Main Pokédex page | Flavor text and images
General
Abilities
- Sturdy
- One-hit KO moves do not work on this Pokémon.
Dex Numbers
- Generation
GSC
Kanto- 232
Johto- 196
Hoenn- 166
Sinnoh- n/a
Names
- Japanese
- ドンファン
- Romaji
- Donfan
Flavor
- Height
- 3'7.3" or 1.1 m
- Weight
- 264.6 lb or 120 kg
- Species
- Armor
- Color
- gray
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 5: Ground
- Steps to hatch
- 5,120
- Compatible with
- 63 families; 131 total Pokémon
In the Wild
- Base EXP
- 189 or 0xbd
- Capture rate
- 60 or 0x3c
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 1 Attack
1 Defense - Wild held items
- Passho Berry (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 197 | 384 | 80.5 | |
| Attack | 172 | 339 | 91.1 | |
| Defense | 172 | 339 | 92.9 | |
| Special Attack | 112 | 219 | 39.6 | |
| Special Defense | 112 | 219 | 39.1 | |
| Speed | 102 | 199 | 28.8 | |
| Average | - | - | 79.5 | |
Flavor
All versions' flavor text and sprites
It attacks by curling up, then rolling into its foe. It can blow apart a house in one hit.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|
Move List
Donphan's Attack is higher, so it will inflict more damage with physical (
) moves.
Donphan gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
| -- | Fire Fang | ![]() |
|
15 | 65 | 95% | Has a 10% chance to Burn the target and a 10% chance to make the target Flinch. | ||||
| -- | Flail | ![]() |
|
15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
| -- | -- | -- | Growl | ![]() |
|
40 | -- | 100% | Lowers the target's Attack. | ||
| -- | -- | Horn Attack | ![]() |
|
25 | 65 | 100% | Inflicts regular damage. | |||
| -- | Odor Sleuth | ![]() |
|
40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | ||||
| -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||||
| -- | Thunder Fang | ![]() |
|
15 | 65 | 95% | Has a 10% chance to Paralyze the target and a 10% chance to make the target Flinch. | ||||
| 6 | Rapid Spin | ![]() |
|
40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | ||||
| 9 | 9 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||
| 10 | Knock Off | ![]() |
|
20 | 20 | 100% | Target drops its held item. | ||||
| 15 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
| 17 | 17 | Flail | ![]() |
|
15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |||
| 19 | Magnitude | ![]() |
|
30 | varies | 100% | Power varies randomly from 10 to 150. | ||||
| 24 | Slam | ![]() |
|
20 | 80 | 75% | Inflicts regular damage. | ||||
| 25 | 25 | 25 | Fury Attack | ![]() |
|
20 | 15 | 85% | Hits 2-5 times in one turn. | ||
| 31 | Assurance | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the target has already received damage this turn. | ||||
| 33 | 33 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
| 39 | Scary Face | ![]() |
|
10 | -- | 90% | Lowers the target's Speed by two levels. | ||||
| 41 | 41 | Rapid Spin | ![]() |
|
40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |||
| 49 | 49 | 46 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | ||
| 54 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | ||||
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![]() | Tutored moves | ||||||||
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Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | |||
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Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||
|
Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
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Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
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Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
|
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
|
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||||
|
Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||||
|
AncientPower | ![]() |
|
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | ||||
|
Superpower | ![]() |
|
5 | 120 | 100% | Lowers the user's Attack and Defense after inflicting damage. | ||||
|
Knock Off | ![]() |
|
20 | 20 | 100% | Target drops its held item. | ||||
|
Iron Defense | ![]() |
|
15 | -- | 100% | Raises the user's Defense by two levels. | ||||
|
Bounce | ![]() |
|
5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | ||||
|
Seed Bomb | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | ||||
|
Earth Power | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | ||||
|
Gunk Shot | ![]() |
|
5 | 120 | 70% | Has a 30% chance to Poison the target. | ||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |||
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03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
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40 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||
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32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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26 | 26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | ||
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21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |||
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74 | Gyro Ball | ![]() |
|
5 | varies | 100% | Inflicts more damage when the user has lower Speed, with a maximum of 150 power. | |||
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02 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | |||
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10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | 15 | 15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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23 | 23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | ||
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31 | Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |||
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84 | Poison Jab | ![]() |
|
20 | 80 | 100% | Has a 30% chance to Poison the target. | |||
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17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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05 | 05 | 05 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. |
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69 | Rock Polish | ![]() |
|
20 | -- | 0% | Raises the user's Speed by two levels. | |||
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80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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08 | H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | 39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | ||
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04 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
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37 | 37 | 37 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | |
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
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35 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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13 | Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
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76 | Stealth Rock | ![]() |
|
20 | -- | 0% | Causes damage when Pokemon switch in to where the target is now. | |||
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71 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |||
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H4 | H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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34 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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