Essentials

Porygon2

Porygon2

normal

Abilities

Trace
This Pokemon copies the ability of the enemy when entering battle.
Download
When this Pokemon enters battle, it raises one level in the Attack stat corresponding to its opponent's weaker Defense stat.

Damage Taken

  • bug 1
  • dark 1
  • dragon 1
  • electric 1
  • fighting 2
  • fire 1
  • flying 1
  • ghost 0
  • grass 1
  • ground 1
  • ice 1
  • normal 1
  • poison 1
  • psychic 1
  • rock 1
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 2
National
233
Johto Generation 2
216
Sinnoh Generation 4
193 Platinum
Johto Generation 4
221

Names

Japanese
ポリゴン2 (porigon2)
Official Roomaji
Porygon2
Korean
폴리곤2
Chinese
3D龍2
French
Porygon2
German
Porygon2

Breeding

Gender
genderless
Egg groups
  • Mineral
Steps to hatch
5120

Compatibility

  • Ditto

Training

Base EXP
180
2571 EXP at level
Effort points
  • 2 Special Attack
Capture rate
45
Base happiness
70
Growth rate
medium
Wild held items

Generation 3

EmeraldSapphireRuby None
Leaf GreenFire Red 100% Up-GradeUp-Grade

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
PorygonPorygon Porygon2 Porygon2 Trade: Up-Grade Porygon-ZPorygon-Z Trade: Dubious Disc

Stats

Pctile Min IVs Max IVs
HP
85
79.3 343 374
Attack
80
59.6 228 259
Defense
90
76.6 248 279
Special Attack
105
88.8 278 309
Special Defense
95
82.3 258 289
Speed
60
44.5 188 219
Total
515
80.1

Flavor

Flavor Text

Diamond
With planetary development software installed, it became capable of working in space.
Pearl
With planetary development software installed, it became capable of working in space.
Platinum
It was upgraded to enable the exploration of other planets. However, it failed to measure up.
Heart Gold
This upgraded version of PORYGON is designed for space exploration. It can’t fly, however.
Soul Silver
Further research enhanced its abilities. Sometimes, it may exhibit motions that were not programmed.

Sprites

Porygon2 Porygon2 Porygon2 Porygon2

Miscellany

Species
Virtual
Color
red
Cry
download mp3
Habitat Generation 3
urban
Pawprint
Porygon2
Shape
Crural

Height

Trainer dude

Porygon2
6

1'11.6"
0.6 m

Weight

Trainer dudette

Porygon2
325

71.7 lb
32.5 kg

Locations

Moves

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Conversion2 normal None 30 0 100%

Changes the user's type to a random type either resistant or immune to the last move used against it.

Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

Conversion normal None 30 0 100%

User's type changes to the type of one of its moves at random.

9 9 Agility psychic None 30 0 100%

Raises the user's Speed by two levels.

Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

12 12 7 Psybeam psychic Special 20 65 100%

Has a 10% chance to confuse the target.

12 Agility psychic None 30 0 100%

Raises the user's Speed by two levels.

20 20 18 Recover normal None 10 0 100%

Heals the user by half its max HP.

24 24 Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

32 32 Lock-On normal None 5 0 100%

Ensures that the user's next move will hit the target.

36 36 Tri Attack normal Special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

23 Magnet Rise electric None 10 0 0%

User is immune to Ground moves and effects for five turns.

29 Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

44 34 Recycle normal None 10 0 100%

User recovers the item it last used up.

40 Discharge electric Special 15 80 100%

Has a 30% chance to paralyze the target.

45 Lock-On normal None 5 0 100%

Ensures that the user's next move will hit the target.

51 Tri Attack normal Special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

56 Magic Coat psychic None 15 0 100% 4

Reflects back the first effect move used on the user this turn.

44 48 62 Zap Cannon electric Special 5 120 50%

Has a 100% chance to paralyze the target.

67 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Gravity psychic None 5 0 0%

Disables moves and immunities that involve flying or levitating for five turns.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Last Resort normal Physical 5 130 100%

Can only be used after all of the user's other moves have been used.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Pain Split normal None 20 0 0%

Sets the user's and targets's HP to the average of their current HP.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Role Play psychic None 10 0 100%

Copies the target's ability.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Thunder Wave electric None 20 0 100%

Paralyzes the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Trick psychic None 10 0 100%

User and target swap items.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

07 Zap Cannon electric Special 5 120 50%

Has a 100% chance to paralyze the target.

09 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14 14 14 Blizzard ice Special 5 120 70%

Has a 10% chance to freeze the target.

15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

16 Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

23 23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

24 24 Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

25 25 25 Thunder electric Special 10 120 70%

Has a 30% chance to paralyze the target.

27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 Psychic psychic Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

30 30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 34 Shock Wave electric Special 20 60 100%

Never misses.

40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39 Swift normal Special 20 60 100%

Never misses.

40 Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

42 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

57 Charge Beam electric Special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one level.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

67 Recycle normal None 10 0 100%

User recovers the item it last used up.

68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

H5 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

73 Thunder Wave electric None 20 0 100%

Paralyzes the target.

77 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

85 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92 Trick Room psychic None 5 0 0% -7

For five turns, slower Pokémon will act before faster Pokemon.

50 Nightmare ghost None 15 0 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

H5 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

External Links