Essentials
Abilities
- Natural Cure
Cures any major status ailment upon switching out.
- Serene Grace
Doubles the chance of moves' extra effects occurring.
Hidden Ability
- Healer
Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 113
- Kanto
- 113
- Original Johto
- 217
- Original Sinnoh
- 97
- Extended Sinnoh
- 97
- Updated Johto
- 222
- Original Alola
- 33
- Original Melemele
- 33
- Original Akala
- 17
- Original Ula'ula
- 16
- Original Poni
- 9
- Updated Alola
- 40
- Updated Melemele
- 40
- Updated Akala
- 17
- Updated Ula'ula
- 16
- Updated Poni
- 16
Names
- Japanese
- ラッキー (rakkii)
- ラッキー
- Official roomaji
- Lucky
- Korean
- 럭키
- Chinese
- 吉利蛋
- 吉利蛋
- French
- Leveinard
- German
- Chaneira
- Spanish
- Chansey
- Italian
- Chansey
Breeding
Compatibility
Training
Wild held items
5% | Lucky Egg | |
nothing | ||
50% | Oval Stone | |
5% | Lucky Egg | |
50% | Lucky Punch | |
5% | Lucky Egg | |
50% | Lucky Punch | |
5% | Lucky Egg | |
nothing | ||
50% | Lucky Punch |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Happiny Either parent must hold Luck Incense | Chansey Level up, during the day, while holding an Oval Stone | Blissey Level up, with at least 220 happiness |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 99.8 | 673 | 704 | |
Attack | 0.1 | 78 | 109 | |
Defense | 0.1 | 78 | 109 | |
Special Attack | 9.2 | 138 | 169 | |
Special Defense | 88.1 | 278 | 309 | |
Speed | 29.7 | 168 | 199 | |
Total | 48.8 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/12/19
Flavor
Flavor Text
-
A kindly Pokémon that lays highly nutritious eggs and shares them with injured Pokémon or people.
-
It is said to deliver happiness. Being compassionate, it shares its eggs with injured people.
It lays several eggs a day. The eggs are apparently rich in nutrients and extremely delicious.
Chansey lays nutritionally excellent eggs on an everyday basis. The eggs are so delicious, they are easily and eagerly devoured by even those people who have lost their appetite.
-
The eggs laid by Chansey are rich in nutrients and a favorite food of many Pokémon.
Not only are these Pokémon fast runners, they’re also few in number, so anyone who finds one must be lucky indeed.
It seems that other Pokémon’s efforts to take its delicious, nutritious egg away from it caused Chansey to get faster at fleeing.
Because the eggs on their bellies have been overharvested by people in the past, the Chansey population remains very small.
Sprites
Height
3'7.3"
1.1 m
Weight
76.3 lb
34.6 kg
Locations
- Red
- Blue
- Yellow
- Gold
- Silver
- Crystal
- FireRed
- LeafGreen
- Diamond
- Pearl
- Platinum
- HeartGold
- SoulSilver
Pal Park
- Area
- Field
- Score
- 90
- Rate
- 3
Moves
Normal moves get STAB, and have their type highlighted in green.
Special moves better suit Chansey's higher Special Attack, and have their class highlighted in green.
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||||
— | — | — | — | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||||||||||
— | — | — | — | — | Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
|||||||||
— | — | — | — | — | — | — | — | — | — | — | Pound | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||
5 | — | — | — | — | — | — | — | — | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
|||||
— | 9 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | Tail Whip | 30 | — | 100% | Lowers the target's Defense by one stage. |
||||
9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | Refresh | 20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
||||||
— | 12 | 12 | 12 | 12 | 12 | 12 | Double Slap | 10 | 15 | 85% | Hits 2-5 times in one turn. |
|||||||
13 | 13 | 12 | 12 | 16 | 16 | 16 | 16 | 16 | Soft-Boiled | 10 | — | — | Heals the user by half its max HP. |
|||||
20 | 20 | 20 | 20 | 20 | Bestow | 15 | — | — | Gives the user's held item to the target. |
|||||||||
17 | 17 | 16 | 16 | Double Slap | 10 | 15 | 85% | Hits 2-5 times in one turn. |
||||||||||
23 | 23 | 20 | 20 | 23 | 23 | 23 | 23 | 23 | Minimize | 10 | — | — | Raises the user's evasion by two stages. |
|||||
27 | 27 | 27 | 27 | 27 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
|||||||||
24 | 24 | 29 | 29 | 23 | 23 | 31 | 31 | 31 | 31 | 31 | Sing | 15 | — | 55% | Puts the target to sleep. |
|||
30 | 30 | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
||||||||||||
38 | 38 | Minimize | 10 | — | — | Raises the user's evasion by two stages. |
||||||||||||
27 | 27 | 34 | 34 | 34 | 34 | 35 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
|||||||
38 | 38 | 38 | 38 | 39 | Heal Pulse | 10 | — | — | Heals the target for half its max HP. |
|||||||||
44 | 44 | 31 | 31 | Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
||||||||||
48 | 48 | 34 | 34 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
||||||||||
35 | 35 | 38 | 38 | 42 | 42 | 42 | 42 | 44 | Egg Bomb | 10 | 100 | 75% | Inflicts regular damage with no additional effect. |
|||||
42 | 42 | Healing Wish | 10 | — | — | User faints. Its replacement has its HP fully restored and any major status effect removed. |
||||||||||||
41 | 41 | Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
||||||||||||
49 | 49 | 46 | 46 | 46 | 46 | 50 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
|||||||
50 | 50 | 50 | 50 | 57 | Healing Wish | 10 | — | — | User faints. Its replacement has its HP fully restored and any major status effect removed. |
|||||||||
54 | 54 | 57 | 57 | 46 | 46 | 54 | 54 | 54 | 54 | 65 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||
Level up, learned by Happiny but not Chansey | ||||||||||||||||||
— | — | — | — | — | — | — | Charm | 20 | — | 100% | Lowers the target's Attack by two stages. |
|||||||
5 | 5 | 5 | 5 | 5 | 5 | 5 | Copycat | 20 | — | — | Uses the target's last used move. |
|||||||
12 | 12 | 12 | 12 | 12 | 12 | 12 | Sweet Kiss | 10 | — | 75% | Confuses the target. |
|||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||||
Aromatherapy | 5 | — | — | Cures the entire party of major status effects. |
||||||||||||||
Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
|||||||||||||
Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
|||||||||||||
Gravity | 5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
||||||||||||||
Heal Bell | 5 | — | — | Cures the entire party of major status effects. |
||||||||||||||
Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
|||||||||||||
Metronome | 10 | — | — | Randomly selects and uses any move in the game. |
||||||||||||||
Mud Bomb | 10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
||||||||||||||
Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
||||||||||||||
Present | 15 | * | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. |
||||||||||||||
Seismic Toss | 20 | * | 100% | Inflicts damage equal to the user's level. |
||||||||||||||
Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||||||||||||||
Egg, learned by Happiny but not Chansey | ||||||||||||||||||
Last Resort | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
||||||||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
||||||||||||||
Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
|||||||||||||
Covet | 25 | 60 | 100% | Takes the target's item. |
||||||||||||||
Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
||||||||||||||
Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||||||||||||||
Drain Punch | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
||||||||||||||
Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
||||||||||||||
Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
||||||||||||||
Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
||||||||||||||
Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
|||||||||||||
Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
||||||||||||||
Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
||||||||||||||
Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
|||||||||||||
Gravity | 5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
||||||||||||||
Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||||||||||||||
Heal Bell | 5 | — | — | Cures the entire party of major status effects. |
||||||||||||||
Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
|||||||||||||
Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
||||||||||||||
Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
||||||||||||||
Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
||||||||||||||
Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
||||||||||||||
Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
||||||||||||||
Last Resort | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
||||||||||||||
Mega Kick | 5 | 120 | 75% | Inflicts regular damage with no additional effect. |
||||||||||||||
Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
||||||||||||||
Metronome | 10 | — | — | Randomly selects and uses any move in the game. |
||||||||||||||
Mimic | 10 | — | — | Copies the target's last used move. |
||||||||||||||
Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
||||||||||||||
Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
||||||||||||||
Recycle | 10 | — | — | User recovers the item it last used up. |
||||||||||||||
Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
||||||||||||||
Seismic Toss | 20 | * | 100% | Inflicts damage equal to the user's level. |
||||||||||||||
Shock Wave | 20 | 60 | — | Never misses. |
||||||||||||||
Skill Swap | 10 | — | — | User and target swap abilities. |
||||||||||||||
Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||||||||
Snatch | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
|||||||||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||||||||||||
Soft-Boiled | 10 | — | — | Heals the user by half its max HP. |
||||||||||||||
Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
||||||||||||||
Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||||||||||||||
Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
||||||||||||||
Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
||||||||||||||
Thunder Wave | 20 | — | 90% | Paralyzes the target. |
||||||||||||||
Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
||||||||||||||
Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
||||||||||||||
Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
||||||||||||||
Tutor, learned by Happiny but not Chansey | ||||||||||||||||||
Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
||||||||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||||
01 | 01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
||||||||||||
01 | 01 | 01 | Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
||||||||||
03 | 03 | 03 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
|||||||||||
04 | 04 | 04 | 04 | 04 | 04 | 04 | 04 | Calm Mind | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
||||||
01 | Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
|||||||||||||
02 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|||||||||||||
03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
|||||||||||||
04 | Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
|||||||||||||
01 | 01 | Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
||||||||||||
05 | 05 | Mega Kick | 5 | 120 | 75% | Inflicts regular damage with no additional effect. |
||||||||||||
06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
08 | 08 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
||||||||||||
09 | 09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
||||||||||||
10 | 10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||||||||||||
11 | 11 | Bubble Beam | 20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
||||||||||||
12 | 12 | Water Gun | 25 | 40 | 100% | Inflicts regular damage with no additional effect. |
||||||||||||
07 | 07 | 07 | 07 | 07 | 07 | 07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
||||||
07 | Zap Cannon | 5 | 120 | 50% | Has a 100% chance to paralyze the target. |
|||||||||||||
08 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|||||||||||||
09 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
|||||||||||||
10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||||
11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||||
13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||||||||||||
13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
||||
14 | 14 | 14 | 14 | 14 | 14 | 14 | 14 | 14 | 14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
|||
15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
17 | 17 | Submission | 20 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
||||||||||||
18 | 18 | Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
|||||||||||
19 | 19 | Seismic Toss | 20 | * | 100% | Inflicts damage equal to the user's level. |
||||||||||||
20 | 20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
||||||||||||
16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
||||||
16 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|||||||||||||
17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||||
18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
|||||
20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
||||||
20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||||||||
21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||||
22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
|||
23 | 23 | 23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
||||||||||
24 | 24 | 24 | 24 | 24 | 24 | 24 | 24 | 24 | 24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
||||
25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | Thunder | 10 | 110 | 70% | Has a 30% chance to paralyze the target. |
|||
26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
||||||
27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||||
29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|||
30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|||||
31 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
||||||
31 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
|||||||||||||
30 | 30 | Teleport | 20 | — | — | Immediately ends wild battles. No effect otherwise. |
||||||||||||
31 | 31 | Mimic | 10 | — | — | Copies the target's last used move. |
||||||||||||
32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
34 | 34 | 34 | Shock Wave | 20 | 60 | — | Never misses. |
|||||||||||
35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
||||||
34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||||||||||||
35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||||||||
37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
|||||
33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
||||||||||||
34 | 34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
|||||||||||
35 | 35 | Metronome | 10 | — | — | Randomly selects and uses any move in the game. |
||||||||||||
37 | 37 | Egg Bomb | 10 | 100 | 75% | Inflicts regular damage with no additional effect. |
||||||||||||
38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
|||
40 | Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
|||||||||||||
42 | Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
|||||||||||||
40 | 40 | Skull Bash | 10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
||||||||||||
41 | 41 | Soft-Boiled | 10 | — | — | Heals the user by half its max HP. |
||||||||||||
39 | 39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
||||||
42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
||||||
43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||||||
44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||||
48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||||||||
49 | 49 | 49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
|||||||||
48 | 48 | 48 | Skill Swap | 10 | — | — | User and target swap abilities. |
|||||||||||
49 | 49 | 49 | Snatch | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
||||||||||
56 | 56 | 56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
|||||||
57 | 57 | 57 | 57 | 57 | 57 | 57 | Charge Beam | 10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
|||||||
59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
|||||||||||
67 | 67 | 67 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
|||||||||||
58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
|||||||||||
60 | 60 | Drain Punch | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
||||||||||||
67 | 67 | Recycle | 10 | — | — | User recovers the item it last used up. |
||||||||||||
68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||||||
70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
|||||||||
45 | 45 | 73 | 73 | 73 | 73 | 73 | 73 | 73 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
|||||
76 | 76 | Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
||||||||||||
77 | 77 | 77 | 77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
|||||||
78 | 78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
|||||||||
78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
||||||||||||
80 | 80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|||||||
83 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
|||||||||||||
82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||||||
83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
||||||||||||
85 | 85 | 85 | 85 | 85 | 85 | 85 | Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
|||||||
86 | 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|||||||
87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||||||
88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||||
46 | 46 | Psywave | 15 | * | 100% | Inflicts damage between 50% and 150% of the user's level. |
||||||||||||
49 | 49 | Tri Attack | 10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
||||||||||||
50 | 50 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||||
93 | 93 | 93 | 93 | 93 | Wild Charge | 15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
|||||||||
94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||||||||
94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
||||||||||||
98 | 98 | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
||||||||||||
99 | 99 | 99 | 99 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
||||||||||
100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
||||||||||
H4 | H4 | H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||||
H5 | H5 | H5 | H5 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
||||||||||
H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
||||||||||
H8 | H8 | Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |