Essentials

Latias

Latias

Dragon Psychic

Abilities

Levitate

Evades Ground moves.

Damage Taken

  • Bug 2
  • Dark 2
  • Dragon 2
  • Electric ½
  • Fighting ½
  • Fire ½
  • Flying 1
  • Ghost 2
  • Grass ½
  • Ground 1
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic ½
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 3
National
380
Hoenn
196 Ruby, Sapphire, Emerald

Names

Korean
라티아스
French
Latias
German
Latias
Chinese
拉帝亞斯
Japanese
ラティアス (ratiasu)
Official Roomaji
Latias

Breeding

Gender
always female Search:
Egg groups
  • No Eggs
Hatch counter
120 Search:
Steps to hatch
30855 / 15555

Compatibility

Latias cannot breed.

Training

Base EXP
211 Search:
3014 EXP at level
Effort points
  • 3 Special Defense
Capture rate
3 Search:
Base happiness
90 Search:
Growth rate
slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing

Evolution

Baby Basic Stage 1 Stage 2
Latias

Stats

Pctile Min IVs Max IVs
HP
80
74.6 333 364
Attack
80
57.8 228 259
Defense
90
77.6 248 279
Special Attack
110
90.7 288 319
Special Defense
130
97.7 328 359
Speed
110
94.1 288 319
Total
600
95.7

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯✯✯
Power
★✯✯☆
Skill
★✯✯✯☆
Stamina
★✯☆
Jump
★★★★✯
Total
8/19/22

Flavor

Flavor Text

Generation 4
Diamond, Pearl, Platinum

Its body is covered with a down that can refract light in such a way that it becomes invisible.

HeartGold, SoulSilver

It communicates using telepathy. Its body is covered in down that refracts light to make it invisible.

Generation 5
Black, White

Its body is covered with a down that can refract light in such a way that it becomes invisible.

Sprites

Latias Latias Latias Latias

Miscellany

Species
Eon Search:
Color
Red Search:
Cry
Habitat FireRed, LeafGreen
water's edge Search:
Footprint
Latias
Shape
Alar Search:

Height

${_("Trainer dude")}

Latias
14

4'7.1"
1.4 m

Weight

${_("Trainer dudette")}

Latias
400

88.2 lb
40.0 kg

Locations

Moves

Dragon and Psychic moves get STAB, and have their type highlighted in green.

Special moves better suit Latias's higher Special Attack, and have their class highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Psywave Psychic special 15 * 80%

Inflicts damage between 50% and 150% of the user's level.

5 5 5 5 Wish Normal non-damaging 10

User will recover half its max HP at the end of the next turn.

10 10 10 10 Helping Hand Normal non-damaging 20 5

Ally's next move inflicts half more damage.

15 15 15 15 Safeguard Normal non-damaging 25

Protects the user's field from major status ailments and confusion for five turns.

20 20 20 20 DragonBreath Dragon special 20 60 100%

Has a 30% chance to paralyze the target.

25 25 25 25 Water Sport Water non-damaging 15

Halves all Fire-type damage.

30 30 30 30 Refresh Normal non-damaging 20

Cleanses the user of a burn, paralysis, or poison.

35 35 35 35 Mist Ball Psychic special 5 70 100%

Has a 50% chance to lower the target's Special Attack by one stage.

40 40 40 Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

40 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

45 45 45 45 Recover Normal non-damaging 10

Heals the user by half its max HP.

50 50 50 Psycho Shift Psychic non-damaging 10 90%

Transfers the user's major status effect to the target.

50 55 55 55 Charm Normal non-damaging 20 100%

Lowers the target's Attack by two stages.

60 60 Healing Wish Psychic non-damaging 10

User faints. Its replacement has its HP fully restored and any major status effect removed.

65 65 60 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

65 Heal Pulse Psychic non-damaging 10

Heals the target for half its max HP.

70 Reflect Type Normal non-damaging 15

User becomes the target's type.

75 Guard Split Psychic non-damaging 10

Averages Defense and Special Defense with the target.

70 70 80 Dragon Pulse Dragon special 10 90 100%

Inflicts regular damage with no additional effect.

85 Healing Wish Psychic non-damaging 10

User faints. Its replacement has its HP fully restored and any major status effect removed.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Draco Meteor Dragon special 5 140 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Fury Cutter Bug physical 20 20 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Helping Hand Normal non-damaging 20 5

Ally's next move inflicts half more damage.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Magic Coat Psychic non-damaging 15 4

Reflects back the first effect move used on the user this turn.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Mimic Normal non-damaging 10

Copies the target's last used move.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Outrage Dragon physical 15 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Role Play Psychic non-damaging 10

Copies the target's ability.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Sucker Punch Dark physical 5 80 100% 1

Only works if the target is about to use a damaging move.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Swift Normal special 20 60

Never misses.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Tailwind Flying non-damaging 30

For three turns, friendly Pokémon have doubled Speed.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Thunder Wave Electric non-damaging 20 100%

Paralyzes the target.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Trick Psychic non-damaging 10 100%

User and target swap items.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Emerald FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Hone Claws Dark non-damaging 15

Raises the user's Attack and accuracy by one stage.

02 02 02 02 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

03 Psyshock Psychic special 10 80 100%

Inflicts damage based on the target's Defense, not Special Defense.

03 03 03 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

04 04 04 04 Calm Mind Psychic non-damaging 20

Raises the user's Special Attack and Special Defense by one stage.

05 05 05 05 Roar Normal non-damaging 20 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day Fire non-damaging 5

Changes the weather to sunny for five turns.

13 13 13 13 Ice Beam Ice special 10 95 100%

Has a 10% chance to freeze the target.

15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

16 16 16 16 Light Screen Psychic non-damaging 30

Reduces damage from special attacks by 50% for five turns..

17 17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance Water non-damaging 5

Changes the weather to rain for five turns.

19 Telekinesis Psychic non-damaging 15

Moves have 100% accuracy against the target for three turns.

20 20 20 20 Safeguard Normal non-damaging 25

Protects the user's field from major status ailments and confusion for five turns.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 SolarBeam Grass special 10 120 100%

Requires a turn to charge before attacking.

24 24 24 24 Thunderbolt Electric special 15 95 100%

Has a 10% chance to paralyze the target.

25 25 25 25 Thunder Electric special 10 120 70%

Has a 30% chance to paralyze the target.

26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

33 33 33 33 Reflect Psychic non-damaging 20

Reduces damage from physical attacks by half.

34 34 34 Shock Wave Electric special 20 60

Never misses.

37 37 37 37 Sandstorm Rock non-damaging 10

Changes the weather to a sandstorm for five turns.

40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

47 47 47 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

51 51 Roost Flying non-damaging 10

Heals the user by half its max HP.

53 53 53 Energy Ball Grass special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

57 57 57 Charge Beam Electric special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one stage.

58 58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

59 59 Dragon Pulse Dragon special 10 90 100%

Inflicts regular damage with no additional effect.

65 65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 Flash Normal non-damaging 20 100%

Lowers the target's accuracy by one stage.

73 73 73 Thunder Wave Electric non-damaging 20 100%

Paralyzes the target.

77 77 77 Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

78 78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

85 85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

90 90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H2 H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H3 H3 H3 H3 Surf Water special 15 95 100%

Inflicts regular damage and can hit Dive users.

H5 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

H5 Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H5 Defog Flying non-damaging 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H5 Flash Normal non-damaging 20 100%

Lowers the target's accuracy by one stage.

H7 H7 H7 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

H8 H6 Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

External Links