Essentials
Abilities
- Adaptability
Increases the same-type attack bonus from 1.5× to 2×.
- Download
Raises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle.
Hidden Ability
- Analytic
Strengthens moves to 1.3× their power when moving last.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 474
- Extended Sinnoh
- 194
- Original Alola
- 219
- Original Ula'ula
- 91
- Updated Alola
- 283
- Updated Ula'ula
- 104
Names
- Japanese
- ポリゴンZ (porigonZ)
- ポリゴンZ
- Official roomaji
- PorygonZ
- Korean
- 폴리곤Z
- Chinese
- 多邊獸Z
- 多边兽Z
- French
- Porygon-Z
- German
- Porygon-Z
- Spanish
- Porygon-Z
- Italian
- Porygon-Z
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Porygon | Porygon2 Trade, while holding an Up-Grade | Porygon-Z Trade, while holding a Dubious Disc |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 78.7 | 343 | 374 | |
Attack | 54.5 | 228 | 259 | |
Defense | 50.5 | 208 | 239 | |
Special Attack | 95.2 | 338 | 369 | |
Special Defense | 57.5 | 218 | 249 | |
Speed | 73.2 | 248 | 279 | |
Total | 82.3 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 6/15/19
Flavor
Flavor Text
-
Its programming was modified to enable work in alien dimensions. It did not work as planned.
-
Additional software was installed to make it a better Pokémon. It began acting oddly, however.
Its programming was modified to enable it to travel through alien dimensions. Seems there might have been an error...
Additional software was installed to make it a better Pokémon. It began acting oddly, however.
Its programming was modified to enable it to travel through alien dimensions. Seems there might have been an error...
-
In order to create a more advanced Pokémon, an additional program was installed, but apparently it contained a defect that makes it move oddly.
Its program was modified to facilitate extra-dimensional activities, but that led to noticeably strange behavior.
Its behavior is noticeably unstable, which is apparently due to the incompetence of the engineer who updated its programming.
A faulty update was added to its programming. Its behavior is noticeably strange, so the experiment may have been a failure.
Sprites
Height
2'11.4"
0.9 m
Weight
75.0 lb
34.0 kg
Locations
Pal Park
- Area
- Field
- Score
- 80
- Rate
- 10
Moves
Normal moves get STAB, and have their type highlighted in green.
Special moves better suit Porygon-Z's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
— | — | — | — | — | Trick Room | 5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
||
— | — | — | Zap Cannon | 5 | 120 | 50% | Has a 100% chance to paralyze the target. |
|||||
— | — | — | Magic Coat | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
||||
— | — | — | — | — | Conversion 2 | 30 | — | — | Changes the user's type to a random type either resistant or immune to the last move used against it. |
|||
— | — | — | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||
— | — | — | — | — | Conversion | 30 | — | — | User's type changes to the type of one of its moves at random. |
|||
— | — | — | — | — | Nasty Plot | 20 | — | — | Raises the user's Special Attack by two stages. |
|||
7 | 7 | 7 | 7 | 7 | Psybeam | 20 | 65 | 100% | Has a 10% chance to confuse the target. |
|||
12 | 12 | 12 | 12 | 12 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
|||
18 | 18 | 18 | 18 | 18 | Recover | 10 | — | — | Heals the user by half its max HP. |
|||
23 | 23 | 23 | 23 | 23 | Magnet Rise | 10 | — | — | User is immune to Ground moves and effects for five turns. |
|||
29 | 29 | 29 | 29 | 29 | Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
|||
34 | 34 | 34 | 34 | 34 | Embargo | 15 | — | 100% | Target cannot use held items. |
|||
40 | 40 | 40 | 40 | 40 | Discharge | 15 | 80 | 100% | Has a 30% chance to paralyze the target. |
|||
45 | 45 | 45 | 45 | 45 | Lock-On | 5 | — | — | Ensures that the user's next move will hit the target. |
|||
51 | 51 | 50 | 50 | 50 | Tri Attack | 10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
|||
56 | 56 | 56 | 56 | 56 | Magic Coat | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
||
62 | 62 | 62 | 62 | 62 | Zap Cannon | 5 | 120 | 50% | Has a 100% chance to paralyze the target. |
|||
67 | 67 | 67 | 67 | 67 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
Level up, learned by Porygon2 but not Porygon-Z | ||||||||||||
— | — | — | — | — | Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
|||
34 | 34 | 34 | 34 | 34 | Recycle | 10 | — | — | User recovers the item it last used up. |
|||
Level up, learned by Porygon but not Porygon-Z | ||||||||||||
— | — | — | — | — | Sharpen | 30 | — | — | Raises the user's Attack by one stage. |
|||
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||
Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
||||||||
Electroweb | 15 | 55 | 95% | Lowers the target's Speed by one stage. |
||||||||
Foul Play | 15 | 95 | 100% | Calculates damage with the target's attacking stat. |
||||||||
Gravity | 5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
||||||||
Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
||||||||
Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
||||||||
Last Resort | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
||||||||
Magic Coat | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
|||||||
Magnet Rise | 10 | — | — | User is immune to Ground moves and effects for five turns. |
||||||||
Pain Split | 20 | — | — | Sets the user's and targets's HP to the average of their current HP. |
||||||||
Recycle | 10 | — | — | User recovers the item it last used up. |
||||||||
Shock Wave | 20 | 60 | — | Never misses. |
||||||||
Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
||||||||
Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||||||
Swift | 20 | 60 | — | Never misses. |
||||||||
Trick | 10 | — | 100% | User and target swap items. |
||||||||
Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
||||||||
Wonder Room | 10 | — | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
||||||||
Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
||||||||
Tutor, learned by Porygon2 but not Porygon-Z | ||||||||||||
Wonder Room | 10 | — | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
||||||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
03 | 03 | 03 | 03 | Psyshock | 10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
||||
06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||
13 | 13 | 13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
|||
14 | 14 | 14 | 14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
|||
15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
|||
21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
|||
23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
|||||||
24 | 24 | 24 | 24 | 24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
|||
25 | 25 | 25 | 25 | 25 | Thunder | 10 | 110 | 70% | Has a 30% chance to paralyze the target. |
|||
27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|||
30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|||
32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
34 | Shock Wave | 20 | 60 | — | Never misses. |
|||||||
40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
|||
42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||
44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
|||
48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
||||
57 | 57 | 57 | 57 | 57 | Charge Beam | 10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
|||
58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||
63 | 63 | 63 | 63 | 63 | Embargo | 15 | — | 100% | Target cannot use held items. |
|||
67 | Recycle | 10 | — | — | User recovers the item it last used up. |
|||||||
68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
||||
73 | 73 | 73 | 73 | 73 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
|||
77 | 77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
|||
79 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|||||||
82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||
83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
|||||||
85 | 85 | 85 | 85 | 85 | Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
|||
87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||
88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||
90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
92 | 92 | 92 | 92 | 92 | Trick Room | 5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
||
94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||
97 | 97 | 97 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|||||
100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |