Essentials
Abilities
- Natural Cure
Cures any major status ailment upon switching out.
- Serene Grace
Doubles the chance of moves' extra effects occurring.
Hidden Ability
- Friend Guard
Decreases all direct damage taken by friendly Pokémon to 0.75×.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 440
- Original Sinnoh
-
96
- Extended Sinnoh
-
96
- Original Alola
-
32
- Original Melemele
-
32
- Original Akala
-
16
- Original Ula'ula
-
15
- Original Poni
-
8
- Updated Alola
-
39
- Updated Melemele
-
39
- Updated Akala
-
16
- Updated Ula'ula
-
15
- Updated Poni
-
15
Names
- Japanese
- ピンプク (pinpuku)
-
- ピンプク
- Official roomaji
- Pinpuku
- Korean
- 핑복
- Chinese
- 小福蛋
-
- 小福蛋
- French
- Ptiravi
- German
- Wonneira
- Spanish
- Happiny
- Italian
- Happiny
Breeding
Compatibility
Happiny cannot breed.
Training
Wild held items
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50% | ![]() |
5% | ![]() |
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5% | ![]() |
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nothing | |
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50% | ![]() |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Happiny Either parent must hold Luck Incense | Chansey Level up, during the day, while holding an Oval Stone | Blissey Level up, with at least 220 happiness |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 90.4 | 373 | 404 | |
Attack | 0.1 | 78 | 109 | |
Defense | 0.1 | 78 | 109 | |
Special Attack | 0.6 | 98 | 129 | |
Special Defense | 44.2 | 198 | 229 | |
Speed | 8.0 | 128 | 159 | |
Total | 2.7 |
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Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 6/11/18
Flavor
Flavor Text
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It likes to carry around a small rock. It may wander around others’ feet and cause them to stumble.
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It carries a round, egg-shaped rock in its belly pouch and gives the rock to its friends.
It carefully carries a round, white rock that it thinks is an egg. It’s bothered by how curly its hair looks.
It carries a round, egg-shaped rock in its belly pouch and gives the rock to its friends.
It carefully carries a round, white rock that it thinks is an egg. It’s bothered by how curly its hair looks.
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It carries a round white rock in its belly pouch. If it gets along well with someone, it will sometimes give that person the rock.
It’s too small to lay eggs yet. As a surrogate, it searches out round white stones.
Usually it’s a well-behaved Pokémon, but if you take its round rock away, it will cry and fuss and throw a big old tantrum.
When it sees something round and white, Happiny puts it into the pouch on its stomach. It sometimes becomes overloaded and can’t move.
Sprites


Height
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
1'11.6"
0.6 m
Weight


53.8 lb
24.4 kg
Locations
- Diamond
- Pearl
- Black 2
- White 2
Pal Park
- Area
- Field
- Score
- 50
- Rate
- 30
Moves
Normal moves get STAB, and have their type highlighted in green.
Special moves better suit Happiny's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
— | — | — | — | — | — | Pound | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | — | — | Charm | ![]() |
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20 | — | 100% | Lowers the target's Attack by two stages. |
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5 | 5 | 5 | 5 | 5 | 5 | Copycat | ![]() |
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20 | — | — | Uses the target's last used move. |
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9 | 9 | 9 | 9 | 9 | 9 | Refresh | ![]() |
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20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
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12 | 12 | 12 | 12 | 12 | 12 | Sweet Kiss | ![]() |
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10 | — | 75% | Confuses the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||
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Aromatherapy | ![]() |
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5 | — | — | Cures the entire party of major status effects. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Gravity | ![]() |
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5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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Heal Bell | ![]() |
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5 | — | — | Cures the entire party of major status effects. |
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Helping Hand | ![]() |
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20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Last Resort | ![]() |
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5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
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Metronome | ![]() |
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10 | — | — | Randomly selects and uses any move in the game. |
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Mud Bomb | ![]() |
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10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
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Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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Present | ![]() |
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15 | * | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
Tutor: Can be taught at any time by an NPC. | |||||||||||||
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Covet | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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Drain Punch | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Endeavor | ![]() |
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5 | * | 100% | Lowers the target's HP to equal the user's. |
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Gravity | ![]() |
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5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heal Bell | ![]() |
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5 | — | — | Cures the entire party of major status effects. |
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Helping Hand | ![]() |
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20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Hyper Voice | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Last Resort | ![]() |
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5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Recycle | ![]() |
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10 | — | — | User recovers the item it last used up. |
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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01 | Work Up | ![]() |
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30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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07 | 07 | 07 | 07 | 07 | 07 | Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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16 | 16 | 16 | 16 | 16 | 16 | Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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17 | 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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20 | 20 | 20 | 20 | 20 | 20 | Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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27 | 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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29 | 29 | 29 | 29 | 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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34 | 34 | Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | ![]() |
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15 | 90 | 100% | Has a 10% chance to burn the target. |
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38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | ![]() |
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5 | 110 | 85% | Has a 10% chance to burn the target. |
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42 | 42 | 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | 49 | 49 | 49 | Echoed Voice | ![]() |
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15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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56 | 56 | 56 | 56 | 56 | 56 | Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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59 | 59 | 59 | Incinerate | ![]() |
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15 | 60 | 100% | Destroys the target's held berry. |
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58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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60 | 60 | Drain Punch | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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67 | 67 | Recycle | ![]() |
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10 | — | — | User recovers the item it last used up. |
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70 | 70 | 70 | 70 | 70 | Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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73 | 73 | 73 | 73 | 73 | 73 | Thunder Wave | ![]() |
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20 | — | 90% | Paralyzes the target. |
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77 | 77 | 77 | 77 | 77 | 77 | Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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83 | Work Up | ![]() |
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30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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78 | 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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85 | 85 | 85 | 85 | 85 | 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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100 | 100 | 100 | Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |