Essentials
Abilities
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 638
- Original Unova
- 144
- Updated Unova
- 225
Names
- Japanese
- コバルオン (kobaruon)
- コバルオン
- Korean
- 코바르온
- Chinese
- 勾帕路翁
- 勾帕路翁
- French
- Cobaltium
- German
- Kobalium
- Spanish
- Cobalion
- Italian
- Cobalion
Breeding
Compatibility
Cobalion cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Cobalion |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 84.6 | 355 | 386 | |
Attack | 65.1 | 248 | 279 | |
Defense | 94.6 | 326 | 357 | |
Special Attack | 70.6 | 248 | 279 | |
Special Defense | 54.4 | 212 | 243 | |
Speed | 89.3 | 284 | 315 | |
Total | 87.8 |
Flavor
Flavor Text
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This legendary Pokémon battled against humans to protect Pokémon. Its personality is calm and composed.
It has a body and heart of steel. Its glare is sufficient to make even an unruly Pokémon obey it.
It has a body and heart of steel. It worked with its allies to punish people when they hurt Pokémon.
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It has a body and heart of steel. Its glare is sufficient to make even an unruly Pokémon obey it.
It has a body and heart of steel. It worked with its allies to punish people when they hurt Pokémon.
It has a body and heart of steel. Its glare is sufficient to make even an unruly Pokémon obey it.
It has a body and heart of steel. It worked with its allies to punish people when they hurt Pokémon.
Sprites
Height
6'10.7"
2.1 m
Weight
551.2 lb
250.0 kg
Locations
Moves
Steel and Fighting moves get STAB, and have their type highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
— | — | — | Close Combat | 5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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— | — | — | Metal Burst | 10 | * | 100% | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. |
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— | — | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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— | — | Quick Guard | 15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
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— | — | — | — | Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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— | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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7 | 7 | 7 | — | Double Kick | 30 | 30 | 100% | Hits twice in one turn. |
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13 | 13 | 13 | — | Metal Claw | 35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
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19 | 19 | 19 | 7 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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25 | 25 | 25 | 13 | Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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31 | 31 | 31 | 19 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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37 | 37 | 37 | 25 | Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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42 | 42 | 42 | 31 | Sacred Sword | 15 | 90 | 100% | Ignores the target's stat modifiers. |
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49 | 49 | 49 | 37 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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55 | 55 | 55 | 42 | Quick Guard | 15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
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61 | 61 | 61 | 49 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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67 | 67 | 67 | 55 | Metal Burst | 10 | * | 100% | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. |
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73 | 73 | 73 | 61 | Close Combat | 5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Tutor: Can be taught at any time by an NPC. | |||||||||||
Block | 5 | — | — | Prevents the target from leaving battle. |
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Bounce | 5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Magnet Rise | 10 | — | — | User is immune to Ground moves and effects for five turns. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||
01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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01 | 01 | 01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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04 | 04 | 04 | 04 | Calm Mind | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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05 | 05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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33 | 33 | 33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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37 | 37 | 37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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52 | 52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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54 | 54 | 54 | 54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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67 | 67 | 67 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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69 | 69 | 69 | 69 | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. |
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71 | 71 | 71 | 71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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72 | 72 | 72 | 72 | Volt Switch | 20 | 70 | 100% | User must switch out after attacking. |
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73 | 73 | 73 | 73 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
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75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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81 | 81 | 81 | 81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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83 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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84 | 84 | 84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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91 | 91 | 91 | 91 | Flash Cannon | 10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |