Essentials
Pokédex Numbers
- Introduced in
 
- National
- 344
- Original Hoenn
- 
            132
                
- Updated Unova
- 
            170
               
- New Hoenn
- 
            137
               
- Updated Alola
- 
            311
               
- Updated Ula'ula
- 
            132
               
Names
- Japanese
         
- ネンドール (nendooru)
- 
         
- ネンドール
- Official roomaji
         
- Nendoll
- Korean
         
- 점토도리
- Chinese
         
- 念力土偶
- 
         
- 念力土偶
- French
         
- Kaorine
- German
         
- Lepumentas
- Spanish
         
- Claydol
- Italian
         
- Claydol
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 | 
|---|---|---|---|
| Baltoy | Claydol Level up, starting at level 36 | 
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 38.5 | 293 | 324 | |
| Attack | 42.7 | 208 | 239 | |
| Defense | 85.5 | 278 | 309 | |
| Special Attack | 54.3 | 208 | 239 | |
| Special Defense | 94.6 | 308 | 339 | |
| Speed | 58.8 | 218 | 249 | |
| Total | 70.4 | 

 Pokéathlon Performance
 Pokéathlon Performance
 Minimum;
 Minimum;  Base;
 Base;  Maximum
 Maximum
- Speed
   
- Power
   
- Skill
     
- Stamina
    
- Jump
    
- Total
- 8/15/19
Flavor
Flavor Text
 
- 
    
- An ancient clay figurine that came to life as a Pokémon from exposure to a mysterious ray of light. 
  
- This mysterious Pokémon started life as an ancient clay figurine made over 20,000 years ago. 
 
 
- 
   
- An ancient clay figurine that came to life as a Pokémon from exposure to a mysterious ray of light. 
 
- It is said that it originates from clay dolls made by an ancient civilization. 
 
- Claydol are said to be dolls of mud made by primitive humans and brought to life by exposure to a mysterious ray. This Pokémon moves about while levitating. 
 
- Claydol is an enigma that appeared from a clay statue made by an ancient civilization dating back 20,000 years. This Pokémon shoots beams from both its hands. 
 
 
- 
   
- If it gets wet, its body melts. When rain starts to fall, it wraps its whole body up with its psychic powers to protect itself. 
 
- The ancient people who made it apparently modeled it after something that descended from the sky. It fires beams from both arms. 
 
Sprites
 
     
Height
 
            
 
            
                4'11.1" 
                1.5 m
            
Weight
 
            
 
            
                238.1 lb 
                108.0 kg
            
Locations
- Ruby  
- Sapphire  
- Emerald  
- Black  
- White  
Pal Park
- Area
- Mountain
- Score
- 70
- Rate
- 20
Moves
Ground and Psychic moves get STAB, and have their type highlighted in green.
|   |   |    |    |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
| — | — | — | — | — | — | Teleport |  |  | 20 | — | — | Immediately ends wild battles. No effect otherwise. | ||
| — | — | — | Confusion |  |  | 25 | 50 | 100% | Has a 10% chance to confuse the target. | |||||
| 0 | Hyper Beam |  |  | 5 | 150 | 90% | User foregoes its next turn to recharge. | |||||||
| — | — | — | — | — | — | Harden |  |  | 30 | — | — | Raises the user's Defense by one stage. | ||
| — | — | — | Confusion |  |  | 25 | 50 | 100% | Has a 10% chance to confuse the target. | |||||
| — | Hyper Beam |  |  | 5 | 150 | 90% | User foregoes its next turn to recharge. | |||||||
| — | Teleport |  |  | 20 | — | — | Immediately ends wild battles. No effect otherwise. | |||||||
| — | Harden |  |  | 30 | — | — | Raises the user's Defense by one stage. | |||||||
| — | Confusion |  |  | 25 | 50 | 100% | Has a 10% chance to confuse the target. | |||||||
| — | — | — | — | — | — | — | Rapid Spin |  |  | 40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
| 3 | 3 | 4 | Harden |  |  | 30 | — | — | Raises the user's Defense by one stage. | |||||
| 5 | 5 | 7 | 4 | 4 | 4 | 4 | Rapid Spin |  |  | 40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
| 7 | 7 | 11 | 7 | 7 | 7 | 7 | Mud-Slap |  |  | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | |
| 10 | 10 | Heal Block |  |  | 15 | — | 100% | Prevents target from restoring its HP for five turns. | ||||||
| 10 | 10 | 13 | 13 | Rock Tomb |  |  | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||||
| 11 | 11 | 15 | 13 | 13 | 16 | 16 | Psybeam |  |  | 20 | 65 | 100% | Has a 10% chance to confuse the target. | |
| 17 | 17 | Power Trick |  |  | 10 | — | — | User swaps Attack and Defense. | ||||||
| 15 | 15 | 18 | Rock Tomb |  |  | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. | |||||
| 21 | 21 | 19 | 19 | Ancient Power |  |  | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||||
| 22 | 22 | Cosmic Power |  |  | 20 | — | — | Raises the user's Defense and Special Defense by one stage. | ||||||
| 25 | 25 | Power Trick |  |  | 10 | — | — | User swaps Attack and Defense. | ||||||
| 19 | 19 | 21 | 25 | 25 | 28 | 28 | Self-Destruct |  |  | 5 | 200 | 100% | User faints. | |
| 28 | 28 | 31 | 31 | Extrasensory |  |  | 20 | 80 | 100% | Has a 10% chance to make the target flinch. | ||||
| 31 | 31 | Cosmic Power |  |  | 20 | — | — | Raises the user's Defense and Special Defense by one stage. | ||||||
| 34 | 34 | 34 | 34 | Guard Split |  |  | 10 | — | — | Averages Defense and Special Defense with the target. | ||||
| 34 | 34 | 34 | 34 | Power Split |  |  | 10 | — | — | Averages Attack and Special Attack with the target. | ||||
| 25 | 25 | 26 | Ancient Power |  |  | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | |||||
| 31 | 31 | Power Trick |  |  | 10 | — | — | User swaps Attack and Defense. | ||||||
| 31 | 34 | Sandstorm |  |  | 10 | — | — | Changes the weather to a sandstorm for five turns. | ||||||
| 36 | 36 | 36 | 36 | 36 | 36 | Hyper Beam |  |  | 5 | 150 | 90% | User foregoes its next turn to recharge. | ||
| 40 | 40 | 40 | 40 | Earth Power |  |  | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||||
| 40 | 47 | 47 | 46 | 46 | Sandstorm |  |  | 10 | — | — | Changes the weather to a sandstorm for five turns. | |||
| 54 | 54 | Heal Block |  |  | 15 | — | 100% | Prevents target from restoring its HP for five turns. | ||||||
| 52 | 52 | Imprison |  |  | 10 | — | — | Prevents the target from using any moves that the user also knows. | ||||||
| 39 | Extrasensory |  |  | 20 | 80 | 100% | Has a 10% chance to make the target flinch. | |||||||
| 42 | 51 | 47 | Cosmic Power |  |  | 20 | — | — | Raises the user's Defense and Special Defense by one stage. | |||||
| 54 | Guard Split |  |  | 10 | — | — | Averages Defense and Special Defense with the target. | |||||||
| 54 | Power Split |  |  | 10 | — | — | Averages Attack and Special Attack with the target. | |||||||
| 62 | 59 | Earth Power |  |  | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||||||
| 73 | 64 | Heal Block |  |  | 15 | — | 100% | Prevents target from restoring its HP for five turns. | ||||||
| 55 | 86 | 72 | 61 | 61 | 58 | 58 | Explosion |  |  | 5 | 250 | 100% | User faints. | |
|   |   |    |    |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Tutor: Can be taught at any time by an NPC. | ||||||||||||||
