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Elekid


Main Pokédex page | Flavor text and images

General

Elekid
electric

Abilities

Static
Enemy Pokémon have a 30% chance of becoming Paralyzed every time they touch this Pokémon.

Damage Taken

Dex Numbers

Generation
Gold/Silver/Crystal GSC
Red/Blue/Yellow Kanto
239
Gold/Silver/Crystal Johto
154
Ruby/Sapphire/Emerald Hoenn
n/a
Diamond/Pearl Sinnoh
n/a

Names

Japanese
エレキッド
Romaji
Erekiddo

Flavor

Height
1'11.6" or 0.6 m
Weight
51.8 lb or 23.5 kg
Species
Electric
Color
yellow
Cry
mp3 here
Fire Red/Leaf Green Habitat
Grassland
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
¾ male; ¼ female (code: 63 or 0x3f)
Breeding groups
15: No Eggs
Steps to hatch
6,400
Compatible with
Cannot breed

In the Wild

Base EXP
106 or 0x6a
Capture rate
45 or 0x2d
Base happiness
70 or 0x46
Growth rate
medium
Effort points
1 Speed
Wild held items
Electirizer (50%)

Evolution Chain

See also: Comparison of this evolution chain

BabyBasicStage 1
239 Elekid Baby form 125 Electabuzz Raise to level 30 466 Electivire Trade with Electirizer attached

Stats

Stat Base Max Stat %ile
L50 L100
HP
45
152 294 16.6
Attack
63
115 225 36.9
Defense
37
89 173 10.5
Special Attack
65
117 229 48.7
Special Defense
55
107 209 31.4
Speed
95
147 289 82.8
Average
60
- - 35.5

Flavor

See also: All versions' flavor text and sprites

Diamond/Pearl It generates electricity by whirling its arms. However, it can't store the energy it makes.

Locations

Valley Windworks
Route 205

Sorry, Pearl players! Only Diamond for the moment.

Area Section Level Method
Valley Windworks 9 Fire Red 8%
Route 205 Floaroma City side 10 Fire Red 8%

Move List

See also: This list in the move search

See also: Contest list

Elekid's Special Attack is higher, so it will inflict more damage with special () moves.

Elekid gets the STAB from electric moves.

Gold/Silver Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Move Type Dmg PP Power Acc.* Pri. Description
-- -- -- -- Leer normal none 30 -- 100% Lowers the target's Defense.
-- -- -- -- Quick Attack normal physical 30 40 100% 1 Goes first. Inflicts regular damage.
7 ThunderShock electric special 30 40 100% Has a 10% chance to Paralyze the target.
9 9 9 ThunderPunch electric physical 15 75 100% Has a 10% chance to Paralyze the target.
10 Low Kick fighting physical 20 varies 100% Inflicts more damage to heavier targets, with a maximum of 120 power.
16 Swift normal special 20 60 100% Never misses.
19 Shock Wave electric special 20 60 100% Never misses.
17 17 17 25 Light Screen psychic none 30 -- 100% Reduces damage from special attacks by 50% for five turns..
25 25 25 Swift normal special 20 60 100% Never misses.
28 ThunderPunch electric physical 15 75 100% Has a 10% chance to Paralyze the target.
33 33 33 Screech normal none 40 -- 85% Lowers the target's Defense by two levels.
34 Discharge electric special 15 80 100% Has a 30% chance to Paralyze the target.
41 41 41 37 Thunderbolt electric special 15 95 100% Has a 10% chance to Paralyze the target.
43 Screech normal none 40 -- 85% Lowers the target's Defense by two levels.
49 49 49 46 Thunder electric special 10 120 70% Has a 30% chance to Paralyze the target.
Gold/Silver Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Egg moves (Pokémon can also inherit any TMs they are compatible with)
Chains Gold/Silver Crystal Ruby/Sapphire Diamond/Pearl/Platinum Barrier psychic none 30 -- 100% Raises the user's Defense by two levels.
Chains Crystal Ruby/Sapphire Diamond/Pearl/Platinum Cross Chop fighting physical 5 100 80% Has an increased chance for a critical hit.
Chains Diamond/Pearl/Platinum DynamicPunch fighting physical 5 100 50% Has a 100% chance to Confuse the target.
Chains Ruby/Sapphire Diamond/Pearl/Platinum Fire Punch fire physical 15 75 100% Has a 10% chance to Burn the target.
Chains Ruby/Sapphire Diamond/Pearl/Platinum Ice Punch ice physical 15 75 100% Has a 10% chance to Freeze the target.
Chains Gold/Silver Crystal Ruby/Sapphire Diamond/Pearl/Platinum Karate Chop fighting physical 25 50 100% Has an increased chance for a critical hit.
Chains Gold/Silver Crystal Ruby/Sapphire Diamond/Pearl/Platinum Meditate psychic none 40 -- 100% Raises the user's Attack.
Chains Gold/Silver Crystal Ruby/Sapphire Diamond/Pearl/Platinum Rolling Kick fighting physical 15 60 85% Has a 30% chance to make the target Flinch.
Gold/Silver Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Tutored moves
EmeraldFire Red/Leaf Green Mega Punch normal physical 20 80 85% Inflicts regular damage.
Emerald Fire Punch fire physical 15 75 100% Has a 10% chance to Burn the target.
Platinum Fire Punch fire physical 15 75 100% Has a 10% chance to Burn the target.
Emerald Ice Punch ice physical 15 75 100% Has a 10% chance to Freeze the target.
Platinum Ice Punch ice physical 15 75 100% Has a 10% chance to Freeze the target.
Emerald ThunderPunch electric physical 15 75 100% Has a 10% chance to Paralyze the target.
Platinum ThunderPunch electric physical 15 75 100% Has a 10% chance to Paralyze the target.
EmeraldFire Red/Leaf Green Mega Kick normal physical 5 120 75% Inflicts regular damage.
EmeraldFire Red/Leaf Green Body Slam normal physical 15 85 100% Has a 30% chance to Paralyze the target.
EmeraldFire Red/Leaf Green Double-Edge normal physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
EmeraldFire Red/Leaf Green Counter fighting physical 20 varies 100% -5 Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting.
EmeraldFire Red/Leaf Green Seismic Toss fighting physical 20 varies 100% Inflicts damage equal to the user's level.
Crystal Thunderbolt electric special 15 95 100% Has a 10% chance to Paralyze the target.
EmeraldFire Red/Leaf Green Thunder Wave electric none 20 -- 100% Paralyzes the target.
EmeraldFire Red/Leaf Green Mimic normal none 10 -- 100% Copies the target's last used move.
Emerald Swift normal special 20 60 100% Never misses.
Platinum Swift normal special 20 60 100% Never misses.
EmeraldFire Red/Leaf Green Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Emerald Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Platinum Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Emerald Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Platinum Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Emerald Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Emerald Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Emerald Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Emerald DynamicPunch fighting physical 5 100 50% Has a 100% chance to Confuse the target.
Platinum Uproar normal special 10 50 100% Prevents any Pokemon from Sleeping for 2-5 turns.
Platinum Helping Hand normal none 20 -- 100% 5 Goes first. User's ally's next move inflicts 50% more damage.
Platinum Signal Beam bug special 15 75 100% Has a 10% chance to Confuse the target.
Platinum Magnet Rise electric none 10 -- 0% Changes the user's ability to Levitate.
Gold/Silver Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Miscellaneous moves
crystal Dizzy Punch normal physical 10 70 100% Has a 20% chance to Confuse the target.
pokecenter Dizzy Punch normal physical 10 70 100% Has a 20% chance to Confuse the target.
pokecenter Pursuit dark physical 20 40 100% If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Gold/Silver Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum TMs and HMs
Chains 45 45 45 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 31 31 Brick Break fighting physical 15 75 100% Cancels the effects of Reflect and Light Screen.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains 57 Charge Beam electric special 10 50 90% Has a 70% chance to raise the user's Special Attack.
Chains 03 03 Curse ????? none 10 -- 100% Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Chains 43 43 Detect fighting none 5 -- 100% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 32 32 32 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 01 01 DynamicPunch fighting physical 5 100 50% Has a 100% chance to Confuse the target.
Chains 20 20 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains 48 48 Fire Punch fire physical 15 75 100% Has a 10% chance to Burn the target.
Chains H5 H5 H5 70 Flash normal none 20 -- 100% Lowers the target's Accuracy.
Chains 56 Fling dark physical 10 varies 100% Throws held item at the target; power depends on the item.
Chains 01 01 Focus Punch fighting physical 20 150 100% -3 Goes last. If the user takes damage before attacking, the attack is canceled.
Chains 21 21 21 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 02 02 Headbutt normal physical 15 70 100% Has a 30% chance to make the target Flinch.
Chains 10 10 10 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 33 33 Ice Punch ice physical 15 75 100% Has a 10% chance to Freeze the target.
Chains 16 16 Light Screen psychic none 30 -- 100% Reduces damage from special attacks by 50% for five turns..
Chains 31 31 Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 17 17 17 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 29 29 29 29 Psychic psychic special 10 90 100% Has a 10% chance to lower the target's Special Defense.
Chains 18 18 18 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 44 44 44 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 27 27 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains H6 H6 Rock Smash fighting physical 15 40 100% Has a 50% chance to lower the target's Defense.
Chains 43 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 34 34 Shock Wave electric special 20 60 100% Never misses.
Chains 35 35 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 13 13 Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains 34 34 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 39 39 Swift normal special 20 60 100% Never misses.
Chains 46 46 46 46 Thief dark physical 10 40 100% Takes the target's item.
Chains 25 25 25 25 Thunder electric special 10 120 70% Has a 30% chance to Paralyze the target.
Chains 73 Thunder Wave electric none 20 -- 100% Paralyzes the target.
Chains 41 41 ThunderPunch electric physical 15 75 100% Has a 10% chance to Paralyze the target.
Chains 24 24 Thunderbolt electric special 15 95 100% Has a 10% chance to Paralyze the target.
Chains 06 06 06 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.
Chains 07 07 Zap Cannon electric special 5 120 50% Has a 100% chance to Paralyze the target.

Elekid in other Pokédexes