Main Pokédex page | Flavor text and images
General
Abilities
- Sturdy
- One-hit KO moves do not work on this Pokémon.
- Magnet Pull
- Steel enemies cannot run or be switched out.
Flavor
- Height
- 11.8" or 0.3 m
- Weight
- 13.2 lb or 6 kg
- Species
- Magnet
- Color
- gray
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 173 or 0xad
Breeding
- Gender
No gender (code: 255 or 0xff)- Breeding groups
- 10: Mineral
- Steps to hatch
- 5,120
- Compatible with
- Genderless; can only breed with Ditto
In the Wild
- Base EXP
- 89 or 0x59
- Capture rate
- 190 or 0xbe
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 1 Special Attack
- Wild held items
- Metal Coat (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 | Stage 2 |
|---|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 132 | 254 | 1.6 | |
| Attack | 87 | 169 | 7.7 | |
| Defense | 122 | 239 | 53.5 | |
| Special Attack | 147 | 289 | 80.1 | |
| Special Defense | 107 | 209 | 31.4 | |
| Speed | 97 | 189 | 23.5 | |
| Average | - | - | 27.4 | |
Flavor
All versions' flavor text and sprites
The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Fuego Ironworks | 28 - 29 | 40%
|
Move List
Magnemite's Special Attack is higher, so it will inflict more damage with special (
) moves.
Magnemite gets the STAB from
and
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Metal Sound | ![]() |
|
40 | -- | 85% | Lowers the target's Special Defense by two levels. | ||||
| -- | -- | -- | -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||
| 6 | 6 | 6 | ThunderShock | ![]() |
|
30 | 40 | 100% | Has a 10% chance to Paralyze the target. | |||
| 11 | 11 | 11 | Supersonic | ![]() |
|
20 | -- | 55% | Confuses the target. | |||
| 21 | 16 | 16 | 14 | SonicBoom | ![]() |
|
20 | varies | 90% | Inflicts 20 points of damage. | ||
| 21 | 21 | 17 | Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | |||
| 25 | ThunderShock | ![]() |
|
30 | 40 | 100% | Has a 10% chance to Paralyze the target. | |||||
| 26 | 22 | Spark | ![]() |
|
20 | 65 | 100% | Has a 30% chance to Paralyze the target. | ||||
| 27 | 32 | 27 | Lock-On | ![]() |
|
5 | -- | 100% | Ensures that the user's next move will hit the target. | |||
| 29 | Supersonic | ![]() |
|
20 | -- | 55% | Confuses the target. | |||||
| 30 | Magnet Bomb | ![]() |
|
20 | 60 | 0% | Never misses. | |||||
| 33 | Screech | ![]() |
|
40 | -- | 85% | Lowers the target's Defense by two levels. | |||||
| 35 | Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | |||||
| 38 | Discharge | ![]() |
|
15 | 80 | 100% | Has a 30% chance to Paralyze the target. | |||||
| 41 | 33 | 38 | Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |||
| 43 | Mirror Shot | ![]() |
|
10 | 65 | 85% | Has a 30% chance to lower the target's Accuracy. | |||||
| 47 | 39 | 44 | Screech | ![]() |
|
40 | -- | 85% | Lowers the target's Defense by two levels. | |||
| 46 | Magnet Rise | ![]() |
|
10 | -- | 0% | Changes the user's ability to Levitate. | |||||
| 49 | Gyro Ball | ![]() |
|
5 | varies | 100% | Inflicts more damage when the user has lower Speed, with a maximum of 150 power. | |||||
| 45 | 50 | 54 | Zap Cannon | ![]() |
|
5 | 120 | 50% | Has a 100% chance to Paralyze the target. | |||
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![]() | Tutored moves | ||||||||
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Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
|
Thunderbolt | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Paralyze the target. | |||||
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Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | |||||
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Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |||||
|
Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |||||
|
Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |||||
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Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
|
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||
|
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
|
Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
|
Signal Beam | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Confuse the target. | |||||
|
Iron Defense | ![]() |
|
15 | -- | 100% | Raises the user's Defense by two levels. | |||||
|
Magnet Rise | ![]() |
|
10 | -- | 0% | Changes the user's ability to Levitate. | |||||
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![]() | Miscellaneous moves | ||||||||
| pokecenter | Agility | ![]() |
|
30 | -- | 100% | Raises the user's Speed by two levels. | |||||
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![]() | TMs and HMs | ||||||||
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34 | Bide | ![]() |
|
10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | |||
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57 | Charge Beam | ![]() |
|
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack. | ||||
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03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
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32 | 32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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10 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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64 | Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | ||||
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |||
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H5 | H5 | H5 | 70 | Flash | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
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91 | Flash Cannon | ![]() |
|
10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense. | ||||
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21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | ||
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74 | Gyro Ball | ![]() |
|
5 | varies | 100% | Inflicts more damage when the user has lower Speed, with a maximum of 150 power. | ||||
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10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
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16 | Light Screen | ![]() |
|
30 | -- | 100% | Reduces damage from special attacks by 50% for five turns.. | ||||
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31 | Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||||
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17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
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77 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | ||||
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20 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||
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18 | 18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | ||
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67 | Recycle | ![]() |
|
10 | -- | 100% | User regains the item it was holding when it entered battle, if it is no longer holding an item. | ||||
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33 | 33 | 33 | Reflect | ![]() |
|
20 | -- | 100% | Reduces damage from physical attacks by 50%. | ||
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44 | 44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
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04 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
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34 | 34 | Shock Wave | ![]() |
|
20 | 60 | 100% | Never misses. | |||
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35 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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13 | Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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50 | 90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |||
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34 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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39 | 39 | Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |||
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09 | Take Down | ![]() |
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||||
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30 | Teleport | ![]() |
|
20 | -- | 100% | Immediately ends wild battles. | ||||
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25 | 25 | 25 | 25 | Thunder | ![]() |
|
10 | 120 | 70% | Has a 30% chance to Paralyze the target. | |
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45 | 73 | Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | |||
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24 | 24 | 24 | Thunderbolt | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Paralyze the target. | ||
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06 | 06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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07 | Zap Cannon | ![]() |
|
5 | 120 | 50% | Has a 100% chance to Paralyze the target. | ||||
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