Essentials
Abilities
- Levitate
- This Pokemon does not take damage from Ground moves.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 344
- Hoenn

- 132
Names
- Japanese

- ネンドール (nendooru)
- Official Roomaji

- Nendoll
- Korean

- 점토도리
- Chinese

- 念力土偶
- French

- Kaorine
- German

- Lepumentas
Training
- Base EXP
-
189
2700 EXP at level - Effort points
-
- 2 Special Defense
- Capture rate
- 90
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 41.8 | 293 | 324 | ||
| Attack | 47.2 | 208 | 239 | ||
| Defense | 87.2 | 278 | 309 | ||
| Special Attack | 56.4 | 208 | 239 | ||
| Special Defense | 95.4 | 308 | 339 | ||
| Speed | 62.2 | 218 | 249 | ||
| Total | 76.2 | ||||
Flavor
Flavor Text

- An ancient clay figurine that came to life as a Pokémon from exposure to a mysterious ray of light.

- An ancient clay figurine that came to life as a Pokémon from exposure to a mysterious ray of light.

- An ancient clay figurine that came to life as a Pokémon from exposure to a mysterious ray of light.

- It is said that it originates from clay dolls made by an ancient civilization.

- It is said that it originates from clay dolls made by an ancient civilization.
Sprites
Miscellany
- Species
- Clay Doll
- Color
- black
- Cry
- download mp3
- Habitat

rough terrain- Pawprint

- Shape
-
Brachial
Height
4'11.1"
1.5 m
Weight
238.1 lb
108.0 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Teleport |
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20 | 0 | 100% | Immediately ends wild battles. No effect otherwise. |
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| — | — | Confusion |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| — | — | Harden |
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30 | 0 | 100% | Raises the user's Defense by one level. |
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| — | — | Rapid Spin |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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| 3 | 3 | Harden |
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30 | 0 | 100% | Raises the user's Defense by one level. |
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| 5 | 5 | Rapid Spin |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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| 7 | 7 | Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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| 11 | 11 | Psybeam |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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| 15 | 15 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 19 | 19 | Selfdestruct |
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5 | 200 | 100% | Inflicts double damage. User faints. |
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| 25 | 25 | AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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| 31 | Power Trick |
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10 | 0 | 0% | User swaps Attack and Defense. |
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| 31 | Sandstorm |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 36 | 36 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 40 | Sandstorm |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 42 | 51 | Cosmic Power |
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20 | 0 | 100% | Raises the user's Defense and Special Defense by one level. |
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| 62 | Earth Power |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 73 | Heal Block |
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15 | 0 | 100% | Prevents target from restoring its HP for five turns. |
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| 55 | 86 | Explosion |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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|
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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Earth Power |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Explosion |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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Gravity |
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5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Role Play |
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10 | 0 | 100% | Copies the target's ability. |
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Signal Beam |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Trick |
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10 | 0 | 100% | User and target swap items. |
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Zen Headbutt |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 04 | Calm Mind |
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20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
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| 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | 13 | Ice Beam |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | 16 | Light Screen |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 20 | Safeguard |
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25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
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| 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 26 | 26 | Earthquake |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | Dig |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 29 | 29 | Psychic |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 33 | 33 | Reflect |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 37 | 37 | Sandstorm |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 39 | 39 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 48 | 48 | Skill Swap |
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10 | 0 | 100% | User and target swap abilities. |
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| 57 | Charge Beam |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
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| 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 64 | Explosion |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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| 67 | Recycle |
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10 | 0 | 100% | User recovers the item it last used up. |
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| 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 69 | Rock Polish |
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20 | 0 | 0% | Raises the user's Speed by two levels. |
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| 70 | Flash |
|
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 71 | Stone Edge |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 74 | Gyro Ball |
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5 | 1 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| 76 | Stealth Rock |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 77 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 80 | Rock Slide |
|
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 86 | Grass Knot |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | Substitute |
|
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 92 | Trick Room |
|
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5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokemon. |
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| H4 | H4 | Strength |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H5 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| H6 | H6 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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genderless


