152 results

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Name Type Class PP Power Acc Pri Effect
Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

Acid Poison special 30 40 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Acid Spray Poison special 20 40 100%

Lowers the target's Special Defense by two stages.

Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Aurora Beam Ice special 20 65 100%

Has a 10% chance to lower the target's Attack by one stage.

Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Bolt Strike Electric physical 5 130 85%

Has a 20% chance to paralyze the target.

Bubble Water special 30 40 100%

Has a 10% chance to lower the target's Speed by one stage.

Bubble Beam Water special 20 65 100%

Has a 10% chance to lower the target's Speed by one stage.

Bug Buzz Bug special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

Confusion Psychic special 25 50 100%

Has a 10% chance to confuse the target.

Constrict Normal physical 35 10 100%

Has a 10% chance to lower the target's Speed by one stage.

Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

Crush Claw Normal physical 10 75 95%

Has a 50% chance to lower the target's Defense by one stage.

Discharge Electric special 15 80 100%

Has a 30% chance to paralyze the target.

Dizzy Punch Normal physical 10 70 100%

Has a 20% chance to confuse the target.

Draco Meteor Dragon special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Dragon Breath Dragon special 20 60 100%

Has a 30% chance to paralyze the target.

Drain Punch Fighting physical 10 75 100%

Drains half the damage inflicted to heal the user.

Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Electroweb Electric special 15 55 95%

Lowers the target's Speed by one stage.

Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Flame Charge Fire physical 20 50 100%

Inflicts regular damage. Raises the user's Speed by one stage.

Flash Cannon Steel special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Fleur Cannon Fairy special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

Force Palm Fighting physical 10 60 100%

Has a 30% chance to paralyze the target.

Freeze Shock Ice physical 5 140 90%

Requires a turn to charge before attacking. Has a 30% chance to paralyze the target.

Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Glaciate Ice special 10 65 95%

Lowers the target's Speed by one stage.

Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

Hammer Arm Fighting physical 10 100 90%

Lowers user's Speed by one stage.

Horn Leech Grass physical 10 75 100%

Drains half the damage inflicted to heal the user.

Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

Ice Hammer Ice physical 10 100 90%

Lowers user's Speed by one stage.

Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Leaf Tornado Grass special 10 65 90%

Has a 50% chance to lower the target's accuracy by one stage.

Leech Life Bug physical 10 80 100%

Drains half the damage inflicted to heal the user.

Lick Ghost physical 30 30 100%

Has a 30% chance to paralyze the target.

Liquidation Water physical 10 85 100%

Has a 20% chance to lower the target's Defense by one stage.

Low Sweep Fighting physical 20 65 100%

Lowers the target's Speed by one stage.

Luster Purge Psychic special 5 70 100%

Has a 50% chance to lower the target's Special Defense by one stage.

Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

Mirror Shot Steel special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

Mist Ball Psychic special 5 70 100%

Has a 50% chance to lower the target's Special Attack by one stage.

Moonblast Fairy special 15 95 100%

Has a 30% chance to lower the target's Special Attack by one stage.

Mud Bomb Ground special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

Muddy Water Water special 10 90 85%

Has a 30% chance to lower the target's accuracy by one stage.

Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Mystical Fire Fire special 10 75 100%

Has a 100% chance to lower the target's Special Attack by one stage.

Night Daze Dark special 10 85 95%

Has a 40% chance to lower the target's accuracy by one stage.

Octazooka Water special 10 65 85%

Has a 50% chance to lower the target's accuracy by one stage.

Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Overheat Fire special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Play Rough Fairy physical 10 90 90%

Has a 10% chance to lower the target's Attack by one stage.

Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

Poison Sting Poison physical 35 15 100%

Has a 30% chance to poison the target.

Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

Psybeam Psychic special 20 65 100%

Has a 10% chance to confuse the target.

Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Psycho Boost Psychic special 5 140 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Razor Shell Water physical 10 75 95%

Has a 50% chance to lower the target's Defense by one stage.

Rock Climb Normal physical 20 90 85%

Has a 20% chance to confuse the target.

Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

Shadow Bone Ghost physical 10 85 100%

Has a 20% chance to lower the target's Defense by one stage.

Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Silver Wind Bug special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Sludge Poison special 20 65 100%

Has a 30% chance to poison the target.

Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

Smog Poison special 20 30 70%

Has a 40% chance to poison the target.

Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

Spark Electric physical 20 65 100%

Has a 30% chance to paralyze the target.

Stoked Sparksurfer Electric special 1 175

Has a 100% chance to paralyze the target.

Struggle Bug Bug special 20 50 100%

Has a 100% chance to lower the target's Special Attack by one stage.

Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Thunder Shock Electric special 30 40 100%

Has a 10% chance to paralyze the target.

Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Zap Cannon Electric special 5 120 50%

Has a 100% chance to paralyze the target.

Clangorous Soulblaze Dragon special 1 185

XXX new effect for clangorous-soulblaze

Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

Volt Tackle Electric physical 15 120 100%

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to paralyze the target.

Flare Blitz Fire physical 15 120 100%

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Cross Poison Poison physical 20 70 100%

Has an increased chance for a critical hit and a 10% chance to poison the target.

Poison Tail Poison physical 25 50 100%

Has an increased chance for a critical hit and a 10% chance to poison the target.

Blaze Kick Fire physical 10 85 90%

Has an increased chance for a critical hit and a 10% chance to burn the target.

Bounce Flying physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

Freeze-Dry Ice special 20 70 100%

Super-effective against Water.

Close Combat Fighting physical 5 120 100%

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

Dragon Ascent Flying physical 5 120 100%

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

Throat Chop Dark physical 15 80 100%

Prevents the target from using sound-based moves for two turns.

V-create Fire physical 5 180 95%

Lowers the user's Defense, Special Defense, and Speed by one stage each.

Clanging Scales Dragon special 5 110 100%

Lowers the user's Defense by one stage after inflicting damage.

Fire Lash Fire physical 15 80 100%

Lowers the target's Defense by one stage after inflicting damage.

Lunge Bug physical 15 80 100%

Lowers the target's Attack by one stage after inflicting damage.

Trop Kick Grass physical 15 70 100%

Lowers the target's Attack by one stage after inflicting damage.

Twineedle Bug physical 20 25 100%

Hits twice in the same turn. Has a 20% chance to poison the target.

Chatter Flying special 20 65 100%

Has a higher chance to confuse the target when the recorded sound is louder.

Charge Beam Electric special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one stage.

Fiery Dance Fire special 10 80 100%

Has a 50% chance to raise the user's Special Attack by one stage.

Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

Metal Claw Steel physical 35 50 95%

Has a 10% chance to raise the user's Attack by one stage.

Meteor Mash Steel physical 10 90 90%

Has a 20% chance to raise the user's Attack by one stage.

Relic Song Normal special 10 75 100%

Has a 10% chance to put the target to sleep.

Thunder Fang Electric physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

Nuzzle Electric physical 20 20 100%

Has a 100% chance to paralyze the target.

Seed Flare Grass special 5 120 85%

Has a 40% chance to lower the target's Special Defense by two stages.

Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

Hurricane Flying special 10 110 70%

Has a 30% chance to confuse the target.

Ice Burn Ice special 5 140 90%

Requires a turn to charge before attacking. Has a 30% chance to burn the target.

Flame Wheel Fire physical 25 60 100%

Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.

Sacred Fire Fire physical 5 100 95%

Has a 50% chance to burn the target. Lets frozen Pokémon thaw themselves.

Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

Blue Flare Fire special 5 130 85%

Has a 20% chance to burn the target.

Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

Inferno Fire special 5 100 50%

Has a 100% chance to burn the target.

Lava Plume Fire special 15 80 100%

Has a 30% chance to burn the target.

Scald Water special 15 80 100%

Has a 30% chance to burn the target.

Searing Shot Fire special 5 100 100%

Has a 30% chance to burn the target.

Steam Eruption Water special 5 110 95%

Has a 30% chance to burn the target.

Tri Attack Normal special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

Poison Fang Poison physical 15 50 100%

Has a 50% chance to badly poison the target.

Bind Normal physical 20 15 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Clamp Water physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Fire Spin Fire special 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Magma Storm Fire special 5 100 75%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Sand Tomb Ground physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wrap Normal physical 20 15 90%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Hyperspace Fury Dark physical 5 100

Ignores and destroys protection effects.

Diamond Storm Rock physical 5 100 95%

Has a 50% chance to raise the user's Defense by two stages for each target hit.

Parabolic Charge Electric special 20 65 100%

Heals the user for half the total damage dealt to all targets.

Draining Kiss Fairy special 10 50 100%

Drains 75% of the damage inflicted to heal the user.

Oblivion Wing Flying special 10 80 100%

Drains 75% of the damage inflicted to heal the user.

Move Search

Unless otherwise specified: matching moves must match ALL of the criteria, but can match ANY selections within a group.

Anything left blank is ignored entirely.

Essentials

Damage class
Introduced in
Target

Flags

Effect

  • Exact same effect as:

Category

Status ailment

Type

Numbers

HP
Attack
Defense
Special Attack
Special Defense
Speed
accuracy
evasion

Pokémon

Pokémon

Moves must be learnable by at least one of these Pokémon:

Learned by

Version

Display and sorting

Drag or double-click us!

Formatting codes

e.g.: * $name ($type) becomes • Surf (water)

*
$id
57
$name
Surf
$type
Water
$damage_class
special
$pp
15
$power
90
$accuracy
100
$priority
0
$effect_chance
None
$effect
Inflicts regular damage and can hit Dive users.