Main Pokédex page | Flavor text and images
General
Abilities
Dex Numbers
- Generation
RBY
Kanto- 74
Johto- 34
Hoenn- 57
Sinnoh- 31
Names
- Japanese
- イシツブテ
- Romaji
- Ishitsubute
Flavor
- Height
- 1'3.7" or 0.4 m
- Weight
- 44.1 lb or 20 kg
- Species
- Rock
- Color
- brown
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 169 or 0xa9
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 10: Mineral
- Steps to hatch
- 3,840
- Compatible with
- 12 families; 29 total Pokémon
In the Wild
- Base EXP
- 73 or 0x49
- Capture rate
- 255 or 0xff
- Base happiness
- 70 or 0x46
- Growth rate
- poly
- Effort points
- 1 Defense
- Wild held items
- Everstone (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 | Stage 2 |
|---|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 147 | 284 | 8.9 | |
| Attack | 132 | 259 | 56.4 | |
| Defense | 152 | 299 | 82.8 | |
| Special Attack | 82 | 159 | 4.9 | |
| Special Defense | 82 | 159 | 3 | |
| Speed | 72 | 139 | 2.2 | |
| Average | - | - | 15.8 | |
Flavor
All versions' flavor text and sprites
Many live on mountain trails and remain half buried while keeping an eye on climbers.
It is impossible to distinguish from rocks. It slams against others in contests of hardness.
Locations
Stark Mountain
Stark Mountain
Route 206
Route 207
Route 210
Route 211
Route 214
Route 215
Mt. Coronet
Mt. Coronet
Iron Island
Iron Island
Iron Island
Iron Island
Iron Island
Iron Island
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Stark Mountain | entrance | 25 - 27 | 5%
|
| Stark Mountain | inside | 27 - 29 | 5%
|
| Oreburgh Mine | 1F | 5 - 9 | 70%
|
| Oreburgh Mine | B1F | 6 - 10 | 70%
|
| Oreburgh Gate | 1F | 4 - 8 | 80%
|
| Oreburgh Gate | B1F | 9 | 10%
|
| Wayward Cave | 1F | 15 - 16 | 15%
|
| Wayward Cave | B1F | 16 | 10%
|
| Route 206 | 14 | 10%
|
|
| Route 207 | 5 - 7 | 55%
|
|
| Route 210 | Solaceon City side | 19 | 30%
|
| Route 211 | Eterna City side | 13 | 10%
|
| Route 214 | 22 | 20%
|
|
| Route 215 | 20 - 22 | 35%; 25%
|
|
| Mt. Coronet | Route 207 | 14 - 15 | 30%; 20%
|
| Mt. Coronet | Route 211 | 12 - 13 | 30%; 20%
|
| Ravaged Path | 5 | 20%
|
|
| Ruins Maniac Cave | 22 | 95%
|
|
| Ruins Maniac Cave | expansion | 23 | 90%
|
| Iron Island | 1F | 29 - 31 | 35%
|
| Iron Island | B1F left | 31 | 1%
|
| Iron Island | B1F right | 31 | 1%
|
| Iron Island | B2F left | 32 | 1%
|
| Iron Island | B2F right | 31 | 1%
|
| Iron Island | B3F | 32 | 1%
|
| Ruins Maniac Tunnel | 24 | 80%
|
|
| Valor Lakefront | 20 | 20%
|
Move List
Geodude's Attack is higher, so it will inflict more damage with physical (
) moves.
Geodude gets the STAB from
and
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
| -- | -- | -- | -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||
| 6 | 4 | Mud Sport | ![]() |
|
15 | -- | 100% | All damage from Electric moves is halved until the end of the battle. | ||||
| 8 | Rock Polish | ![]() |
|
20 | -- | 0% | Raises the user's Speed by two levels. | |||||
| 11 | 6 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
| 16 | 11 | 11 | 11 | Rock Throw | ![]() |
|
15 | 50 | 90% | Inflicts regular damage. | ||
| 16 | 16 | 15 | Magnitude | ![]() |
|
30 | varies | 100% | Power varies randomly from 10 to 150. | |||
| 21 | 21 | 21 | 18 | Selfdestruct | ![]() |
|
5 | 200 | 100% | Inflicts double damage and faints the user. | ||
| 26 | 22 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
| 31 | 25 | Rock Blast | ![]() |
|
10 | 25 | 80% | Hits 2-5 times in one turn. | ||||
| 26 | 26 | Harden | ![]() |
|
30 | -- | 100% | Raises the user's Defense. | ||||
| 31 | 29 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | ||||
| 31 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||
| 36 | 32 | Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | ||||
| 36 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
| 36 | 36 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | ||||
| 39 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |||||
| 41 | 41 | Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | ||||
| 46 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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Block | ![]() |
|
5 | -- | 100% | Prevents the target from leaving battle. | |||
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Flail | ![]() |
|
15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
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Hammer Arm | ![]() |
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10 | 100 | 90% | Lowers user's Speed. | ||||
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage. | ||
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | |||||
|
Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
|
Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to Burn the target. | |||||
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | ||||
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Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | |||||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | |||||
|
Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||||
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Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | |||||
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Explosion | ![]() |
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5 | 250 | 100% | Inflicts double damage and faints the user. | |||||
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||
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Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
|
DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||||
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![]() | Miscellaneous moves | ||||||||
| pokecenter | Rapid Spin | ![]() |
|
40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
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34 | Bide | ![]() |
|
10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | |||
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08 | Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |||
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||
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18 | Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | |||
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03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
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40 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
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28 | 28 | 28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
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26 | 26 | 26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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47 | 64 | Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | |||
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |||
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38 | 38 | 38 | 38 | Fire Blast | ![]() |
|
5 | 120 | 85% | Has a 10% chance to Burn the target. | |
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48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
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27 | Fissure | ![]() |
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5 | varies | 30% | Causes a one-hit KO. | ||||
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35 | 35 | Flamethrower | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Burn the target. | |||
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56 | Fling | ![]() |
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10 | varies | 100% | Throws held item at the target; power depends on the item. | ||||
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01 | 01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. | ||
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21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | ||
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49 | Fury Cutter | ![]() |
|
20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | ||||
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74 | Gyro Ball | ![]() |
|
5 | varies | 100% | Inflicts more damage when the user has lower Speed, with a maximum of 150 power. | ||||
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02 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||
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10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
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01 | Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | ||||
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35 | Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | ||||
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31 | Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||
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31 | Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||||
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17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
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20 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||
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44 | 44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
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05 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. | |||
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H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to Confuse the target. | ||||
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69 | Rock Polish | ![]() |
|
20 | -- | 0% | Raises the user's Speed by two levels. | ||||
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48 | 80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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08 | H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | ||
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39 | 39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |||
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04 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
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37 | 37 | 37 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | ||
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
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19 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | ||||
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36 | Selfdestruct | ![]() |
|
5 | 200 | 100% | Inflicts double damage and faints the user. | ||||
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35 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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13 | Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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76 | Stealth Rock | ![]() |
|
20 | -- | 0% | Causes damage when Pokemon switch in to where the target is now. | ||||
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71 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | ||||
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H4 | H4 | H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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17 | Submission | ![]() |
|
25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||||
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50 | 90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | ||
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34 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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09 | Take Down | ![]() |
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||||
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06 | 06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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