Essentials

Golurk

Automaton Pokémon

Golurk

Ground Ghost

Abilities

Iron Fist

Strengthens punch-based moves to 1.2× their power.

Klutz

Prevents the Pokémon from using its held item in battle.

Hidden Ability

No Guard

Ensures all moves used by and against the Pokémon hit.

Damage Taken

  • Bug ½
  • Dark 2
  • Dragon 1
  • Electric 0
  • Fairy 1
  • Fighting 0
  • Fire 1
  • Flying 1
  • Ghost 2
  • Grass 2
  • Ground 1
  • Ice 2
  • Normal 0
  • Poison ¼
  • Psychic 1
  • Rock ½
  • Steel 1
  • Water 2

Pokédex Numbers

Introduced in
Generation 5
National
623
Original Unova
129 Black, White
Updated Unova
272 Black 2, White 2
Coastal Kalos
92 X, Y
Updated Alola
313 Ultra Sun, Ultra Moon
Updated Ula'ula
134 Ultra Sun, Ultra Moon

Names

Japanese
ゴルーグ (goruugu)
ゴルーグ
Korean
골루그
Chinese
泥偶巨人
泥偶巨人
French
Golemastoc
German
Golgantes
Spanish
Golurk
Italian
Golurk

Breeding

Gender
genderless Search:
Egg groups
  • Mineral
Hatch counter
25 Search:
Steps to hatch
6630 / 3570

Compatibility

Training

Base EXP
169 Search:
Effort points
  • 2 Attack
Capture rate
90 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 5 5% Light Clay Light Clay
X, Y 5% Light Clay Light Clay
Omega Ruby, Alpha Sapphire nothing
Generation 7 5% Light Clay Light Clay

Evolution

Baby Basic Stage 1 Stage 2
Golett Golurk Level up, starting at level 43

Stats

Pctile Min IVs Max IVs
HP
89
80.9 351 382
Attack
124
89.5 316 347
Defense
80
63.6 228 259
Special Attack
55
34.2 178 209
Special Defense
80
64.0 228 259
Speed
55
34.8 178 209
Total
483
60.4

Flavor

Flavor Text

Generation 5
Black

It flies across the sky at Mach speeds. Removing the seal on its chest makes its internal energy go out of control.

White

It is said that Golurk were ordered to protect people and Pokémon by the ancient people who made them.

Black 2, White 2

Golurk were created to protect people and Pokémon. They run on a mysterious energy.

Generation 6
X

It is said that Golurk were ordered to protect people and Pokémon by the ancient people who made them.

Y

It flies across the sky at Mach speeds. Removing the seal on its chest makes its internal energy go out of control.

Omega Ruby

It is said that Golurk were ordered to protect people and Pokémon by the ancient people who made them.

Alpha Sapphire

It flies across the sky at Mach speeds. Removing the seal on its chest makes its internal energy go out of control.

Generation 7
Ultra Sun

Some say that ancient people invented Golurk to serve as a laborer. It follows its master’s orders faithfully.

Ultra Moon

When the seal on its chest is removed, it rages indiscriminately, turning the whole town around it into a mountain of rubble.

Sprites

Golurk Golurk

Miscellany

Species
Automaton Pokémon Search:
Color
Green Search:
Cry
Footprint
Golurk
Shape
Anthropomorphic Search:

Height

Trainer dude

Golurk
28

9'2.2"
2.8 m

Weight

Trainer dudette

Golurk
3300

727.5 lb
330.0 kg

Locations

Black 2 Black 2
White 2 White 2

Moves

Ground and Ghost moves get STAB, and have their type highlighted in green.

Physical moves better suit Golurk's higher Attack, and have their class highlighted in green.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Phantom Force Ghost physical 10 90 100%

User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.

Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

Defense Curl Normal status 40

Raises user's Defense by one stage.

0 Heavy Slam Steel physical 10 * 100%

Power is higher when the user weighs more than the target, up to a maximum of 120.

Heavy Slam Steel physical 10 * 100%

Power is higher when the user weighs more than the target, up to a maximum of 120.

High Horsepower Ground physical 10 95 95%

Inflicts regular damage with no additional effect.

Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

Defense Curl Normal status 40

Raises user's Defense by one stage.

Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

5 5 5 5 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

9 9 9 9 Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

13 13 13 13 Shadow Punch Ghost physical 20 60

Never misses.

17 17 17 17 Iron Defense Steel status 15

Raises the user's Defense by two stages.

21 Stomping Tantrum Ground physical 10 75 100%

Has double power if the user's last move failed.

21 21 21 25 Mega Punch Normal physical 20 80 85%

Inflicts regular damage with no additional effect.

25 25 25 30 Magnitude Ground physical 30 * 100%

Power varies randomly from 10 to 150.

30 30 30 35 Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

35 35 35 40 Night Shade Ghost special 15 * 100%

Inflicts damage equal to the user's level.

40 40 40 47 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

43 43 43 Heavy Slam Steel physical 10 * 100%

Power is higher when the user weighs more than the target, up to a maximum of 120.

50 50 50 54 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

60 60 60 61 Hammer Arm Fighting physical 10 100 90%

Lowers user's Speed by one stage.

70 70 70 69 Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

75 75 76 Phantom Force Ghost physical 10 90 100%

User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Black 2, White 2 Omega Ruby, Alpha Sapphire Block Normal status 5

Prevents the target from leaving battle.

Black 2, White 2 Omega Ruby, Alpha Sapphire Drain Punch Fighting physical 10 75 100%

Drains half the damage inflicted to heal the user.

Black 2, White 2 Omega Ruby, Alpha Sapphire Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Black 2, White 2 Omega Ruby, Alpha Sapphire Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

Black 2, White 2 Omega Ruby, Alpha Sapphire Gravity Psychic status 5

Disables moves and immunities that involve flying or levitating for five turns.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Black 2, White 2 Omega Ruby, Alpha Sapphire Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Iron Defense Steel status 15

Raises the user's Defense by two stages.

Black 2, White 2 Omega Ruby, Alpha Sapphire Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Black 2, White 2 Omega Ruby, Alpha Sapphire Magic Coat Psychic status 15 4

Reflects back the first effect move used on the user this turn.

Black 2, White 2 Omega Ruby, Alpha Sapphire Shock Wave Electric special 20 60

Never misses.

Black 2, White 2 Omega Ruby, Alpha Sapphire Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

Black 2, White 2 Omega Ruby, Alpha Sapphire Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Black 2, White 2 Omega Ruby, Alpha Sapphire Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 13 13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

19 Telekinesis Psychic status 15

Moves have 100% accuracy against the target for three turns.

20 20 20 20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

24 24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

31 31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

47 47 47 47 Low Sweep Fighting physical 20 65 100%

Lowers the target's Speed by one stage.

48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

52 52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

57 57 57 57 Charge Beam Electric special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one stage.

68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

69 69 69 69 Rock Polish Rock status 20

Raises the user's Speed by two stages.

70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

71 71 71 71 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

74 74 74 74 Gyro Ball Steel physical 5 * 100%

Power raises when the user has lower Speed, up to a maximum of 150.

76 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

78 78 78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91 91 91 91 Flash Cannon Steel special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

98 98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links