() |
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10 | — | — | User and target swap abilities. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snatch | ![]() |
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10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Swift | ![]() |
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20 | 60 | — | Never misses. |
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Trick | ![]() |
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10 | — | 100% | User and target swap items. |
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Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
03 | 03 | 03 | 03 | Psyshock | ![]() |
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10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
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04 | 04 | 04 | 04 | 04 | Calm Mind | ![]() |
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20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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12 | 12 | 12 | 12 | 12 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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16 | 16 | 16 | 16 | 16 | Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
18 | 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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19 | Telekinesis | ![]() |
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15 | — | — | Moves have 100% accuracy against the target for three turns. |
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20 | 20 | 20 | 20 | 20 | Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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29 | 29 | 29 | 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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30 | 30 | 30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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33 | 33 | 33 | 33 | 33 | Reflect | ![]() |
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20 | — | — | Reduces damage from physical attacks by half. |
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34 | Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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41 | 41 | 41 | 41 | 41 | Torment | ![]() |
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15 | — | 100% | Prevents the target from using the same move twice in a row. |
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42 | 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | 49 | 49 | 49 | Echoed Voice | ![]() |
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15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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48 | Skill Swap | ![]() |
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10 | — | — | User and target swap abilities. |
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49 | Snatch | ![]() |
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10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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57 | 57 | 57 | 57 | 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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67 | Recycle | ![]() |
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10 | — | — | User recovers the item it last used up. |
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70 | 70 | 70 | 70 | Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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73 | 73 | 73 | 73 | 73 | Thunder Wave | ![]() |
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20 | — | 90% | Paralyzes the target. |
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77 | 77 | 77 | 77 | 77 | Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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85 | 85 | 85 | 85 | 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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86 | 86 | 86 | 86 | 86 | Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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92 | 92 | 92 | 92 | 92 | Trick Room | ![]() |
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5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
94 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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99 | 99 | 99 | Dazzling Gleam | ![]() |
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10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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100 | 100 | 100 | Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |