Essentials

Bind

Normal physical

Generation 1

Summary

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Damage Dealt

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock ½
  • Steel ½
  • Water 1

Stats

Power
15; percentile 1.9
Accuracy
85% ≈ 12.8 power
PP
20, up to 32 with PP Up PP Up
Target
Selected Pokémon
Effect chance
100
Priority
0 (normal)

Flags

Machines

Generation 1
Not a TM
Generation 2
Not a TM
Generation 3
Not a TM
Generation 4
Not a TM
Generation 5
Not a TM

Effect

Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends.

Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.

Rapid Spin cancels this effect.

Meta

This reflects how the games treat moves and may be somewhat idealistic.

History

Before Black, White
Has 75% accuracy.

Flavor

Flavor Text

Generation 2
Gold, Silver, Crystal

Binds the target for 2-5 turns.

Generation 3
Ruby, Sapphire, Emerald

Binds and squeezes the foe for 2 to 5 turns.

FireRed, LeafGreen

A long body or tentacles are used to bind the foe for two to five turns.

Generation 4
Diamond, Pearl, Platinum, HeartGold, SoulSilver

A long body or tentacles are used to bind and squeeze the foe for two to five turns.

Generation 5
Black, White

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Foreign Names

Spanish
Atadura
French
Étreinte
German
Klammergriff
Czech
Omotání
Italian
Legatutto
Japanese
しめつける (shimetsukeru)

Contests

Generation 3 Contest

Type
Tough
Appeal
♡♡♡
Jam
Flavor text
Temporarily stops the crowd from getting excited.
Use after
Use before
None

Generation 4 Super Contest

Type
Tough
Appeal
Flavor text
Earn a higher score the later the Pokémon performs.
Use after
None
Use before
None

Similar moves

These moves all have the same effect as Bind.

Move Type Class PP Power Acc Pri Effect
Wrap Normal physical 20 15 90%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Fire Spin Fire special 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Clamp Water physical 10 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Sand Tomb Ground physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Magma Storm Fire special 5 120 75%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Pokémon

Normal Pokémon get STAB, and have their types highlighted in green.

Pokémon with higher Attack are more suited to Bind's physical damage, and have the stat highlighted in green.

Red, Blue Yellow Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Generation 4 Generation 5 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Level up: Learned when a Pokémon reaches a certain level.
15 15 10 9 8 Onix Rock Ground Rock Head
Sturdy
Weak Armor
½ male, ½ female Mineral 35 45 160 30 45 70 385
10 9 8 Steelix Steel Ground Rock Head
Sturdy
Sheer Force
½ male, ½ female Mineral 75 85 200 55 65 30 510
24 25 28 28 22 22 Tangela Grass Chlorophyll
Leaf Guard
Regenerator
½ male, ½ female Plant 65 55 115 100 40 60 435
22 22 Tangrowth Grass Chlorophyll
Leaf Guard
Regenerator
½ male, ½ female Plant 100 100 125 110 50 50 535
21 13 7 7 4 4 Pinsir Bug Hyper Cutter
Mold Breaker
Moxie
½ male, ½ female Bug 65 125 100 55 70 85 500
4 4 4 4 Kecleon Normal Color Change ½ male, ½ female Ground 60 90 70 60 120 40 440
Dusclops Ghost Pressure ½ male, ½ female Indeterminate 40 70 130 60 130 25 455
Dusknoir Ghost Pressure ½ male, ½ female Indeterminate 45 100 135 65 135 45 525
Carnivine Grass Levitate ½ male, ½ female Plant 74 100 72 90 72 46 454
Throh Fighting Guts
Inner Focus
Mold Breaker
always male Humanshape 120 100 85 30 85 45 465
21 Klink Steel Plus
Minus
Clear Body
genderless Mineral 40 55 70 45 60 30 300
21 Klang Steel Plus
Minus
Clear Body
genderless Mineral 60 80 95 70 85 50 440
21 Klinklang Steel Plus
Minus
Clear Body
genderless Mineral 60 100 115 70 85 90 520
9 Eelektrik Electric Levitate ½ male, ½ female Indeterminate 65 85 70 75 70 40 405
Cryogonal Ice Levitate genderless Mineral 70 50 30 95 135 105 485
11 Heatmor Fire Gluttony
Flash Fire
White Smoke
½ male, ½ female Ground 85 97 66 105 66 65 484

External Links