Essentials

Shedinja

Shed Pokémon

Shedinja

Bug Ghost

Abilities

Wonder Guard

Protects against damaging moves that are not super effective.

Damage Taken

  • Bug ½
  • Dark 2
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 0
  • Fire 2
  • Flying 2
  • Ghost 2
  • Grass ½
  • Ground ½
  • Ice 1
  • Normal 0
  • Poison ½
  • Psychic 1
  • Rock 2
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 3
National
292
Original Hoenn
44 Ruby, Sapphire, Emerald
Central Kalos
113 X, Y
New Hoenn
45 Omega Ruby, Alpha Sapphire

Names

Japanese
ヌケニン (nukenin)
ヌケニン
Official roomaji
Nukenin
Korean
껍질몬
Chinese
脫殼忍者
脱壳忍者
French
Munja
German
Ninjatom
Spanish
Shedinja
Italian
Shedinja

Breeding

Gender
genderless Search:
Egg groups
  • Mineral
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
83 Search:
Effort points
  • 2 HP
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
slow then very fast Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Nincada Ninjask Level up, starting at level 20
Shedinja Evolve Nincada (Shedinja will consume a Poké Ball and appear in a free party slot)

Stats

Pctile Min IVs Max IVs
HP
1
0.1 1 1
Attack
90
65.1 248 279
Defense
45
16.8 158 189
Special Attack
30
5.7 128 159
Special Defense
30
3.2 128 159
Speed
40
17.2 148 179
Total
236
3.2

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯
Power
★☆☆
Skill
★☆☆
Stamina
★★✯✯☆
Jump
★★★★✯
Total
9/13/18

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

A discarded bug shell that came to life. Peering into the crack on its back is said to steal one’s spirit.

Generation 6
X

A discarded bug shell that came to life. Peering into the crack on its back is said to steal one’s spirit.

Y

A most peculiar Pokémon that somehow appears in a Poké Ball when a Nincada evolves.

Omega Ruby

Shedinja’s hard body doesn’t move—not even a twitch. In fact, its body appears to be merely a hollow shell. It is believed that this Pokémon will steal the spirit of anyone peering into its hollow body from its back.

Alpha Sapphire

Shedinja is a peculiar Pokémon. It seems to appear unsought in a Poké Ball after a Nincada evolves. This bizarre Pokémon is entirely immobile—it doesn’t even breathe.

Sprites

Shedinja Shedinja

Miscellany

Species
Shed Pokémon Search:
Color
Brown Search:
Cry
Habitat FireRed, LeafGreen
forest Search:
Footprint
Shedinja
Shape
Alvine Search:

Height

Trainer dude

Shedinja
8

2'7.5"
0.8 m

Weight

Trainer dudette

Shedinja
12

2.6 lb
1.2 kg

Locations

Pal Park

Area
Forest
Score
80
Rate
10

Moves

Bug and Ghost moves get STAB, and have their type highlighted in green.

Physical moves better suit Shedinja's higher Attack, and have their class highlighted in green.

Generation 3 Generation 4 Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Scratch Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Harden Normal status 30

Raises the user's Defense by one stage.

5 5 5 5 5 Leech Life Bug physical 10 80 100%

Drains half the damage inflicted to heal the user.

Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

9 9 9 9 9 Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

5 Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

9 Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

14 14 14 14 13 13 Fury Swipes Normal physical 15 18 80%

Hits 2-5 times in one turn.

17 17 Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

21 21 Shadow Sneak Ghost physical 30 40 100% 1

Inflicts regular damage with no additional effect.

19 19 19 19 25 25 Mind Reader Normal status 5

Ensures that the user's next move will hit the target.

25 25 25 25 Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

31 31 31 31 29 29 Confuse Ray Ghost status 10 100%

Confuses the target.

38 38 38 Shadow Sneak Ghost physical 30 40 100% 1

Inflicts regular damage with no additional effect.

38 33 33 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

45 45 45 43 37 37 Grudge Ghost status 5

If the user faints this turn, the PP of the move that fainted it drops to 0.

52 52 41 41 Heal Block Psychic status 15 100%

Prevents target from restoring its HP for five turns.

47 45 45 Phantom Force Ghost physical 10 90 100%

User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.

50 Heal Block Psychic status 15 100%

Prevents target from restoring its HP for five turns.

59 59 59 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

Level up, learned by Nincada but not Shedinja
25 25 25 25 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

31 31 31 31 17 17 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

38 38 38 38 21 21 Metal Claw Steel physical 35 50 95%

Has a 10% chance to raise the user's Attack by one stage.

29 29 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

33 33 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

45 45 45 45 37 37 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

Generation 3 Generation 4 Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Nincada but not Shedinja
• • • • • Bug Bite Bug physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

• • • • • Bug Buzz Bug special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

• • • • • • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • • • • Feint Attack Dark physical 20 60

Never misses.

• • • • Final Gambit Fighting special 5 * 100%

Inflicts damage equal to the user's remaining HP. User faints.

• • • • • • Gust Flying special 35 40 100%

Inflicts regular damage and can hit Pokémon in the air.

• • • • • Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

• • • • • • Silver Wind Bug special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Generation 3 Generation 4 Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Bug Bite Bug physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Nightmare Ghost status 15 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire String Shot Bug status 40 95%

Lowers the target's Speed by two stages.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sucker Punch Dark physical 5 70 100% 1

Only works if the target is about to use a damaging move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Trick Psychic status 10 100%

User and target swap items.

Generation 3 Generation 4 Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 01 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 Telekinesis Psychic status 15

Moves have 100% accuracy against the target for three turns.

19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 Leech Life Bug physical 10 80 100%

Drains half the damage inflicted to heal the user.

28 28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

37 37 37 37 37 37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

40 40 40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

46 46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

54 54 54 54 54 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

61 61 61 61 61 Will-O-Wisp Fire status 15 85%

Burns the target.

65 65 65 65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

76 76 76 Struggle Bug Bug special 20 50 100%

Has a 100% chance to lower the target's Special Attack by one stage.

81 81 81 81 81 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

85 85 85 85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H5 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

External Links