Main Pokédex page | Flavor text and images
General
Abilities
- Serene Grace
- The chance of a move's stat/status effect occuring is double for this Pokémon.
- Hustle
- This Pokémon's physical moves do 50% more damage but have 80% of their usual accuracy.
Dex Numbers
- Generation
GSC
Kanto- 175
Johto- 46
Hoenn- n/a
Sinnoh- n/a
Names
- Japanese
- トゲピー
- Romaji
- Togepii
Flavor
- Height
- 11.8" or 0.3 m
- Weight
- 3.3 lb or 1.5 kg
- Species
- Spike Ball
- Color
- white
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
⅞ male; ⅛ female (code: 31 or 0x1f)- Breeding groups
- 15: No Eggs
- Steps to hatch
- 2,560
- Compatible with
- Cannot breed
In the Wild
- Base EXP
- 74 or 0x4a
- Capture rate
- 190 or 0xbe
- Base happiness
- 70 or 0x46
- Growth rate
- fast
- Effort points
- 1 Special Defense
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 | Stage 2 |
|---|---|---|
![]() |
![]() |
![]() |
Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 142 | 274 | 4.9 | |
| Attack | 72 | 139 | 1.2 | |
| Defense | 117 | 229 | 46.9 | |
| Special Attack | 92 | 179 | 13.8 | |
| Special Defense | 117 | 229 | 46.5 | |
| Speed | 72 | 139 | 2.2 | |
| Average | - | - | 6.5 | |
Flavor
All versions' flavor text and sprites
Its shell is said to be stuffed with happiness that it shares with kindhearted people.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Route 230 | 23 - 51 | 12%
|
Move List
Togepi's Special Attack is higher, so it will inflict more damage with special (
) moves.
Togepi gets the STAB from
moves.
![]() |
![]() |
![]() |
![]() |
Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | -- | -- | Charm | ![]() |
|
20 | -- | 100% | Lowers the target's Attack by two levels. | ||
| -- | -- | -- | -- | Growl | ![]() |
|
40 | -- | 100% | Lowers the target's Attack. | ||
| 7 | 6 | 4 | 6 | Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | ||
| 18 | 11 | 9 | 10 | Sweet Kiss | ![]() |
|
10 | -- | 75% | Confuses the target. | ||
| 16 | 13 | 15 | Yawn | ![]() |
|
10 | -- | 100% | Target Sleeps at the end of the next turn. | |||
| 25 | 21 | 17 | 19 | Encore | ![]() |
|
5 | -- | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| 21 | AncientPower | ![]() |
|
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | |||||
| 26 | 25 | 24 | Follow Me | ![]() |
|
20 | -- | 100% | 3 | Goes first. Redirects the target's single-target effects to the user for this turn. | ||
| 31 | 29 | 28 | Wish | ![]() |
|
10 | -- | 100% | User or its replacement will recover half its max HP at the end of the next turn. | |||
| 33 | AncientPower | ![]() |
|
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | |||||
| 31 | 36 | 33 | 37 | Safeguard | ![]() |
|
25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | ||
| 38 | 41 | 37 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
| 41 | 42 | Baton Pass | ![]() |
|
40 | -- | 100% | Allows the trainer to switch out the user and pass effects along to its replacement. | ||||
| 46 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
| 51 | Last Resort | ![]() |
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. | |||||
![]() |
![]() |
![]() |
![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
![]() |
|
|
|
Foresight | ![]() |
|
40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | ||
![]() |
|
|
|
Future Sight | ![]() |
|
15 | 80 | 90% | Hits the target two turns later. | ||
![]() |
|
Lucky Chant | ![]() |
|
30 | -- | 0% | Prevents the target from inflicting critical hits for five turns. | ||||
![]() |
|
|
|
Mirror Move | ![]() |
|
20 | -- | 100% | Uses the target's last used move. | ||
![]() |
|
Nasty Plot | ![]() |
|
20 | -- | 0% | Raises the user's Special Attack by two levels. | ||||
![]() |
|
|
|
Peck | ![]() |
|
35 | 35 | 100% | Inflicts regular damage. | ||
![]() |
|
|
|
Present | ![]() |
|
15 | varies | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | ||
![]() |
|
|
Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||
![]() |
|
Psycho Shift | ![]() |
|
10 | -- | 90% | Transfers the user's major status effect to the target. | ||||
![]() |
|
|
Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
![]() |
![]() |
![]() |
![]() | Tutored moves | ||||||||
| |
Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | ||||
| |
Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | ||||
| |
Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
| |
Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
|
Flamethrower | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Burn the target. | |||||
| |
Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | |||
| |
Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | ||||
| |
Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | ||||
| |
Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||
| Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||||
| |
Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | ||||
| Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |||||
|
Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |||||
