Essentials
Abilities
- Ice Body
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
Hidden Ability
- Weak Armor
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 584
- Original Unova
-
90

- Updated Unova
-
257

Names
- French

- Sorbouboul
- German

- Gelatwino
- Japanese

- バイバニラ (baibanira)
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Vanillite | Vanillish Level up, starting at level 35 | Vanilluxe Level up, starting at level 47 |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 62.3 | 315 | 346 | |
| Attack | 75.6 | 258 | 289 | |
| Defense | 72.2 | 238 | 269 | |
| Special Attack | 90.1 | 288 | 319 | |
| Special Defense | 83.8 | 258 | 289 | |
| Speed | 64.1 | 226 | 257 | |
| Total | 87.7 |
Flavor
Flavor Text

-

Swallowing large amounts of water, they make snow clouds inside their bodies and attack their foes with violent blizzards.

If both heads get angry simultaneously, this Pokémon expels a blizzard, burying everything in snow.


Swallowing large amounts of water, they make snow clouds inside their bodies and, when angry, cause violent blizzards.
Sprites
Height
4'3.2"
1.3 m
Weight
126.8 lb
57.5 kg
Locations
- Black 2

- White 2

Moves
Ice moves get STAB, and have their type highlighted in green.
Special moves better suit Vanilluxe's higher Special Attack, and have their class highlighted in green.
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Weather Ball | ![]() |
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10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
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| — | Icicle Spear | ![]() |
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30 | 25 | 100% | Hits 2-5 times in one turn. |
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| — | Harden | ![]() |
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30 | — | — | Raises the user's Defense by one stage. |
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| — | Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| — | Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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| 4 | Harden | ![]() |
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30 | — | — | Raises the user's Defense by one stage. |
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| 7 | Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| 10 | Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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| 13 | Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| 16 | Mist | ![]() |
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30 | — | — | Protects the user's stats from being changed by enemy moves. |
|
| 19 | Avalanche | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
| 22 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
|
| 26 | Mirror Shot | ![]() |
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10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
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| 31 | Acid Armor | ![]() |
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40 | — | — | Raises the user's Defense by two stages. |
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| 36 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 42 | Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| 50 | Mirror Coat | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last special hit it took. |
| 59 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
|
| 67 | Sheer Cold | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
|
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Egg, learned by Vanillite but not Vanilluxe | ||||||||
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Autotomize | ![]() |
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15 | — | — | Raises the user's Speed by two stages and halves the user's weight. |
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Ice Shard | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Imprison | ![]() |
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10 | — | — | Prevents the target from using any moves that the user also knows. |
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Iron Defense | ![]() |
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15 | — | — | Raises the user's Defense by two stages. |
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Magnet Rise | ![]() |
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10 | — | — | User is immune to Ground moves and effects for five turns. |
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Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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Powder Snow | ![]() |
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25 | 40 | 100% | Has a 10% chance to freeze the target. |
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Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
|
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Iron Defense | ![]() |
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15 | — | — | Raises the user's Defense by two stages. |
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Magic Coat | ![]() |
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15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Magnet Rise | ![]() |
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10 | — | — | User is immune to Ground moves and effects for five turns. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 07 | Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 12 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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| 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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| 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 64 | Explosion | ![]() |
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5 | 250 | 100% | User faints. |
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| 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 79 | Frost Breath | ![]() |
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10 | 40 | 90% | Always scores a critical hit. |
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| 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 91 | Flash Cannon | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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½ male, ½ female

Polycephalic



