Essentials
Abilities
- Sturdy
- One-hit KO moves do not work on this Pokemon.
- Rock Head
- This Pokemon does not receive any recoil from moves.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 95
- Kanto

- 95
- Johto

- 62
- Sinnoh

- 34
- Johto

- 62
Names
- Japanese

- イワーク (iwaaku)
- Official Roomaji

- Iwark
- Korean

- 롱스톤
- Chinese

- 大岩蛇
- French

- Onix
- German

- Onix
Training
- Base EXP
-
108
1542 EXP at level - Effort points
-
- 1 Defense
- Capture rate
- 45
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-




None 

5%
Hard Stone

None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 6.1 | 243 | 274 | ||
| Attack | 16.1 | 158 | 189 | ||
| Defense | 98.6 | 388 | 419 | ||
| Special Attack | 6.5 | 128 | 159 | ||
| Special Defense | 19.1 | 158 | 189 | ||
| Speed | 57.4 | 208 | 239 | ||
| Total | 38.3 | ||||
Flavor
Flavor Text

- When it travels underground, it causes rumbling and tremors. It can move at 50 mph.

- It squirms through the ground using its long and rugged body. It always eats while burrowing.

- It burrows through the ground at a speed of 50 mph while feeding on large boulders.

- It twists and squirms through the ground. The thunderous roar of its tunneling echoes a long way.

- It rapidly bores through the ground at 50 mph by squirming and twisting its massive, rugged body.
Sprites
Miscellany
- Species
- Rock Snake
- Color
- gray
- Cry
- download mp3
- Habitat

cave- Pawprint

- Shape
-
Caudal
Height
28'10.5"
8.8 m
Weight
463.0 lb
210.0 kg
Locations
- Red

- Blue

- Yellow

- Diamond

-
- Iron Island, 1F
- Iron Island, B1F left
- Iron Island, B1F right
- Iron Island, B2F left
- Iron Island, B2F right
- Iron Island, B3F
- Oreburgh Mine, 1F
- Oreburgh Mine, B1F
- Snowpoint Temple, 1F
- Snowpoint Temple, B1F
- Snowpoint Temple, B2F
- Snowpoint Temple, B3F
- Stark Mountain, entrance
- Stark Mountain, inside
- Victory Road, 1F
- Victory Road, 2F
- Victory Road, inside
- Victory Road, inside exit
- Pearl

-
- Iron Island, 1F
- Iron Island, B1F left
- Iron Island, B1F right
- Iron Island, B2F left
- Iron Island, B2F right
- Iron Island, B3F
- Oreburgh Mine, 1F
- Oreburgh Mine, B1F
- Snowpoint Temple, 1F
- Snowpoint Temple, B1F
- Snowpoint Temple, B2F
- Snowpoint Temple, B3F
- Stark Mountain, entrance
- Stark Mountain, inside
- Victory Road, 1F
- Victory Road, 2F
- Victory Road, inside
- Victory Road, inside exit
- Platinum

- Heart Gold

- Soul Silver

Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
| — | — | Mud Sport |
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15 | 0 | 100% | All damage from Electric moves is halved until the end of the battle. |
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| — | — | — | — | — | — | Tackle |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| — | — | Harden |
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30 | 0 | 100% | Raises the user's Defense by one level. |
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| — | — | Bind |
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20 | 15 | 75% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| — | — | — | — | 6 | 6 | Screech |
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40 | 0 | 85% | Lowers the target's Defense by two levels. |
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| 15 | 10 | 9 | 8 | Bind |
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20 | 15 | 75% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| 19 | 14 | 13 | 12 | 9 | 9 | Rock Throw |
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15 | 50 | 90% | Inflicts regular damage with no additional effect. |
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| 23 | 21 | 19 | Harden |
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30 | 0 | 100% | Raises the user's Defense by one level. |
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| 25 | 27 | 25 | 23 | 14 | 14 | Rage |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| 17 | 17 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 36 | 33 | 22 | 22 | Sandstorm |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 33 | 40 | 37 | 25 | 25 | Slam |
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20 | 80 | 75% | Inflicts regular damage with no additional effect. |
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| 43 | Harden |
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30 | 0 | 100% | Raises the user's Defense by one level. |
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| 30 | 30 | Rock Polish |
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20 | 0 | 0% | Raises the user's Speed by two levels. |
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| 30 | 33 | 33 | DragonBreath |
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20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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| 38 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 45 | 38 | 41 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 49 | 41 | 46 | Sand Tomb |
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15 | 15 | 70% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| 57 | 46 | 49 | Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 49 | 54 | Stone Edge |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 34 | Sandstorm |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 41 | Slam |
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20 | 80 | 75% | Inflicts regular damage with no additional effect. |
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| 45 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 52 | Sand Tomb |
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15 | 15 | 70% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| 56 | Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||
| Block |
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5 | 0 | 100% | Prevents the target from leaving battle. |
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| Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| Explosion |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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| Flail |
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15 | 1 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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| Rock Blast |
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10 | 25 | 80% | Hits 2-5 times in one turn. |
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| Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| Rollout |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||
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AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Block |
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5 | 0 | 100% | Prevents the target from leaving battle. |
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Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Earth Power |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Explosion |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Head |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rollout |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Twister |
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20 | 40 | 100% | Has chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
| 02 | Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 05 | 05 | 05 | 05 | 05 | Roar |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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| 06 | 06 | 06 | 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| 10 | 10 | 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 12 | 12 | 12 | 12 | Taunt |
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20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
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| 08 | Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 17 | 17 | 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
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| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | 23 | 23 | 23 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 09 | Take Down |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 20 | Rage |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| 26 | 26 | 26 | 26 | 26 | 26 | Earthquake |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 27 | Fissure |
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5 | 1 | 30% | Causes a one-hit KO. |
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| 28 | 28 | 28 | 28 | 28 | 28 | Dig |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 31 | Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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| 31 | Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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| 32 | 32 | 32 | 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 37 | 37 | 37 | 37 | 37 | Sandstorm |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 39 | 39 | 39 | 39 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 41 | 41 | 41 | 41 | Torment |
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15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Bide |
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10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
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| 36 | Selfdestruct |
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5 | 200 | 100% | Inflicts double damage. User faints. |
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| 40 | Skull Bash |
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15 | 100 | 100% | Raises the user's Defense by one level. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 47 | Explosion |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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| 48 | Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 45 | 45 | 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 59 | 59 | Dragon Pulse |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| 64 | 64 | Explosion |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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| 66 | 66 | Payback |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 69 | 69 | Rock Polish |
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20 | 0 | 0% | Raises the user's Speed by two levels. |
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| 71 | 71 | Stone Edge |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 74 | 74 | Gyro Ball |
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5 | 1 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| 76 | 76 | Stealth Rock |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 77 | 77 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 80 | 80 | Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 50 | 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 91 | 91 | Flash Cannon |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| H4 | H4 | H4 | H4 | H4 | H4 | Strength |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | H6 | H6 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| H8 | H8 | Rock Climb |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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½ male, ½ female