Essentials
Abilities
- Natural Cure
Cures any major status ailment upon switching out.
- Serene Grace
Doubles the chance of moves' extra effects occurring.
Dream Ability
- Friend Guard
Decreases damage inflicted against friendly Pokémon.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 440
- Original Sinnoh
-
96

- Extended Sinnoh
-
96
Names
- German

- Wonneira
- French

- Ptiravi
- Korean

- 핑복
- Chinese

- 好運蛋
- Japanese

- ピンプク (pinpuku)
- Official Roomaji

- Pinpuku
Breeding
Compatibility
Happiny cannot breed.
Training
- Base EXP
-
255
3642 EXP at level - Effort points
-
- 1 HP
- Capture rate
-
130
- Base happiness
-
140
- Growth rate
-
fast
Wild held items
|
50% | Oval Stone |
| 5% | Lucky Punch |
|
|
50% | Oval Stone |
| 5% | Lucky Egg |
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Happiny Either parent must hold Luck Incense | Chansey Level up, during the day, while holding an Oval Stone | Blissey Level up, with at least 220 happiness |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 90.0 | 373 | 404 | |
| Attack | 0.1 | 78 | 109 | |
| Defense | 0.1 | 78 | 109 | |
| Special Attack | 0.7 | 98 | 129 | |
| Special Defense | 49.2 | 198 | 229 | |
| Speed | 8.9 | 128 | 159 | |
| Total | 3.1 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed




- Power



- Skill




- Stamina




- Jump



- Total
- 6/11/18
Flavor
Flavor Text

-

It loves round white things. It carries an egg-shaped rock in imitation of CHANSEY.

It carries a round, egg-shaped rock in its belly pouch and gives the rock to its friends.

It likes to carry around a small rock. It may wander around others’ feet and cause them to stumble.


It carefully carries a round, white rock that it thinks is an egg. It’s bothered by how curly its hair looks.

-


It likes to carry around a small rock. It may wander around others' feet and cause them to stumble.
Sprites
Height
1'11.6"
0.6 m
Weight
53.8 lb
24.4 kg
Locations
Moves
Normal moves get STAB, and have their type highlighted in green.
Special moves better suit Happiny's higher Special Attack, and have their class highlighted in green.
![]()
|
![]()
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Pound | ![]() |
![]() |
35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|
| — | — | — | Charm | ![]() |
![]() |
20 | — | 100% | Lowers the target's Attack by two stages. |
|
| 5 | 5 | 5 | Copycat | ![]() |
![]() |
20 | — | — | Uses the target's last used move. |
|
| 9 | 9 | 9 | Refresh | ![]() |
![]() |
20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
|
| 12 | 12 | 12 | Sweet Kiss | ![]() |
![]() |
10 | — | 75% | Confuses the target. |
|
![]()
|
![]()
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
![]() |
![]() |
![]() |
Aromatherapy | ![]() |
![]() |
5 | — | — | Cures the entire party of major status effects. |
|
![]() |
![]() |
![]() |
Counter | ![]() |
![]() |
20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
![]() |
Endure | ![]() |
![]() |
10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||
![]() |
![]() |
![]() |
Gravity | ![]() |
![]() |
5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
|
![]() |
![]() |
![]() |
Heal Bell | ![]() |
![]() |
5 | — | — | Cures the entire party of major status effects. |
|
![]() |
![]() |
![]() |
Helping Hand | ![]() |
![]() |
20 | — | — | 5 | Ally's next move inflicts half more damage. |
![]() |
![]() |
![]() |
Last Resort | ![]() |
![]() |
5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
|
![]() |
![]() |
![]() |
Metronome | ![]() |
![]() |
10 | — | — | Randomly selects and uses any move in the game. |
|
![]() |
![]() |
Mud Bomb | ![]() |
![]() |
10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
||
![]() |
Natural Gift | ![]() |
![]() |
15 | * | 100% | Power and type depend on the held berry. |
|||
![]() |
![]() |
![]() |
Present | ![]() |
![]() |
15 | * | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. |
|
![]() |
![]() |
Substitute | ![]() |
![]() |
10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||
![]()
|
![]()
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
|
![]()
|
Endeavor | ![]() |
![]() |
5 | * | 100% | Lowers the target's HP to equal the user's. |
||
|
![]()
|
Gravity | ![]() |
![]() |
5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
||
|
![]()
|
Headbutt | ![]() |
![]() |
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||
|
![]()
|
Heal Bell | ![]() |
![]() |
5 | — | — | Cures the entire party of major status effects. |
||
|
![]()
|
Helping Hand | ![]() |
![]() |
20 | — | — | 5 | Ally's next move inflicts half more damage. |
|
|
![]()
|
Icy Wind | ![]() |
![]() |
15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
||
|
![]()
|
Last Resort | ![]() |
![]() |
5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
||
|
![]()
|
Mud-Slap | ![]() |
![]() |
10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
||
|
![]()
|
Rollout | ![]() |
![]() |
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
||
|
![]()
|
Snore | ![]() |
![]() |
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||
|
![]()
|
Uproar | ![]() |
![]() |
10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
||
|
![]()
|
Zen Headbutt | ![]() |
![]() |
15 | 80 | 90% | Has a 20% chance to make the target flinch. |
||
![]()
|
![]()
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 03 | 03 | Water Pulse | ![]() |
![]() |
20 | 60 | 100% | Has a 20% chance to confuse the target. |
||
| 06 | 06 | 06 | Toxic | ![]() |
![]() |
10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|
| 07 | 07 | 07 | Hail | ![]() |
![]() |
10 | — | — | Changes the weather to a hailstorm for five turns. |
|
| 10 | 10 | 10 | Hidden Power | ![]() |
![]() |
15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| 11 | 11 | 11 | Sunny Day | ![]() |
![]() |
5 | — | — | Changes the weather to sunny for five turns. |
|
| 16 | 16 | 16 | Light Screen | ![]() |
![]() |
30 | — | — | Reduces damage from special attacks by 50% for five turns.. |
|
| 17 | 17 | 17 | Protect | ![]() |
![]() |
10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | Rain Dance | ![]() |
![]() |
5 | — | — | Changes the weather to rain for five turns. |
|
| 20 | 20 | 20 | Safeguard | ![]() |
![]() |
25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
|
| 21 | 21 | 21 | Frustration | ![]() |
![]() |
20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| 22 | 22 | 22 | SolarBeam | ![]() |
![]() |
10 | 120 | 100% | Requires a turn to charge before attacking. |
|
| 27 | 27 | 27 | Return | ![]() |
![]() |
20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|
| 29 | 29 | 29 | Psychic | ![]() |
![]() |
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
| 30 | 30 | 30 | Shadow Ball | ![]() |
![]() |
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|
| 32 | 32 | 32 | Double Team | ![]() |
![]() |
15 | — | — | Raises the user's evasion by one stage. |
|
| 34 | 34 | Shock Wave | ![]() |
![]() |
20 | 60 | — | Never misses. |
||
| 35 | 35 | 35 | Flamethrower | ![]() |
![]() |
15 | 95 | 100% | Has a 10% chance to burn the target. |
|
| 38 | 38 | 38 | Fire Blast | ![]() |
![]() |
5 | 120 | 85% | Has a 10% chance to burn the target. |
|
| 42 | 42 | 42 | Facade | ![]() |
![]() |
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|
| 43 | 43 | Secret Power | ![]() |
![]() |
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||
| 44 | 44 | 44 | Rest | ![]() |
![]() |
10 | — | — | User sleeps for two turns, completely healing itself. |
|
| 45 | 45 | 45 | Attract | ![]() |
![]() |
15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|
| 48 | Round | ![]() |
![]() |
15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||
| 49 | Echoed Voice | ![]() |
![]() |
15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
|||
| 56 | 56 | 56 | Fling | ![]() |
![]() |
10 | * | 100% | Throws held item at the target; power depends on the item. |
|
| 59 | Incinerate | ![]() |
![]() |
15 | 30 | 100% | Destroys the target's held berry. |
|||
| 58 | 58 | Endure | ![]() |
![]() |
10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
|
| 60 | 60 | Drain Punch | ![]() |
![]() |
10 | 75 | 100% | Heals the user by half the damage inflicted. |
||
| 67 | 67 | Recycle | ![]() |
![]() |
10 | — | — | User recovers the item it last used up. |
||
| 70 | 70 | 70 | Flash | ![]() |
![]() |
20 | — | 100% | Lowers the target's accuracy by one stage. |
|
| 73 | 73 | 73 | Thunder Wave | ![]() |
![]() |
20 | — | 100% | Paralyzes the target. |
|
| 77 | 77 | 77 | Psych Up | ![]() |
![]() |
10 | — | — | Discards the user's stat changes and copies the target's. |
|
| 83 | Work Up | ![]() |
![]() |
30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
|||
| 78 | 78 | Captivate | ![]() |
![]() |
20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
||
| 82 | 82 | Sleep Talk | ![]() |
![]() |
10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||
| 83 | 83 | Natural Gift | ![]() |
![]() |
15 | * | 100% | Power and type depend on the held berry. |
||
| 85 | 85 | 85 | Dream Eater | ![]() |
![]() |
15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
|
| 86 | 86 | 86 | Grass Knot | ![]() |
![]() |
20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|
| 87 | 87 | 87 | Swagger | ![]() |
![]() |
15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
|
| 90 | 90 | 90 | Substitute | ![]() |
![]() |
10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|


















always female
Oval Stone
Lucky Punch
Lucky Egg
Anthropomorphic



