Essentials

Chatot

Chatot

Normal Flying

Abilities

Keen Eye

Prevents accuracy from being lowered.

Tangled Feet

Doubles evasion when confused.

Dream Ability

Big Pecks

Protects against Defense drops.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass ½
  • Ground 0
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 4
National
441
Original Sinnoh
102 Diamond, Pearl
Extended Sinnoh
102 Platinum

Names

Korean
페라페
French
Pijako
German
Plaudagei
Chinese
聒噪鳥
Japanese
ペラップ (perappu)
Official Roomaji
Perap

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Flying
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
107 Search:
1528 EXP at level
Effort points
  • 1 Attack
Capture rate
30 Search:
Base happiness
35 Search:
Growth rate
medium slow Search:

Wild held items

Generation 4 5% Metronome Metronome
Generation 5 5% Metronome Metronome

Evolution

Baby Basic Stage 1 Stage 2
Chatot

Stats

Pctile Min IVs Max IVs
HP
76
70.5 325 356
Attack
65
39.2 198 229
Defense
45
18.3 158 189
Special Attack
92
77.5 252 283
Special Defense
42
14.6 152 183
Speed
91
80.1 250 281
Total
411
46.6

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯☆
Power
★✯☆
Skill
★✯✯☆
Stamina
★✯☆
Jump
★★★✯☆
Total
7/14/19

Flavor

Flavor Text

Generation 4
Diamond

It can learn and speak human words. If they gather, they all learn the same saying.

Pearl

It keeps rhythm by flicking its tail feathers like a metronome. It imitates human speech.

Platinum

Its tongue is just like a human’s. As a result, it can cleverly mimic human speech.

HeartGold, SoulSilver

It mimics the cries of other Pokémon to trick them into thinking it’s one of them. This way they won’t attack it.

Generation 5
Black, White

Its tongue is just like a human's. As a result, it can cleverly mimic human speech.

Sprites

Chatot Chatot Chatot Chatot

Miscellany

Species
Music Note Search:
Color
Black Search:
Cry
Footprint
Chatot
Shape
Alar Search:

Height

${_("Trainer dude")}

Chatot
5

1'7.7"
0.5 m

Weight

${_("Trainer dudette")}

Chatot
19

4.2 lb
1.9 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver

Moves

Normal and Flying moves get STAB, and have their type highlighted in green.

Special moves better suit Chatot's higher Special Attack, and have their class highlighted in green.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

5 5 5 Growl Normal non-damaging 40 100%

Lowers the target's Attack by one stage.

9 9 9 Mirror Move Flying non-damaging 20

Uses the target's last used move.

13 13 13 Sing Normal non-damaging 15 55%

Puts the target to sleep.

17 17 17 Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

21 21 21 Chatter Flying special 20 60 100%

Has a higher chance to confuse the target when the recorded sound is louder.

25 25 25 Taunt Dark non-damaging 20 100%

For the next few turns, the target can only use damaging moves.

29 29 Mimic Normal non-damaging 10

Copies the target's last used move.

33 33 Roost Flying non-damaging 10

Heals the user by half its max HP.

37 37 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

41 41 FeatherDance Flying non-damaging 15 100%

Lowers the target's Attack by two stages.

29 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

33 Mimic Normal non-damaging 10

Copies the target's last used move.

37 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

41 Roost Flying non-damaging 10

Heals the user by half its max HP.

45 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

49 Synchronoise Psychic special 15 70 100%

Hits any Pokémon that shares a type with the user.

53 FeatherDance Flying non-damaging 15 100%

Lowers the target's Attack by two stages.

45 45 57 Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • Agility Psychic non-damaging 30

Raises the user's Speed by two stages.

• Air Cutter Flying special 25 55 95%

Has an increased chance for a critical hit.

• Defog Flying non-damaging 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

• • • Encore Normal non-damaging 5 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

• • • Nasty Plot Dark non-damaging 20

Raises the user's Special Attack by two stages.

• • • Night Shade Ghost special 15 * 100%

Inflicts damage equal to the user's level.

• Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

• Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

• • • Supersonic Normal non-damaging 20 55%

Confuses the target.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum HeartGold, SoulSilver Heat Wave Fire special 10 100 90%

Has a 10% chance to burn the target.

Platinum HeartGold, SoulSilver Magic Coat Psychic non-damaging 15 4

Reflects back the first effect move used on the user this turn.

Platinum HeartGold, SoulSilver Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Platinum HeartGold, SoulSilver Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Platinum HeartGold, SoulSilver Sky Attack Flying physical 5 140 90%

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Swift Normal special 20 60

Never misses.

Platinum HeartGold, SoulSilver Tailwind Flying non-damaging 30

For three turns, friendly Pokémon have doubled Speed.

Platinum HeartGold, SoulSilver Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Platinum HeartGold, SoulSilver Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day Fire non-damaging 5

Changes the weather to sunny for five turns.

12 12 12 Taunt Dark non-damaging 20 100%

For the next few turns, the target can only use damaging moves.

17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

18 18 18 Rain Dance Water non-damaging 5

Changes the weather to rain for five turns.

21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

40 40 40 Aerial Ace Flying physical 20 60

Never misses.

41 41 41 Torment Dark non-damaging 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 Thief Dark physical 10 40 100%

Takes the target's item.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

83 Work Up Normal non-damaging 30

Raises the user's Attack and Special Attack by one stage each.

47 47 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

51 51 Roost Flying non-damaging 10

Heals the user by half its max HP.

58 58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

78 78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

89 89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

90 90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H5 Defog Flying non-damaging 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

External Links