Essentials
Pokédex Numbers
- Introduced in

- National
- 480
- Original Sinnoh
-
146

- Extended Sinnoh
-
146
Names
- Japanese

- ユクシー (yukushii)
- Official Roomaji

- Yuxie
- Korean

- 유크시
- Chinese

- 由克希
- French

- Créhelf
- German

- Selfe
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
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Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 68.1 | 323 | 354 | |
| Attack | 53.3 | 218 | 249 | |
| Defense | 95.8 | 328 | 359 | |
| Special Attack | 61.6 | 218 | 249 | |
| Special Defense | 97.1 | 328 | 359 | |
| Speed | 84.7 | 258 | 289 | |
| Total | 92.3 |
Flavor
Flavor Text

-

Known as “The Being of Knowledge.” It is said that it can wipe out the memory of those who see its eyes.

It is said that its emergence gave humans the intelligence to improve their quality of life.

When UXIE flew, people gained the ability to solve problems. It was the birth of knowledge.


According to some sources, this Pokémon provided people with the intelligence necessary to solve various problems.
Sprites
Miscellany
- Species
-
Knowledge
- Color
-
yellow
- Cry
- download mp3
- Pawprint

- Shape
-
Sciurine
Height
0'11.8"
0.3 m
Weight
0.7 lb
0.3 kg
Locations
Moves
Psychic moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| — | Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| 6 | 6 | Imprison | ![]() |
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10 | 0 | 100% | Prevents the target from using any moves that the user also knows. |
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| 16 | 16 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 21 | Swift | ![]() |
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20 | 60 | 100% | Never misses. |
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| 21 | Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| 31 | 31 | Yawn | ![]() |
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10 | 0 | 100% | Target sleeps at the end of the next turn. |
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| 36 | 36 | Future Sight | ![]() |
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15 | 80 | 90% | Hits the target two turns later. |
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| 46 | 46 | Amnesia | ![]() |
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20 | 0 | 100% | Raises the user's Special Defense by two levels. |
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| 51 | 51 | Extrasensory | ![]() |
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30 | 80 | 100% | Has a 10% chance to make the target flinch. |
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| 61 | 61 | Flail | ![]() |
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15 | 1 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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| 66 | 66 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 76 | 76 | Memento | ![]() |
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10 | 0 | 100% | Lowers the target's Attack and Special Attack by two levels. User faints. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heal Bell | ![]() |
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5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
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Helping Hand | ![]() |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. |
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Magic Coat | ![]() |
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15 | 0 | 100% | 4 | Reflects back the first effect move used on the user this turn. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Role Play | ![]() |
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10 | 0 | 100% | Copies the target's ability. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Trick | ![]() |
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10 | 0 | 100% | User and target swap items. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 04 | 04 | Calm Mind | ![]() |
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20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
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| 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day | ![]() |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | 16 | Light Screen | ![]() |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance | ![]() |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 19 | 19 | Giga Drain | ![]() |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 20 | 20 | Safeguard | ![]() |
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25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
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| 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | SolarBeam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 33 | 33 | Reflect | ![]() |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. |
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| 37 | 37 | Sandstorm | ![]() |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 48 | 48 | Skill Swap | ![]() |
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10 | 0 | 100% | User and target swap abilities. |
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| 53 | 53 | Energy Ball | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 56 | 56 | Fling | ![]() |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 57 | 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
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| 58 | 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 67 | 67 | Recycle | ![]() |
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10 | 0 | 100% | User recovers the item it last used up. |
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| 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 70 | 70 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 73 | 73 | Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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| 76 | 76 | Stealth Rock | ![]() |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 77 | 77 | Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 86 | 86 | Grass Knot | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 89 | 89 | U-turn | ![]() |
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20 | 70 | 100% | User must switch out after attacking. |
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| 90 | 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 92 | 92 | Trick Room | ![]() |
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5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokémon. |



















genderless


