Essentials
Abilities
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 493
Names
- Japanese

- アルセウス (aruseusu)
- Official Roomaji

- Arceus
- Korean

- 아르세우스
- Chinese

- 雅魯塞宇斯
- French

- Arceus
- German

- Arceus
Breeding
Compatibility
Arceus cannot breed.
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Arceus Forms
Form changes along with type to match a held Plate, due to Multitype.
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 96.6 | 413 | 444 | |
| Attack | 92.3 | 308 | 339 | |
| Defense | 93.7 | 308 | 339 | |
| Special Attack | 94.9 | 308 | 339 | |
| Special Defense | 95.4 | 308 | 339 | |
| Speed | 97.0 | 308 | 339 | |
| Total | 99.9 |
Flavor
Flavor Text

-

It is described in mythology as the Pokémon that shaped the universe with its 1,000 arms.

It is told in mythology that this Pokémon was born before the universe even existed.

It is said to have emerged from an egg in a place where there was nothing, then shaped the world.


According to the legends of Sinnoh, this Pokémon emerged from an egg and shaped all there is in this world.
Sprites
Height
10'6.0"
3.2 m
Weight
705.5 lb
320.0 kg
Locations
Moves
Normal moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Seismic Toss | ![]() |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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| — | — | Cosmic Power | ![]() |
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20 | 0 | 100% | Raises the user's Defense and Special Defense by one level. |
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| — | — | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| — | — | Punishment | ![]() |
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5 | 60 | 100% | Power increases against targets with more raised stats, up to a maximum of 200. |
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| 10 | 10 | Gravity | ![]() |
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5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
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| 20 | 20 | Earth Power | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | Hyper Voice | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| 40 | 40 | ExtremeSpeed | ![]() |
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5 | 80 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 50 | 50 | Refresh | ![]() |
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20 | 0 | 100% | Cleanses the user of a burn, paralysis, or poison. |
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| 60 | 60 | Future Sight | ![]() |
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15 | 80 | 90% | Hits the target two turns later. |
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| 70 | 70 | Recover | ![]() |
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10 | 0 | 100% | Heals the user by half its max HP. |
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| 80 | 80 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 90 | 90 | Perish Song | ![]() |
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5 | 0 | 100% | User and target both faint after three turns. |
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| 100 | 100 | Judgment | ![]() |
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10 | 100 | 100% | If the user is holding a plate, the damage inflicted will match it. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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Draco Meteor | ![]() |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
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Earth Power | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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Fury Cutter | ![]() |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Gravity | ![]() |
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5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heat Wave | ![]() |
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10 | 100 | 90% | Has a 10% chance to burn the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Iron Defense | ![]() |
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15 | 0 | 100% | Raises the user's Defense by two levels. |
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Iron Head | ![]() |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Last Resort | ![]() |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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Magic Coat | ![]() |
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15 | 0 | 100% | 4 | Reflects back the first effect move used on the user this turn. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Ominous Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Outrage | ![]() |
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15 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Role Play | ![]() |
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10 | 0 | 100% | Copies the target's ability. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Swift | ![]() |
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20 | 60 | 100% | Never misses. |
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Tailwind | ![]() |
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30 | 0 | 0% | For three turns, friendly Pokémon have doubled Speed. |
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Trick | ![]() |
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10 | 0 | 100% | User and target swap items. |
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Twister | ![]() |
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20 | 40 | 100% | Has chance to make the target flinch. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 02 | 02 | Dragon Claw | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 04 | 04 | Calm Mind | ![]() |
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20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
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| 05 | 05 | Roar | ![]() |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 07 | 07 | Hail | ![]() |
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10 | 0 | 100% | Changes the weather to a hailstorm for five turns. |
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| 09 | 09 | Bullet Seed | ![]() |
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30 | 10 | 100% | Hits 2-5 times in one turn. |
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| 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day | ![]() |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | 16 | Light Screen | ![]() |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance | ![]() |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 19 | 19 | Giga Drain | ![]() |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 20 | 20 | Safeguard | ![]() |
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25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
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| 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | SolarBeam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 33 | 33 | Reflect | ![]() |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. |
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| 35 | 35 | Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 36 | 36 | Sludge Bomb | ![]() |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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| 37 | 37 | Sandstorm | ![]() |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 38 | 38 | Fire Blast | ![]() |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 40 | 40 | Aerial Ace | ![]() |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 50 | 50 | Overheat | ![]() |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
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| 52 | 52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 53 | 53 | Energy Ball | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 55 | 55 | Brine | ![]() |
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10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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| 57 | 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
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| 58 | 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 59 | 59 | Dragon Pulse | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| 61 | 61 | Will-O-Wisp | ![]() |
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15 | 0 | 75% | Burns the target. |
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| 62 | 62 | Silver Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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| 65 | 65 | Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 67 | 67 | Recycle | ![]() |
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10 | 0 | 100% | User recovers the item it last used up. |
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| 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 70 | 70 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 71 | 71 | Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 72 | 72 | Avalanche | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
| 73 | 73 | Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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| 75 | 75 | Swords Dance | ![]() |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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| 76 | 76 | Stealth Rock | ![]() |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 77 | 77 | Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 79 | 79 | Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 80 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 81 | 81 | X-Scissor | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 84 | 84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| 85 | 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 86 | 86 | Grass Knot | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 91 | 91 | Flash Cannon | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 92 | 92 | Trick Room | ![]() |
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5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
| H1 | H1 | Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H2 | H2 | Fly | ![]() |
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15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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| H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage and can hit Dive users. |
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| H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H5 | Whirlpool | ![]() |
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15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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| H5 | Defog | ![]() |
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15 | 0 | 0% | Lowers the target's evasion by one level. Removes field effects from the enemy field. |
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| H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| H7 | H7 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| H8 | H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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genderless



















Mensal