|        |      |    |    | Ancient Power |  |  | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||||
|        |      |    |    | Double-Edge |  |  | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
|        |      |    |    | Dream Eater |  |  | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | ||||
|        |      |    |    | Drill Run |  |  | 10 | 80 | 95% | Has an increased chance for a critical hit. | ||||
|        |      |    |    | Earth Power |  |  | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||||
|        |      |    |    | Endure |  |  | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. | |||
|        |      |    |    | Explosion |  |  | 5 | 250 | 100% | User faints. | ||||
|        |      |    |    | Gravity |  |  | 5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. | ||||
|        |      |    |    | Headbutt |  |  | 15 | 70 | 100% | Has a 30% chance to make the target flinch. | ||||
|        |      |    |    | Magic Coat |  |  | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. | |||
|        |      |    |    | Mimic |  |  | 10 | — | — | Copies the target's last used move. | ||||
|        |      |    |    | Mud-Slap |  |  | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | ||||
|        |      |    |    | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | ||||
|        |      |    |    | Recycle |  |  | 10 | — | — | User recovers the item it last used up. | ||||
|        |      |    |    | Rock Slide |  |  | 10 | 75 | 90% | Has a 30% chance to make the target flinch. | ||||
|        |      |    |    | Self-Destruct |  |  | 5 | 200 | 100% | User faints. | ||||
|        |      |    |    | Signal Beam |  |  | 15 | 75 | 100% | Has a 10% chance to confuse the target. | ||||
|        |      |    |    | Skill Swap |  |  | 10 | — | — | User and target swap abilities. | ||||
|        |      |    |    | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||||
|        |      |    |    | Snore |  |  | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||||
|        |      |    |    | Stealth Rock |  |  | 20 | — | — | Causes damage when opposing Pokémon switch in. | ||||
|        |      |    |    | Substitute |  |  | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
|        |      |    |    | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | ||||
|        |      |    |    | Trick |  |  | 10 | — | 100% | User and target swap items. | ||||
|        |      |    |    | Wonder Room |  |  | 10 | — | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. | ||||
|        |      |    |    | Zen Headbutt |  |  | 15 | 80 | 90% | Has a 20% chance to make the target flinch. | ||||
|   |   |    |    |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
| 03 | 03 | 03 | 03 | 03 | Psyshock |  |  | 10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | |||
| 04 | 04 | 04 | 04 | 04 | 04 | Calm Mind |  |  | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. | ||
| 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic |  |  | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. | |
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power |  |  | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day |  |  | 5 | — | — | Changes the weather to sunny for five turns. | |
| 13 | 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam |  |  | 10 | 90 | 100% | Has a 10% chance to freeze the target. | |
| 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam |  |  | 5 | 150 | 90% | User foregoes its next turn to recharge. | |
| 16 | 16 | 16 | 16 | 16 | 16 | 16 | Light Screen |  |  | 30 | — | — | Reduces damage from special attacks by 50% for five turns. | |
| 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect |  |  | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. | 
| 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance |  |  | 5 | — | — | Changes the weather to rain for five turns. | |
| 19 | 19 | Telekinesis |  |  | 15 | — | — | Moves have 100% accuracy against the target for three turns. | ||||||
| 20 | 20 | 20 | 20 | 20 | 20 | Safeguard |  |  | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. | ||
| 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration |  |  | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam |  |  | 10 | 120 | 100% | Requires a turn to charge before attacking. | |
| 23 | 23 | 23 | 23 | 23 | Smack Down |  |  | 15 | 50 | 100% | Removes any immunity to Ground damage. | |||
| 26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake |  |  | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. | |
| 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return |  |  | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. | |
| 28 | 28 | 28 | 28 | 28 | 28 | Dig |  |  | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
| 29 | 29 | 29 | 29 | 29 | 29 | 29 | Psychic |  |  | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball |  |  | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team |  |  | 15 | — | — | Raises the user's evasion by one stage. | |
| 33 | 33 | 33 | 33 | 33 | 33 | 33 | Reflect |  |  | 20 | — | — | Reduces damage from physical attacks by half. | |
| 37 | 37 | 37 | 37 | 37 | 37 | 37 | Sandstorm |  |  | 10 | — | — | Changes the weather to a sandstorm for five turns. | |
| 39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb |  |  | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. | |
| 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade |  |  | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | 43 | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||||||
| 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest |  |  | 10 | — | — | User sleeps for two turns, completely healing itself. | |
| 48 | 48 | 48 | 48 | 48 | Round |  |  | 15 | 60 | 100% | Has double power if it's used more than once per turn. | |||
| 51 | 51 | Ally Switch |  |  | 15 | — | — | 2 | User switches places with the friendly Pokémon opposite it. | |||||
| 48 | 48 | Skill Swap |  |  | 10 | — | — | User and target swap abilities. | ||||||
| 57 | 57 | 57 | 57 | 57 | 57 | Charge Beam |  |  | 10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
| 58 | Endure |  |  | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. | ||||||
| 64 | 64 | 64 | 64 | 64 | 64 | Explosion |  |  | 5 | 250 | 100% | User faints. | ||
| 67 | Recycle |  |  | 10 | — | — | User recovers the item it last used up. | |||||||
| 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact |  |  | 5 | 150 | 90% | User foregoes its next turn to recharge. | ||
| 69 | 69 | 69 | 69 | 69 | 69 | Rock Polish |  |  | 20 | — | — | Raises the user's Speed by two stages. | ||
| 70 | 70 | 70 | 70 | 70 | Flash |  |  | 20 | — | 100% | Lowers the target's accuracy by one stage. | |||
| 71 | 71 | 71 | 71 | 71 | 71 | Stone Edge |  |  | 5 | 100 | 80% | Has an increased chance for a critical hit. | ||
| 74 | 74 | 74 | 74 | 74 | 74 | Gyro Ball |  |  | 5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. | ||
| 76 | Stealth Rock |  |  | 20 | — | — | Causes damage when opposing Pokémon switch in. | |||||||
| 77 | 77 | 77 | 77 | 77 | 77 | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | ||
| 78 | 78 | 78 | 78 | 78 | Bulldoze |  |  | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. | |||
| 80 | 80 | 80 | 80 | 80 | 80 | Rock Slide |  |  | 10 | 75 | 90% | Has a 30% chance to make the target flinch. | ||
| 82 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||||||
| 83 | Natural Gift |  |  | 15 | * | 100% | Power and type depend on the held berry. | |||||||
| 85 | 85 | 85 | 85 | 85 | 85 | Dream Eater |  |  | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | ||
| 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot |  |  | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
| 87 | 87 | 87 | 87 | 87 | 87 | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | ||
| 88 | 88 | 88 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||||
| 90 | 90 | 90 | 90 | 90 | 90 | Substitute |  |  | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
| 92 | 92 | 92 | 92 | 92 | 92 | Trick Room |  |  | 5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. | |
| 94 | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||||||
| 94 | 94 | 94 | Rock Smash |  |  | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. | |||||
| 99 | 99 | 99 | Dazzling Gleam |  |  | 10 | 80 | 100% | Inflicts regular damage with no additional effect. | |||||
| 100 | 100 | 100 | Confide |  |  | 20 | — | — | Lowers the target's Special Attack by one stage. | |||||
| H4 | H4 | H4 | H4 | H4 | H4 | Strength |  |  | 15 | 80 | 100% | Inflicts regular damage with no additional effect. | ||
| H5 | Flash |  |  | 20 | — | 100% | Lowers the target's accuracy by one stage. | |||||||
| H6 | H6 | H6 | Rock Smash |  |  | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. | |||||

 343: Baltoy
        
        343: Baltoy
     
     
    


 genderless
            genderless
            
    
     
     Light Clay
 Light Clay 
     
  rough terrain
            rough terrain
            
    
    
 Brachial
            Brachial
            
    
     
  
            