Essentials
Abilities
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 647
- Original Unova
- 153
- Updated Unova
- 298
Names
- Japanese
- ケルディオ (kerudio)
- ケルディオ
- Korean
- 케르디오
- Chinese
- 凱路迪歐
- 凯路迪欧
- French
- Keldeo
- German
- Keldeo
- Spanish
- Keldeo
- Italian
- Keldeo
Breeding
Compatibility
Ordinary Keldeo cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Keldeo |
Keldeo Forms
Forms only affect appearance. In Black and White Versions 2, Keldeo becomes Resolute Form when it learns Secret Sword and reverts to Ordinary Form if it forgets that move.
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 84.6 | 355 | 386 | |
Attack | 45.6 | 212 | 243 | |
Defense | 73.5 | 248 | 279 | |
Special Attack | 92.9 | 326 | 357 | |
Special Defense | 75.3 | 248 | 279 | |
Speed | 89.3 | 284 | 315 | |
Total | 87.8 |
Flavor
Flavor Text
-
By blasting water from its hooves, it can glide across water. It excels at using leg moves while battling.
It crosses the world, running over the surfaces of oceans and rivers. It appears at scenic waterfronts.
When it is resolute, its body fills with power and it becomes swifter. Its jumps are then too fast to follow.
-
It crosses the world, running over the surfaces of oceans and rivers. It appears at scenic waterfronts.
When it is resolute, its body fills with power and it becomes swifter. Its jumps are then too fast to follow.
It crosses the world, running over the surfaces of oceans and rivers. It appears at scenic waterfronts.
When it is resolute, its body fills with power and it becomes swifter. Its jumps are then too fast to follow.
Sprites
Height
4'7.1"
1.4 m
Weight
106.9 lb
48.5 kg
Locations
Moves
Water and Fighting moves get STAB, and have their type highlighted in green.
Special moves better suit Keldeo's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
— | — | — | — | Aqua Jet | 20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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— | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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7 | 7 | 7 | — | Double Kick | 30 | 30 | 100% | Hits twice in one turn. |
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13 | 13 | 13 | — | Bubble Beam | 20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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7 | Double Kick | 30 | 30 | 100% | Hits twice in one turn. |
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13 | Bubble Beam | 20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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19 | 19 | 19 | 19 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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25 | 25 | 25 | 25 | Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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31 | 31 | 31 | 31 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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37 | 37 | 37 | 37 | Aqua Tail | 10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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43 | 43 | 43 | 43 | Sacred Sword | 15 | 90 | 100% | Ignores the target's stat modifiers. |
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49 | 49 | 49 | 49 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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55 | 55 | 55 | 55 | Quick Guard | 15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
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61 | 61 | 61 | 61 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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67 | 67 | 67 | 67 | Hydro Pump | 5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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73 | 73 | 73 | 73 | Close Combat | 5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Tutor: Can be taught at any time by an NPC. | |||||||||||
Aqua Tail | 10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Bounce | 5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Covet | 25 | 60 | 100% | Takes the target's item. |
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Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Last Resort | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
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Secret Sword | 10 | 85 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||
01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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04 | 04 | 04 | 04 | Calm Mind | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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05 | 05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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07 | 07 | 07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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33 | 33 | 33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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52 | 52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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54 | 54 | 54 | 54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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55 | 55 | 55 | 55 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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67 | 67 | 67 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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71 | 71 | 71 | 71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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81 | 81 | 81 | 81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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83 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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84 | 84 | 84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H3 | H3 | H3 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |