Main Pokédex page | Flavor text and images
General
Abilities
Flavor
- Height
- 28'10.5" or 8.8 m
- Weight
- 463 lb or 210 kg
- Species
- Rock Snake
- Color
- gray
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 34 or 0x22
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 10: Mineral
- Steps to hatch
- 6,400
- Compatible with
- 12 families; 29 total Pokémon
In the Wild
- Base EXP
- 108 or 0x6c
- Capture rate
- 45 or 0x2d
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 1 Defense
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 142 | 274 | 4.9 | |
| Attack | 97 | 189 | 14.4 | |
| Defense | 212 | 419 | 98.6 | |
| Special Attack | 82 | 159 | 4.9 | |
| Special Defense | 97 | 189 | 17 | |
| Speed | 122 | 239 | 55.4 | |
| Average | - | - | 40 | |
Flavor
All versions' flavor text and sprites
When it travels underground, it causes rumbling and tremors. It can move at 50 mph.
It squirms through the ground using its long and rugged body. It always eats while burrowing.
Locations
Stark Mountain
Stark Mountain
Victory Road
Victory Road
Victory Road
Victory Road
Iron Island
Iron Island
Iron Island
Iron Island
Iron Island
Iron Island
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Stark Mountain | entrance | 54 | 5%
|
| Stark Mountain | inside | 56 | 5%
|
| Snowpoint Temple | 1F | 50 - 52 | 15%
|
| Snowpoint Temple | B1F | 52 - 53 | 5%
|
| Snowpoint Temple | B2F | 52 - 53 | 5%
|
| Snowpoint Temple | B3F | 52 - 53 | 5%
|
| Oreburgh Mine | 1F | 8 | 10%
|
| Oreburgh Mine | B1F | 9 | 10%
|
| Victory Road | 1F | 44 | 10%
|
| Victory Road | 2F | 45 | 10%
|
| Victory Road | inside | 50 | 10%
|
| Victory Road | inside exit | 50 | 10%
|
| Iron Island | 1F | 32 - 33 | 10%
|
| Iron Island | B1F left | 32 - 33 | 10%
|
| Iron Island | B1F right | 32 - 33 | 10%
|
| Iron Island | B2F left | 32 - 33 | 30%
|
| Iron Island | B2F right | 31 - 33 | 30%
|
| Iron Island | B3F | 32 - 33 | 30%
|
Move List
Onix's Attack is higher, so it will inflict more damage with physical (
) moves.
Onix gets the STAB from
and
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Bind | ![]() |
|
20 | 15 | 75% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||||
| -- | -- | Harden | ![]() |
|
30 | -- | 100% | Raises the user's Defense. | ||||||
| -- | -- | Mud Sport | ![]() |
|
15 | -- | 100% | All damage from Electric moves is halved until the end of the battle. | ||||||
| -- | -- | -- | -- | -- | -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||
| -- | -- | -- | -- | 6 | 6 | Screech | ![]() |
|
40 | -- | 85% | Lowers the target's Defense by two levels. | ||
| 15 | 10 | 9 | 8 | Bind | ![]() |
|
20 | 15 | 75% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||
| 19 | 14 | 13 | 12 | 9 | 9 | Rock Throw | ![]() |
|
15 | 50 | 90% | Inflicts regular damage. | ||
| 14 | 14 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||||
| 17 | 17 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | ||||||
| 22 | 22 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | ||||||
| 23 | 21 | 19 | Harden | ![]() |
|
30 | -- | 100% | Raises the user's Defense. | |||||
| 25 | 25 | Slam | ![]() |
|
20 | 80 | 75% | Inflicts regular damage. | ||||||
| 25 | 27 | 25 | 23 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||
| 30 | 30 | Rock Polish | ![]() |
|
20 | -- | 0% | Raises the user's Speed by two levels. | ||||||
| 30 | 33 | 33 | DragonBreath | ![]() |
|
20 | 60 | 100% | Has a 30% chance to Paralyze the target. | |||||
| 36 | 33 | 34 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | |||||
| 38 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||||||
| 38 | 41 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | ||||||
| 41 | 46 | Sand Tomb | ![]() |
|
15 | 15 | 70% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||||
| 33 | 40 | 37 | 41 | Slam | ![]() |
|
20 | 80 | 75% | Inflicts regular damage. | ||||
| 43 | Harden | ![]() |
|
30 | -- | 100% | Raises the user's Defense. | |||||||
| 45 | 45 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | ||||||
| 46 | 49 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||||
| 49 | 52 | Sand Tomb | ![]() |
|
15 | 15 | 70% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||||
| 49 | 54 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | ||||||
| 57 | 56 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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|
Block | ![]() |
|
5 | -- | 100% | Prevents the target from leaving battle. | |||||
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Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||||
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|
Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | |||||
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|
Flail | ![]() |
|
15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
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Rock Blast | ![]() |
|
10 | 25 | 80% | Hits 2-5 times in one turn. | ||||||
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|
Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
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Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||||
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![]() | Tutored moves | ||||||||
| |
Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||||
| |
Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||||
| |
Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||||
| |
Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | ||||||
| |
Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||||
| |
Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||
| Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||||
| Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||||
| Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||||
| Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||||
| Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||||
|
Twister | ![]() |
|
20 | 40 | 100% | Has chance to make the target Flinch. | |||||||
| Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||||||
|
AncientPower | ![]() |
|
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | |||||||
|
Earth Power | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |||||||
|
Iron Head | ![]() |
|
15 | 80 | 100% | Has a 30% chance to make the target Flinch. | |||||||
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![]() | Miscellaneous moves | ||||||||
| pokecenter | Sharpen | ![]() |
|
30 | -- | 100% | Raises the user's Attack. | |||||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
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34 | Bide | ![]() |
|
10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | |||||
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08 | Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||||
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78 | 78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |||||
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03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||||
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28 | 28 | 28 | 28 | 28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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10 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||||
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59 | 59 | Dragon Pulse | ![]() |
|
10 | 90 | 100% | Inflicts regular damage. | |||||
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26 | 26 | 26 | 26 | 26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
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20 | 58 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |||
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47 | 64 | 64 | Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | ||||
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42 | 42 | 42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |||
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27 | Fissure | ![]() |
|
5 | varies | 30% | Causes a one-hit KO. | ||||||
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91 | 91 | Flash Cannon | ![]() |
|
10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense. | |||||
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21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | ||
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74 | 74 | Gyro Ball | ![]() |
|
5 | varies | 100% | Inflicts more damage when the user has lower Speed, with a maximum of 150 power. | |||||
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02 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||||
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10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
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23 | 23 | 23 | 23 | 23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | ||
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31 | Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||||
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31 | Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||||
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83 | 83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |||||
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66 | 66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | |||||
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17 | 17 | 17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
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77 | 77 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||||
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20 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||||
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44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
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05 | 05 | 05 | 05 | 05 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. | |
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H8 | H8 | Rock Climb | ![]() |
|
20 | 90 | 85% | Has a 20% chance to Confuse the target. | |||||
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69 | 69 | Rock Polish | ![]() |
|
20 | -- | 0% | Raises the user's Speed by two levels. | |||||
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48 | 80 | 80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
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08 | H6 | H6 | H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | ||
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39 | 39 | 39 | 39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |||
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37 | 37 | 37 | 37 | 37 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | ||
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43 | 43 | 43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
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36 | Selfdestruct | ![]() |
|
5 | 200 | 100% | Inflicts double damage and faints the user. | ||||||
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40 | Skull Bash | ![]() |
|
15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | ||||||
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35 | 82 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||||
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13 | Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||||
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76 | 76 | Stealth Rock | ![]() |
|
20 | -- | 0% | Causes damage when Pokemon switch in to where the target is now. | |||||
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71 | 71 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |||||
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H4 | H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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50 | 90 | 90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
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11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | ||
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34 | 87 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||||
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09 | Take Down | ![]() |
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||||||
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12 | 12 | 12 | 12 | Taunt | ![]() |
|
20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | |||
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41 | 41 | 41 | 41 | Torment | ![]() |
|
15 | -- | 100% | Prevents the target from using the same move twice in a row until it leaves battle. | |||
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06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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