Essentials
Abilities
- Trace
- This Pokemon copies the ability of the enemy when entering battle.
- Download
- When this Pokemon enters battle, it raises one level in the Attack stat corresponding to its opponent's weaker Defense stat.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 233
- Johto

- 216
- Sinnoh

- 193

- Johto

- 221
Names
- Japanese

- ポリゴン2 (porigon2)
- Official Roomaji

- Porygon2
- Korean

- 폴리곤2
- Chinese

- 3D龍2
- French

- Porygon2
- German

- Porygon2
Training
- Base EXP
-
180
2571 EXP at level - Effort points
-
- 2 Special Attack
- Capture rate
- 45
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-




None 

100%
Up-Grade

None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 79.3 | 343 | 374 | ||
| Attack | 59.6 | 228 | 259 | ||
| Defense | 76.6 | 248 | 279 | ||
| Special Attack | 88.8 | 278 | 309 | ||
| Special Defense | 82.3 | 258 | 289 | ||
| Speed | 44.5 | 188 | 219 | ||
| Total | 80.1 | ||||
Flavor
Flavor Text

- With planetary development software installed, it became capable of working in space.

- With planetary development software installed, it became capable of working in space.

- It was upgraded to enable the exploration of other planets. However, it failed to measure up.

- This upgraded version of PORYGON is designed for space exploration. It can’t fly, however.

- Further research enhanced its abilities. Sometimes, it may exhibit motions that were not programmed.
Sprites
Miscellany
- Species
- Virtual
- Color
- red
- Cry
- download mp3
- Habitat

urban- Pawprint

- Shape
-
Crural
Height
1'11.6"
0.6 m
Weight
71.7 lb
32.5 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Conversion2 |
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30 | 0 | 100% | Changes the user's type to a random type either resistant or immune to the last move used against it. |
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| — | — | — | Tackle |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| — | — | — | Conversion |
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30 | 0 | 100% | User's type changes to the type of one of its moves at random. |
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| 9 | 9 | Agility |
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30 | 0 | 100% | Raises the user's Speed by two levels. |
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| — | Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 12 | 12 | 7 | Psybeam |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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| 12 | Agility |
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30 | 0 | 100% | Raises the user's Speed by two levels. |
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| 20 | 20 | 18 | Recover |
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10 | 0 | 100% | Heals the user by half its max HP. |
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| 24 | 24 | Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 32 | 32 | Lock-On |
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5 | 0 | 100% | Ensures that the user's next move will hit the target. |
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| 36 | 36 | Tri Attack |
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10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
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| 23 | Magnet Rise |
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10 | 0 | 0% | User is immune to Ground moves and effects for five turns. |
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| 29 | Signal Beam |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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| 44 | 34 | Recycle |
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10 | 0 | 100% | User recovers the item it last used up. |
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| 40 | Discharge |
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15 | 80 | 100% | Has a 30% chance to paralyze the target. |
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| 45 | Lock-On |
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5 | 0 | 100% | Ensures that the user's next move will hit the target. |
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| 51 | Tri Attack |
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10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
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| 56 | Magic Coat |
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15 | 0 | 100% | 4 | Reflects back the first effect move used on the user this turn. |
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| 44 | 48 | 62 | Zap Cannon |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 67 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Gravity |
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5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
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Ice Beam |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Last Resort |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Pain Split |
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20 | 0 | 0% | Sets the user's and targets's HP to the average of their current HP. |
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Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Role Play |
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10 | 0 | 100% | Copies the target's ability. |
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Signal Beam |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift |
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20 | 60 | 100% | Never misses. |
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Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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Thunderbolt |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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Trick |
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10 | 0 | 100% | User and target swap items. |
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Zen Headbutt |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 07 | Zap Cannon |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 09 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | 13 | Ice Beam |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 14 | 14 | 14 | Blizzard |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 15 | 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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| 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 23 | 23 | 23 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 24 | 24 | Thunderbolt |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | Thunder |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | 29 | Psychic |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | 34 | Shock Wave |
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20 | 60 | 100% | Never misses. |
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| 40 | 40 | Aerial Ace |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 39 | Swift |
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20 | 60 | 100% | Never misses. |
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| 40 | Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 42 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 46 | 46 | 46 | Thief |
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10 | 40 | 100% | Takes the target's item. |
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| 57 | Charge Beam |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
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| 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 67 | Recycle |
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10 | 0 | 100% | User recovers the item it last used up. |
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| 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| H5 | 70 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 73 | Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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| 77 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 92 | Trick Room |
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5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokemon. |
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| 50 | Nightmare |
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15 | 0 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| H5 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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genderless