| |
Softboiled | ![]() |
|
10 | -- | 100% | Heals the user by half its max HP. | ||||
| |
Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | ||||
| |
Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
| Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
| Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
| Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
| Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||
| Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
| Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
| Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||||
|
Uproar | ![]() |
|
10 | 50 | 100% | Prevents any Pokemon from Sleeping for 2-5 turns. | |||||
|
Trick | ![]() |
|
10 | -- | 100% | User and target swap items until the end of the battle. | |||||
|
Endeavor | ![]() |
|
5 | varies | 100% | Lowers the target's HP to equal the user's. | |||||
|
Signal Beam | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Confuse the target. | |||||
|
Last Resort | ![]() |
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. | |||||
|
Zen Headbutt | ![]() |
|
15 | 80 | 90% | Has a 20% chance to make the target Flinch. | |||||
![]() |
![]() |
![]() |
![]() | Miscellaneous moves | ||||||||
| crystal | Dizzy Punch | ![]() |
|
10 | 70 | 100% | Has a 20% chance to Confuse the target. | |||||
| xd | Tri Attack | ![]() |
|
10 | 80 | 100% | Has a 20% chance to Burn, Freeze, or Paralyze the target. | |||||
![]() |
![]() |
![]() |
![]() | TMs and HMs | ||||||||
![]() |
45 | 45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
![]() |
78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||
![]() |
03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
![]() |
40 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
![]() |
43 | Detect | ![]() |
|
5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |||
![]() |
32 | 32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
![]() |
42 | 85 | Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | |||
![]() |
20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
![]() |
42 | 42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | ||
![]() |
38 | 38 | 38 | 38 | Fire Blast | ![]() |
|
5 | 120 | 85% | Has a 10% chance to Burn the target. | |
![]() |
35 | 35 | 35 | Flamethrower | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Burn the target. | ||
![]() |
H5 | H5 | H5 | 70 | Flash | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
![]() |
56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | ||||
![]() |
21 | 21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
![]() |
86 | Grass Knot | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||
![]() |
02 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||
![]() |
10 | 10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
![]() |
16 | 16 | 16 | Light Screen | ![]() |
|
30 | -- | 100% | Reduces damage from special attacks by 50% for five turns.. | ||
![]() |
31 | Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
![]() |
83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||||
![]() |
17 | 17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
![]() |
09 | 77 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||
![]() |
29 | 29 | 29 | 29 | Psychic | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |
![]() |
18 | 18 | 18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
![]() |
33 | 33 | 33 | Reflect | ![]() |
|
20 | -- | 100% | Reduces damage from physical attacks by 50%. | ||
![]() |
44 | 44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
![]() |
27 | 27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
![]() |
08 | H6 | H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
![]() |
04 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
![]() |
20 | 20 | 20 | Safeguard | ![]() |
|
25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | ||
![]() |
43 | 43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
![]() |
30 | 30 | 30 | 30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
![]() |
34 | 34 | 34 | Shock Wave | ![]() |
|
20 | 60 | 100% | Never misses. | ||
![]() |
35 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
![]() |
13 | Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
![]() |
22 | 22 | 22 | 22 | SolarBeam | ![]() |
|
10 | 120 | 100% | Requires a turn to charge before attacking. | |
![]() |
90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
![]() |
11 | 11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
![]() |
34 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
![]() |
39 | Swift | ![]() |
|
20 | 60 | 100% | Never misses. | ||||
![]() |
73 | Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | ||||
![]() |
06 | 06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
![]() |
03 | 03 | 03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | ||
![]() |
07 | Zap Cannon | ![]() |
|
5 | 120 | 50% | Has a 100% chance to Paralyze the target. | ||||
![[logo]](/images/veehead.png)





















12%


